Hotrod wrote:drewkitty ~..~ wrote:Mind Hammer
The the Tschekan uses a six sided psionic crystal rod as it's haft and has a head made of crystal and black metal dragon bloods. The hammer's head made of the black metal and the spike is made of crystal blood.
Imbedded in the top of the hammer's head with Gantrium tracery running from the join between the metals & appears to run through out both the metals so it seams like the gold filaments that run through out the crystal rod. This unique weapon made by a combination effort of a Hex dwarf and the dwarvish "crystal mage" Uzbad Baruk
Base weapon: Tschekan (Russian war hammer)
Base damage: 2d6.
Base quality bonuses: +2 init, +1 parry, +1 thrown strike
Crystal haft is a specially made Wand of Psychic Force (a psionicly made psionic device. Island @ the Edge of the World) that was grown into the hammer's head connecting it's internal psychic circuitry to the gantrium circuitry of the hammer's metals head.
Energized it gives the owner it is bonded to : +1 vs magic and psi
Activating the enhanced awareness will grant to those within 20', +1 vs all saves, +1 init, +1 Parry, +1 dodge.
Activating the Awaken and Awareness with grant the owner's allies within 20' +2 init & cannot be surprised attacked.
Other psionic powers of the rod are Protection from Evil, Globe of Daylight, See the Invisible, that duplicate the same named magic spells of the same name.
[ you said no magic, you didn't say no psionics. ]
Weapon mods due to dwarf crafting.
+4 damage
+3 to parry
+1 to strike & parry
Materials mods
Black metal hammer head damage x2
Crystal spike is unbreakable.
Totals
Damages:
Hammer face: 4d6+8 (6d6+8 when activated).
Spike: 2d6+8 (4d6+8 when activated) unbreakable.
Haft End: ?d?+8 (2d6+8 when activated) (using the end of the haft like the end of a billy stick)
Bonuses
...Base, (en. aware.) [A&A]
Strike:+2, (+1) [+2]
Parry:+10, (+1)
Dodge: n/a, (+1)
Init:+4, (+1) [+1]
Thrown strike: +2
Mystic energy recovery rate is doubled.
and a pretty gem decorating the weapon
Those are some serious shenanigans. +1 munchkin point for you! Unfortunately, I can't allow this entry. Your psionics vs magic legal hairsplitting aside (which, by the way, also earns you +1 Rules Lawyer Point), there are no crystal smiths in the Palladium Fantasy world anymore. Even if there were, that psionic technology is known as "Crystal Magic", which would DQ you right there. Finally, even if you could find a canon crystal mage and persuade me that this isn't magic at all, the user of a crystal device must be psionic, so none of the psionic abilities could be factored in.
Now the black metal on one face, crystal on the other... that's got some potential.
Those called "crystal mages" are those who make the crystals. They were called 'crystal mages' cause the people didn't have the words to call them anything else. Same reason 'Mind Mages' also have 'mage' in the class name.
page 89 I@tEotW, 2nd sent. of the 1st complete paragraph
In this sense, they are NOT magic devices and do not register as magic(although magic was used to create them).
The book says in the description that it isn't magic. And the part about magic being used to make them conflicts with the rest of the descriptive text.
As far as current setting time-date canon NPC listing....can't help with that. I@tEotW is the only place they are mentioned outside of possible fan creations sent in as a rifter submission.
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Hotrod wrote:kiralon wrote:Giant sized Hex Crafted Grodnelite Javelin (does an extra 1d6 damage)
8d6+6 +4 strike +4 parry(lol) +8 damage, damages everything in a 10ft radius,
cant be dodged, and if you are under 12ft tall you have a %50 chance to lose initiative and an attack and be knocked to the ground or just lose initiative, also if armour isn't penetrated it does full damage to armour and 1/3 damage to person
24+6+4+4+8+2+2+2+2=54 points! That Grodnelite has a lot of special attack move features.
Been there done that.....more of a tweak of the 1st one just to earn more points then something original.