kiralon wrote:I totally agree that a level 1 mage shouldn't be able to cast a spell that's to high (or over level 1 in my opinion).
But impenetrable wall of force is pretty niche, The other walls will normally last long enough.
IWoF only last for only lasts 5 melees per level, its pretty useless against siege weaponry because siege weaponry reload times are almost longer than the spell lasts when you compare it to wall of iron that has 750 sdc at level 5. It gets half destroyed, cast it again (12 castings or so). The effort required to get the spell is massively not worth it. Spellcasters would know the time limits on the spell, so it is only useful/better in very specific circumstances.
And that niche is pretty useful though when you need something that simply
can't be broken.
Like I said, the main niche I have seen it used in was combined with a diabolist. In which case it is hands down the best non SoL wall spell out there.
kiralon wrote:Making a scroll requires the same resources as casting the spell +100ppe (so 700ppe) not that it matters as wizards cannot create scrolls (page 106, at bottom of failed scroll conversion chart), so that leaves priests using divine intervention to cast create scroll spell, or priests using the create scroll divine intervention ability, or an alchemist. So getting it isn't easy, and for what a wall of glowy light that lasts for 10 minutes.
Or you know... just cast the spell create scroll?
I mean that is kind of what it is there for.
Sure you can't just
create scrolls like an alchemist can, but you can write all the scrolls you want if you use the spell.
kiralon wrote:In the situations where impenetrable wall of force was used, how different would wall of iron, carpet of adhesion and cloud of slumber been to stopping the foes or attacks. The higher level spells are supposed to be better, and IWoF would be if it lasted longer, or cost less.
In most cases... it might not have been better. But I can think of at least one case where the spell was used simply because there wasn't anything else that was able to stand up to what was coming (not many spells can protect from lava flow, another was used in a Rifts game was to provide protection from a nuclear stike)
Not that I don't think that it could have its PPE cost reduced and still be just as explicitly high level... but that is neither here nor there.
The question before us is not "should we reduce the PPE cost of this spell"
The question is not "should we lower the level of this spell"
The question is not eve "should mages be limited to spells of their level or lower"
The question is "given the way the spell IWoF is written in the book, what should its dimensions be?"
If you want to debate if spells should cost PPE, or how many spells per day a caster should get, or what level spells people should cast that is a fine and interesting topic... for its own thread.