ShadowLogan wrote:In this case it is though. Not covering a topic is the same as putting a restriction on it should the GM decide to do so.
No... it really isn't. GMs can opt to impose restrictions where none exist, or they may opt to ignore existing restrictions, or implicitly restrict something that is clearly allowed.
ShadowLogan wrote:making erring on the side of caution (ie restriction) is the best solution.
Why's this best?
ShadowLogan wrote:There is no reason they could not make explicit hard rules for exceptions to the Permanency cost via their ability though.
I'm not sure what you mean by this. I am not saying Conjurers could create permanent wood or steal with their OCC power, they'd need to buy the spell for that.
ShadowLogan wrote:If the Conjuring is temporary, the conjured object/creature disappears. Seems like it could be considered an illusion.
That's not how illusions work. Having a temporary duration doesn't make something an illusion. By that logic, a Psi-Sword is an illusion and Circle of Flame is an illusion. But we know they aren't, they are real things that inflict damage, they have physical substance. The same applies to conjurations.
Palladium has some half-illusions (Magic Warrior in FoM) where saving vs illusion allows you to reduce the damage, but Conjurations have nothing like that, they are 100% non-illusion. The only illusion Conjurers have or can ever select is Fool's Gold.
ShadowLogan wrote:No we actually don't know how the it is created out of thin air.
We do: Conjurers spend PPE, the stuff is created from air, and then when the duration elapses or they are destroyed, presumably return to air.
ShadowLogan wrote:The description on how it works is absent, unlike in the create Water/Wood spells. "Out of thin air" can be literal, but it can also be figurative since they don't establish how it is created out of thin air.
I'm aware of the figurative expression, I said it could be a metaphor but that I opt to take it literally since there's no other explanation given. As for the wood/water spells, their explanations aren't exactly that clear either. "multiply on a molecular level" from a base component, well, air has all the base components needed to make anything (protons, neutrons, electrons) and they too can be multiplied, just on a sub-atomic rather than molecular level. "create steel" also creates additional metal out of nothing. Create Water appears to just dry up the surrounding area, should really be called "condense water" IMO if nothing new is made.
ShadowLogan wrote:if the intent is for an actual battery and not a toy/prop.
If a conjurer intended to create an actual battery, they would fail.
ShadowLogan wrote:If the simple parts can not be conjured together to work, why should it be different from conjuring them individually?
Basically because if you can create a hamster wheel, a hamster and some rope, there's no reason why physics would fail to make you able to turn a millwheel when combining those components.
ShadowLogan wrote:A Capacitor is mechanically simple, it has no moving parts, so nothing should prevent them from summoning an uncharged capacitor in one conjuring and then charging it. That however breaks pg84 rule where it is stated they can not conjure "energy dependent devices".
Ah, but being so mechanically simple, would it be possible to create something that could serve as one but that has other uses? Like for example, a metal wall?
ShadowLogan wrote:Doesn't make sense. They can use the raw form for useful tasks to.
Yes, but refined materials tend to have more uses than unrefined materials, that's the whole reason we refine them. Still doesn't stand that Conjurers being able to create steel rods and wooden boards somehow means they can't make steel ore or wooden logs.
ShadowLogan wrote:Doesn't mean it can't be something that is mimicking the look of wood or steel.
It means exactly that. We are told they are steel and wood rods and boards. So it can't be something mimicking it, it's the real thing.
ShadowLogan wrote:The Conjurer can create food and drink, but per BoM it will not be edible (that would include water since it is a drink), so properties are not a 100% match for the real thing.
I've been going by FoM so far, I'll take a look at BoM to see if it introduced new information on this...mkay page 52... "tangible physical things out of thin air", sounds good so far. Not illusions, made from air. Mkay I see what you refer to, prior to the big "Conjuring Animals" header (left column p 85 of FoM, right column p 53 of BoM) the "no edible food or drink" part was added in.
FoM did not have that, so that could be considered a retcon of the rules, which RUE-era stuf is famous for.
That said... I could read this merely to mean that drinks conjurers made are not "edible", since nothing is said about them being non-drinkable
That said, if the water you drank vanished after a few hours, that could easily lead to dehydration or something. I expect that this statement merely means that food and drink created by conjurers is not nourishing because if you ate or drank it, it would disappear after a while.
It doesn't say "can not make food or drink", simply that those things are not edible, so they could easily make faux food or drink, but you wouldn't really be "eating" it since once your stomach began to disgest the food, it would be destroyed and vanish rather than digested. I don't think it would happen like that with water though, since we do not eat water.
On an unrelated note, I'm glad to see BoM changed the 'drop a blue whale on the head' example to a 'drop a horse on the head' example, since blue whales would already be larger than rhinoceri.