Tor wrote:That definitely seems a lot more balanced, and make the bow version SDC damage too.
Although that still makes it frickin' great in SDC settings, no?
Not to mention those classes out there with SDC>MD abilities.
if someone decides to allow a weapon intended for the rifts RPG weapon in their non-rifts game, that's their problem.
still, with a maximum damage of 1d6, costing 4 actions (3 to prime, 1 to fire), i feel like this is not going to become dominant in *any* palladium setting.
as to classes with SDC>MD abilities, well, it's not like they're hurting for better options any more than people in other settings. i'd much rather pack a simple SDC pistol that deals 4d6 damage per round, can handle different ammo types (silver, wood, etc), and which has ammo that's dirt cheap anyways - a couple hundred credits for hundreds of rounds being entirely possible.
if this breaks anyone's game, i'd be very, very surprised.