Hey folks,
I was wondering if the PE attribute grants you a bonus to save against drugs and disease too, or is it just against poison and magic? Drugs and disease seems one thing that is rarely granted a bonus. I assume that's just because they're rarely used in the game, and so is an oversight, but does anyone have any clarification?
Regards,
RD
Saving throws and drugs/disease
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Re: Saving throws and drugs/disease
PE already added to the saving throw vs drugs.
Disease/Food Poisoning: 14+
Disease, Virulent (common cold, flu, plague): 16+
While there is no specific text saying so, I would use the PE bonus vs disease.
compiled list done by a former poster.
http://www.webring.org/l/rd?ring=offici ... Fkuseru%2F
Disease/Food Poisoning: 14+
Disease, Virulent (common cold, flu, plague): 16+
While there is no specific text saying so, I would use the PE bonus vs disease.
compiled list done by a former poster.
http://www.webring.org/l/rd?ring=offici ... Fkuseru%2F
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Each question should be give the canon answer 1st, then you can proclaim your house rules.
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Re: Saving throws and drugs/disease
My groups have always determined that "Harmful Drugs" falls under the "poisons" category, and thus gets PE save + any specific saves.
Much like PE goes against magic... regardless of type. With OCC/RCC getting additional perhaps against specific types of magic.
Much like PE goes against magic... regardless of type. With OCC/RCC getting additional perhaps against specific types of magic.
Myrrhibis
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