xunk16 wrote:You all base your arguments on the poor reception that "Academy" and "RT3000" had, but despite the mess coming from changes in shipping costs, one could consider the amount gathered around RRT to be somewhat impressive, no?
Perhaps… if one were only looking at the raw amount of money pledged, rather than the total number of pledges and the average amount pledged.
Put simply, the $1.44 million (US) dollars the Kickstarter campaign brought in wasn’t due to its popularity but rather the high cost of entry for a tabletop miniature wargame. The Kickstarter’s $1,442,312 pledge total came from just 5,342 backers. The unweighted mean pledge for RRT on Kickstarter was $270 (US), more than triple the cost of the game’s starter set. It brought in that large sum of money not because a large number of people were interested in the game or the
Robotech setting, but because the people who did back it backed it at levels that were going to get them enough miniatures to build large armies.
5,342 people worldwide is not nearly enough to successfully launch a tabletop game and have the game last, and the actual number was a fair bit lower since that total included
Macross fans who purchased the game to use the miniatures for dioramas and
BattleTech fans who purchased the game to use the miniatures for the Unseen designs.
xunk16 wrote:Then again, from what I could gather, the main problem with "Academy" & "RT3000" was that they wanted to be less serious with the tone, and too far from all that had previously been made.
Oh my, no… tone wasn’t part of it.
Robotech 3000 was rejected by the fanbase for two main reasons:
- Netter Digital’s all-CG art style was nothing like the iconic 80’s anime art style the fans had so closely associated Robotech with. In short, it didn’t look like Robotech.
- Carl Macek’s story concept was for a far-future sequel set a thousand years after the original TV series, with effectively no direct connection to any of the familiar characters, settings, and set pieces. In short, it wasn’t continuing the unfinished Robotech storyline.
After the overwhelmingly negative reaction from the fans prompted Harmony Gold to cancel their plans for the series, Carl Macek tried to revive the idea as a traditionally animated show… which ended with Harmony Gold management cancelling the project AGAIN and replacing him as head of the brand.
Robotech Academy’s problem was more complex… but tone didn’t really figure into that TV pilot’s failure on Kickstarter either:
- Robotech Academy was another Robotech narrative like Shadow Chronicles that was set in the same general time period as Robotech II: the Sentinels but wasn’t connected to, or a continuation/resolution of the Sentinels storyline. In short, fans were upset that they were still not getting the continuation/completion of Sentinels.
- Robotech Academy was also not a continuation/completion of the unfinished - and later revealed to have been cancelled-all-along - Robotech: the Shadow Chronicles. The fans were not happy with Harmony Gold starting yet another project it wasn’t likely to finish.
- The actual Robotech Academy Kickstarter pitch was incredibly arrogant. Harmony Gold’s staff made arses of themselves talking about it in public, boasting that fans would be begging the company to take their money for it.
- The Robotech RPG Tactics Kickstarter had already devolved into a PR nightmare, and a lot of the discontent with Palladium’s increasingly vague timetable for fulfillment of backer reward promises and shipment of the completed game and the profound lack of evidence of progress being made towards completion spilled over into the Robotech Academy Kickstarter. Fans wanted HG to put Palladium’s house in order by hook or by crook, and their discontent stirred up the already volatile Robotech Academy PR situation.
- Harmony Gold’s pitch for the series largely revolved around the claim that this series concept was all Carl Macek’s idea, and imploring fans to make “Carl’s vision” a reality. A lot of fans saw this as being a callous and downright offensive attempt to get the project funded by jerking their heartstrings over Carl Macek’s then-recent passing.
- The actual story concept and designs that were presented as part of the pitch were just plain bad. The character designs were generic, and the mecha designs were ugly and several were suspected to be potentially infringing on copyrights.
- The story concept had the events occurring approximately alongside the Masters Saga, the least popular of Robotech’s three sagas by a comically gigantic margin.
Basically, the
Robotech Academy pitch was doomed to fail because fans have long wanted Harmony Gold to finish what it’d started before starting something else, because of HG’s gauche behavior on Kickstarter, and because it was terribly amateurish even for them.
xunk16 wrote:Plus, announcing from the get go that canon will be thrown out the window (for Academy) is always a bad move.
