Razzinold wrote:I couldn't read what you posted because I do not have that book.
Greetings and Salutations. That's fine. I'll help the best I can (if you're further interested), though I think I covered it well enough in a previous post ...
Example (given earlier): A second level dragon hatchling dragon with 2 hours per level can only use metapmorphosis for 4 hours within a 48 hour period. So, the dragon can use metamorphosis 1.5 hours per day, and never once reach his limit. On the other hand, the dragon can use metamorphosis for 3 hours, change back to a dragon for 40 hours (43 hours total so far), then use metamorphosis again for an hour. After the hour, he'll be forced back into his true dragon form (he reached his limit of 4 hours within a 48 hour period). In addition to that, he'll now need to wait 24 hours before he can use metamorphosis again. Ergo, a 48 hour window, and a 24 hour cool down. Now, this would also mean that the dragon could use 4 hours at the start of the day, wait 24 hours, and then use it again. When he uses metamorphosis again (after only 28 hours), a new 48 hour window opens. So a dragon could burn through it quickly (and require a cool down), or use it sparingly and always remain in control.
Razzinold wrote:It doesn't say anywhere in this passage about having to wait for 24 hours before being able to use this ability again. I was under the assumption, and I don't think I'm alone on this because of conversations I've had in the past with people who have played dragons, that (for example) a fourth level dragon could hold the shape for 8 hours straight if they wanted to do so, revert back to their natural form, and then change again for another 8 hours.
That is definitely one way (and a common one) to rule it. RMB, RUE, Dragons & Gods, as well as almost any other Palladium Book that discusses dragon metamorphosis doesn't mention the extent of that "2 hours per level" (or whatever other number they use instead of 2). As such, we typically need to fill in the blanks. So ruling it can be changed near constantly is a valid interpretation of the general statement the books usually provide.
I'll say on a personal note, I feel that such an interpretation makes a time limit meaningless. 2 hours, with the ability to change to reset the counter or return to dragon form and use the ability again immediately after, effectively makes the duration indefinite. So listing a duration is more of a minor annoyance than an actual limitation. That's, of course, my opinion on the matter. I also believe the ruling that as long as you keep changing forms it resets the counter uses faulty logic. I'll provide a different example.
G.M.: "Okay, your duration is almost up. You won't be able to maintain your metamorphosis much longer. You'll need to act fast if you're going to keep your true origin a secret."
Player: "I sneak into the bathroom and metamorphosis into a cat."
G.M.: "Interesting. Okay, you manage to slip into the currently empty bathroom and change into a cat. So what's your plan?"
Player: "I transform back into the human form and rejoin the party."
G.M.: "Err ... are you sure about that?"
Player: "Well, yeah, I changed to a new form, so I can last at least 6 more hours. I'm good to go."
G.M.: "As you wade back into the crowd you suddenly grow and return to your true dragon form, squashing a few party guests in the process. This should go without saying, but the guards are now onto your ruse."
Player: "But I reset my metamorphosis! No way my duration can be up yet!"
G.M.: "You were using metamorphosis as a human, right?"
Player: "Yeah."
G.M.: "And you were using metamorphosis as a cat, right?"
Player: "Yeah."
G.M.: "And you were using metamorphosis when you returned to a human, right?"
Player: "Yeah. Three different forms, each has a different duration."
G.M.: "Three forms, each using metamorphosis. The duration lists the length of metamorphosis as an ability, not how long you can use a single form. The ability never states 'per form.' Since you were always using it, the clock kept ticking."
Note: RMB and RUE don't mention any cool down period. So using those rules, as long as the character reverted to a dragon form at some point, then the counter could (in theory) reset. Even if forced into dragon form, the character could immediately use it again. Dragons & Gods mentions a cool down period for the duration being reached, but doesn't specify how long a break is required (if any) should the limit not be reached. Sourcebook One lists the duration for a 48 hour period, with a cool down period if the duration is reached.
Razzinold wrote:Does the source book give a reason for the 24 hour wait period or is it a "just because we said so" rule ?
There's no explanation given. That's just the rule/extent of the power. Though, if I had to explain it, I'd say it's like flexing a muscle (magic isn't really a muscle, but it's something we humans can understand for a comparison). If you stress the muscle too long (beyond it's duration), you might pull the muscle or strain it in a way that you need time to recover from. The more experienced you get, the stronger that muscle becomes (allowing a longer duration). Someone else might have a different (or even better) explanation.
Razzinold wrote:Is it the same for adult dragons ? They can hold their shape for 48 hours straight and then have to wait 24 hours before using the ability again ?
They don't mention adults (only the 2 hours per level aspect). So, if using that rule, a dragon that can use metamorphosis for 48 hours within a 48 hour period effectively has an indefinite duration.
Razzinold wrote:Another thing, if I can maintain 8 hours of transformation in a 24 hour period what happens if I only transform for 4 hours in that 24 hour period, do I still have to wait 24 hours before being able to transform again ?
From what I'm reading, not unless you maxed out your duration. So, in your example ...
Day 1: You transform for 4 hours in one day.
Day 2: You transform again for 3 hours. Days 1 & 2 make 7 hours total for the 48 hour period.
Day 3: 4 more hours. Days 2 & 3 make 7 hours again for the 48 hour period.
Day 4: Another 4 hours. Days 3 & 4 make 8 hours and you hit your limit.
Day 5: You can't use metamorphosis due to the 24 hour recharge period.
Day 6: You've recovered and can use metamorphosis for up to 8 hours (or reserve it for when it's of the most use).
Note: This is using the Sourcebook One (original) rule only. Dragons & Gods mentions the cool down period being 12 hours for hatchlings and only 5 hours for adults. However, the conditions to reach that limit are unclear. Is it your hours per level in one shape for a straight duration only, or is there an unmentioned time limit within?
I'll also note that Rifts World Book 1: Vampire Kingdoms (original) does support the Sourcebook One rule. I'll address the more in another post. Farewell and safe journeys for now.