super-beings from heores of the megaverse

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quertas
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super-beings from heores of the megaverse

Unread post by quertas »

1. if taking multiple MIND powers is the ISP from each one added to eachother or is it only the highest one
2. same for magic powers and amount of ppe
3. what about secondary skills? how many if any?
thats all for now and thanks very much
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Kagashi
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Re: super-beings from heores of the megaverse

Unread post by Kagashi »

quertas wrote:1. if taking multiple MIND powers is the ISP from each one added to eachother or is it only the highest one
2. same for magic powers and amount of ppe
3. what about secondary skills? how many if any?
thats all for now and thanks very much


For 1 and 2, I think for the super powers in that book, it was pretty much intended to be only one power per character, but in the event of multi powers, some of the powers specifically state the ISP/PPE are in addition to the values from other sources. Id say they uniformly stack.

For 3, secondary skills would be consistent with the character's OCC. RUE has a default secondary skill value if none is listed. If you are making a character straight from HotM, I would use those rules for your secondary skills.
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Updated Aug 2015
-Rifts: Dark Woods/Deep South, Space 110 PA, Scandinavia
-Mechanoids: Space (MDC)
-Robotech: Errata for Marines timeline, Masters Deluxe with SC and UEEF gear, Spaceships
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