They never announced that… it was announced as a side story.
xunk16 wrote:Better let the thing make its proofs on its own. Leaving open the door to relate it more closely later if need be. Such as what is currently done in a desperate effort to keep the Titan iteration on proverbial life support.
They’ve already announced that the Titan series is ending at issue 24, the plug has well and truly been pulled. It’s longer than anyone expected the series to run anyway.
xunk16 wrote:(Not considering art and focusing on the money alone, the "Bayformers" and Star Trek reboot both received terrible reception from fans but did very well in the marketing department. So there would seem to be a precedent to try unconventional IP market mechanics.)
Transformers did extremely well in the box office and had little to fear from fan backlash as it had many other, unrelated products coming out alongside the films that were more what the fans were about. Even then, it was always a merchandise (toy) driven property so a hit movie meant massive toy sales regardless even from grudging collectors who didn’t care for the film.
Star Trek’s reboot films were, in actual fact, not commercially successful. The fans might’ve rejected them, but the bigger problem is that the studio spent so much money on them that they barely broke even or even lost money on them once the additional cost of global marketing was added in. The fans hated the aesthetics and stories of the new movies, and the casual viewers who propelled the films to box office mediocrity didn’t stick around and become new fans, so at the end of the day the merchandising for the films was sparse and unable to help recoup those losses. That problem snowballed after
Star Trek: Beyond’s poor reception, leading to their financial backers bailing on the reboot series and the cancellation of part 4. Similar untenable practices have led to Netflix’s refusal to continue funding
Star Trek: Discovery and refusal to fund
Star Trek: Picard, which are led by the same creative team.
xunk16 wrote:Given that someone would be willing to get back to basics, and resuscitate the general ambience and themes of the original RT based material, without falling to the "teen school drama" or "too far in the future to care" department; isn't it at least possible that the nerve which brought clients to RRT be stricken again?
Probably not, no… because fans have repeatedly demonstrated that what they want is not a do-over, but for Harmony Gold to make more things like the original three shows and continue the
Robotech animated series even though they don’t have the money or the talent pool to do that, never mind all the legal problems that brings with it.
xunk16 wrote:(I'm still having difficulty considering the novels and old comics out of the equations. Those did sell as well, didn't they? Going around on other channels, I usually find people that are nostalgic of these, not necessarily the anime. That is... of course... after filtering the angry mob of Macross fans begging for Robotech to end.)
Comico’s comics did OK among fans because they were just retelling the TV series. The comic book continuation of
Robotech II: the Sentinels did well because it was a continuation of the
Sentinels storyline that was cut short by the show’s early production cancellation. The rest, not so much… and they all did progressively worse as time went on and the general quality of the comic licensees went down due to the slow collapse of the fandom and its naturally heavily fragmented attitude towards what was “real”
Robotech that we discussed in the other thread a while back.
xunk16 wrote:Considering the issues about social media and everything else, wouldn't that be the only reasonable path to test, outside of simply reprinting old and already proven material?
They’ve tried many times to revive
Robotech, and it always ends in failure because what the fans want is not consistent and often not realistic and what general audiences want is… well… not
Robotech. (The series and its story haven’t aged well, from a non-fan perspective, and are now seen as rather campy and dated by those who remember it exists at all.)
xunk16 wrote:Furthermore... I've read somewhere that Robotech also had moderately bigger fan-bases in China and South America. (There was a pretty good "Macross Era" fan-film made in Spanish...) Was anything tried to get those informed recently?
South America, yes… but, as with the fandom elsewhere in the world, most fans are just fans of the “Macross Saga” (closeted
Macross fans) and don’t really care much for the rest if they remember it exists at all.
China, not so much.
Macross already had a substantial foothold over there, and China had its own domestic brand equivalent called
Astro Plan that they rolled out after the
Macross Frontier series came out.
Robotech has a small following there, it’s bigger than elsewhere because there are more people, no because it’s more popular than elsewhere. In fact, one of HG’s latest crop of licensees is actually a Chinese
Macross toy bootlegger.
xunk16 wrote:I'm not sure those groups were well situated to take notice of previous crowd-funding efforts.
