Just curious if anyone else does something similar, and what minimum called shot number/armor rating they use for levels of cover.
We play loose with them sometimes, but here are the combat modifiers we use, if anyone is curious.
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Grell wrote:I believe the required 12 to hit for a called shot has been removed as of RUE, at least I can no longer find it. I do know that called shots now require 2 actions and aimed, called shots require 3. In my games, shooting targets behind cover requires a called shot for partial cover and a clear line of sight for full cover.
Voodoolaw wrote:Grell wrote:I believe the required 12 to hit for a called shot has been removed as of RUE, at least I can no longer find it. I do know that called shots now require 2 actions and aimed, called shots require 3. In my games, shooting targets behind cover requires a called shot for partial cover and a clear line of sight for full cover.
Yeah, we still use the old RMB and GMG rules (in some form) since half my group hates change, haha. We still play ADnD 1e/2e, 2e Shadowrun, d6 Star Wars, and TSR Marvel Superheroes. They get on me enough for some of the house rules. So we are still living in 1990 with +3 Aimed, +1 Burst, +1 per 3 levels.