ShadowLogan wrote:[...] but the question does have to be considered what they (ASC) expected to have to deal with in setting requirements.
's one of the more glaring issues with the use of Southern Cross... the mecha just don't make sense from any logical perspective. Within the context of the Robotech adaptation, they clearly were not expecting to fight rogue Zentradi. Their mecha are about half the size they'd need to be to be a credible threat to a Zentradi infantryman on foot, and too lightly armed to have any real staying power in a knock-down, drag-out fight. They didn't know the Invid were a factor, and their units were ill-equipped to fight them for the same reasons as the Zentradi... no staying power against superior numbers. The Robotech Masters also weren't a factor, because the Bioroids were news to the UEDF.
So what WERE they expecting to fight?
There are no rival nations on Earth in canon, and their gear is about as unsuitable to fighting against the Zentradi or the Invid, and were next to useless against the Masters.
It's looking like they just built substandard military hardware for the sheer pleasure of getting as many of their own people killed as possible if some enemy presented itself. Their fighters are a massive leap in the wrong direction, technologically and performance-wise.
ShadowLogan wrote:No there isn't. The UEDF-ASC and UEEF are capable of producing the VF-X-4, but choose not to do so.
To quote Yoda, of all the insane sources...
"... and that is why you fail"
How much better would they have done if they had a fighter that had surface-to-orbit capability and an armament superior to the VF-1's... an armament that, OSMly, was a credible threat to capital ships.
ShadowLogan wrote:That they did not indicates that requirements shifted in what mattered to them. The backslide is in requirements chosen for their next generation designs, not their technology base.
That doesn't account for things like the Sylphid and Falcon... fighters using the exact same technology as the VF-1 for their engines and power plant, which inexplicably have a tiny fraction of the endurance while having far more room for fuel.
It also doesn't explain how this shift in requirements managed to produce aircraft that are noticeably far worse at, and less appropriate for, their chosen jobs than the designs they replaced. They designed an orbital-to-surface attack plane that cannot return to orbit under its own power, and the craft that they built for planetary defense have embarrassingly short ranges that make them suitable only for a localized defense of small areas of the surface and incapable of interception in the upper atmosphere.*
ShadowLogan wrote:From a limited view point they can be seen as apples-apples, but they are not in fact apples at a wholistic level. Nor where the built with all the same requirements in mind.
We're talking about two aircraft that were built around most of the same technology, using the same type of engines and power systems, both intended to fight against an alien invasion. It's as apples-to-apples as it gets without it simply being a comparison between two examples of the same plane.
ShadowLogan wrote:Being non-transformable platforms, the conventional vehicles likely had different endurance requirements compared to the VF-1 (and other VTs). Just because they have the room to put in days worth of fuel, does not mean they have a need to.
You're the one who was arguing that these fighters are meant to defend the entire planet, rather than a small section of it around the few existing cities... are you recanting that position? There is no reason to not have the same sortie range as a VF-1 at the very least, if they're supposedly replacing the VF-1, in whole or in part, as a planetary defense forces fighter.
ShadowLogan wrote:I've reviewed screen captures of the animation. Width looks to be closer to 10ft, length looks about right. That's not a large walk-in closet, that's a small bedroom.
That's still a damnably small area and there are only four operator stations therein... and that's the whole bridge. There's no lower level, no specialized control areas... there's not even a captain's chair. The old men we see in the series are the ship's ENTIRE COMMAND CREW.
ShadowLogan wrote:The only garfish interior we see in the animation is the Old Timers. Nor are we given a grand tour. We only see the bridge, hold, and a rec-room (large enough for 7+5=12 people w/room to spare).
Considering the OSM-correct Garfish stats give it a theoretical maximum crew of only around 2 dozen...
ShadowLogan wrote:The Ship is also supposed to be modular, so the ship could be reconfigured for a given mission. An armed freighter isn't going to need the same crew as one acting as a mini-carrier or science/recon vessel. And it is reasonable that the Old Timers Garfish was in an armed freighter configuration given their supply of arms they had for sale that are said to be issued to them.
The only Garfish configurations we see are frontline warships... the one the "old timers" had was identical in every respect to the others that were used in the original animation, and differs in only a couple minor details from the ones in RTSC.
ShadowLogan wrote:In any case there is another reason to have naval ships deployed. Approximately 75% of the Earth's surface is covered in water. We know from the animation that Earth had Ground Radar to call up on should satellites go down. In order to have optimal coverage of the Earth for minimal blindspots, they would need to have some ships or bases out at sea.
And what do we see in the series if not ironclad proof that their coverage is far, FAR less than optimal? There are no ships. Everything we see, and everything their is evidence for, is ground-based defenses operating from garrisons and airstrips in close proximity to the few remaining cities.