eliakon wrote:The Anti-Monster requires a magical ritual to transform the person into a supernatural being.....this is a wee bit different than a suit of cyber-armor bonding to a mortal....
But yes you could, as a house rule, say that the CKs have all sorts of stuff that no one knows about and add anything you want.
But the fact that there isn't any information on it what so ever is not proof of secret process exists.
And the exact statement is "When a Cyber-Knight has completed his years of .........The warrior is also give special "Cyber-Armor" that is fused to his body."
then "Level Four: Living Armor: Unknown to even most friend and allies of the Knights, at 4th level the armor becomes a living part of the Cyber-Knight and can repair itself...."
There is nothing in that that suggests the armor is a magic item, that its properties are magical. This is very important to note because the armor is NOT penalized by additional implants (like magic items are) and even cyberknights who are partial borgs can have living armor (but can not use magic items) thus the armor can not be, in any way shape or form, a magic item.
Since it can not be a magic item, and there is no explicit statement that I can find that the armor is made by TWs, AND the ability to use it as a living item is a class feature of the Cyber-Knight......I must infer that the bonding and living armor is a feature of the CK training and not the armor itself.
Which is why I do not think that there are any other implants or devices that also become living....if there were then those would have been mentioned.
I'm sorry, your right, its not the Armor itself that has the ability, (I didn't have my CK book of the last two days, had to reread that page were it says that a TW created the process of merging the armor to the body).
But the process itself, that merges the armor to the body, why can't it be used to merge other cybernetics? What I getting at is, can the cyberarm that the knight originally got with the OCC, change the same way the armor does.