2 unrelated questions

If Super Heroes/Heroines & Super Villains are your game, discuss them here.

Moderators: Immortals, Supreme Beings, Old Ones

Prodigy
Explorer
Posts: 168
Joined: Thu Aug 14, 2003 5:47 am
Location: North Carolina
Contact:

2 unrelated questions

Unread post by Prodigy »

1. Reference using skill packages from AU: Galaxy Guide or N&SS for HU characters; does one apply the skill bonuses in parenthesis or do they simply get the skill at base level plus Education Level and I.Q. bonus?

2. Rifter 37 has rules for building an HQ. If one was to use a Dual Class option, do you get the points allotted from both classes? Ex.: There is a Special Operative/Bionic, does this character get to build a secret hideout based on the points from both classes?
sine yo pity on da runny kind
User avatar
Stone Gargoyle
Virtuoso of Variants
Posts: 10355
Joined: Tue Jan 30, 2007 2:18 pm
Comment: "Your inferiority complex might be justified."
Location: Lurking on rooftops like a proper gargoyle should, in and around Tacoma, WA.
Contact:

Re: 2 unrelated questions

Unread post by Stone Gargoyle »

I would say you get one or the other in terms of points for building a HQ. As for your other question, I am unsure how to answer as I do not have my books handy at the moment.
"SG, you are a limitless fountain of Butt-Saving Advice. You Rock, Stone and Concrete." ~ TrumbachD
User avatar
The Beast
Demon Lord Extraordinaire
Posts: 5959
Joined: Sun Apr 03, 2005 3:28 pm
Comment: You probably think this comment is about you, don't you?
Location: Apocrypha

Re: 2 unrelated questions

Unread post by The Beast »

2. Don't the Spy Agency creation rules in N&S cover the HQ?

1. As long as the skills in question are not for secondary skills you should get the bonuses.
Post Reply

Return to “Heroes Unlimited™”