Word gets around the fandom rather quickly, because the fandom is pretty small. It doesn’t get a lot of press outside the fandom because the property is fairly obscure, and is not well-regarded by anime enthusiasts, mecha enthusiasts, or tabletop game enthusiasts due in part to HG’s legal shenanigans over the years impacting other, more popular, franchises.
xunk16 wrote:My group learned of RRT by finding it into a shop (and even then, hidden among old school RPGs), not the greatest advertising campaign ever. Though we are new to this whole shebang.
Such as it was, the promotion that was done of the RRT Kickstarter was quickly eclipsed by the massive storm of negative press from the Kickstarter backers themselves when the problems in the project reared their head and only got louder and more vehement as time went on and there was less and less actual news from Palladium. That’s why you had stores reconsider stocking the game, or burying what little they did stock in deep storage. (My local store gave up after a while, chucked their unsold inventory, and wrote it off as a loss on their taxes.)
xunk16 wrote:Frankly, I think their prioritizing the macross segment that much for marketing is hurting the potential for a new fanbase to form around robotech and not only its source material.
Harmony Gold prioritizes the “Macross Saga” for merchandising because it’s the most popular of the
Robotech sagas by an enormous margin and the only one that reliably turns a profit from merchandising. They are in this to make money, after all.
What’s changed, WRT what parts of
Robotech licensees are willing to work with and which kinds of merchandise they’re willing to make, is a decline in the quality of licensees. Palladium used to be the small fish in the
Robotech licensing pond, now they’d be pretty typical or on the large side. The kind of licensing
Robotech attracts has declined from corporations like FUNimation or Toynami to the level of little indie publishers, mom-and-pop shops, solo artists, and giving post-facto legitimacy to Southeast Asian toy bootleggers. Those outfits are willing to take more risks because their development costs are correspondingly lower due to having less staff and the lower quality of the products they make.
(Some would, reasonably, protest that several of those products are higher quality that what we’ve seen from Palladum… but that’s really more an issue with Palladium’s practices than those licensees who replaced them. Palladium’s publishing style is so old-school it still uses a sliderule.)
mech798 wrote:Teh biggest problem is that such a strategy is in the "must spend money to make money" category. Right now, the only current property that is known widely at all is the new Robotech rpg. But you need more--books, comics, either traditional or webcomic, stuff to get the name out there, stuff aimed at people who don't know about robotech.
IE, stuff to demonstrate that the IP has value outside of its' old fans.
And that, again, costs money.
Money Harmony Gold is emphatically not willing to spend itself, which was the whole reason they cancelled the “Shadow Saga” after just one episode of its four part OVA and why they tried to crowdfund production of the
Robotech Academy pilot.
What little is made is made on the cheap to appeal to existing fans only because that’s the only way their efforts can reliably turn any kind of a profit. The brand’s reputation among non-fans is so poor and the series itself so obscure that the risks on gambling on bringing in new fans are just too high for anyone willing to put up the cash.
glitterboy2098 wrote:not to mention the fact that in my experience, most of the "hardcore fans" absolutely hate HG due to the creative decisions since about the 1990's, and especially the 2000's. which i am certain that HG is aware of since such fans seem to campaign to create uproar and kill anything HG proposes.
Harmony Gold has a pretty clear idea what the fans actually
want... the problem is that if HG actually tried it there’s a very good chance it would end in a franchise-ending lawsuit from Big West for copyright infringement.
The fanbase has been very consistent about wanting
Robotech II: the Sentinels finished, and Harmony Gold is just not willing to take that massive massive risk using all the characters from
Macross. Their relations with
Macross’s owners are incredibly bad thanks to HG having burned those bridges themselves in 1999-2001 when they were convinced that the
Robotech 3000 series was going to be the New Hotness and then when they thought that the reboot was their ticket to unending fame and success. Those legal problems are why the subsequent attempts to continue the
Robotech story have all been faffing about in the general vicinity of
Sentinels without actually being it, and why
Prelude set up the
Shadow Chronicles story by killing off or disposing of practically every potentially legally problematic character. They’re trying to give fans something close to what they want in a way that won’t get them sued down to their skivvies by much bigger and/or wealthier corporations like Big West, Bandai Namco Holdings, etc.