Method of keeping a Psi-Stalker Fed? Without going evil...

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Tiltowait
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Method of keeping a Psi-Stalker Fed? Without going evil...

Unread post by Tiltowait »

It appears that the 50 PPE/ISP has to come from 'powered' or supernatural entities? You couldn't kill a cow for example...
Rifts UE To feed without killing, the predator must hunt down a psychic, practitioner of magic, creature of magic or supernatural monster and physically capture the prey, cut it, and drain all its available P.P.E. points...Psychics temporarily lose half their I.S.P. from a Psi-Stalker energy drain and all their P.P.E.


I suppose Psi-Cola Psyscape P.84-90 could be used (addiction kicks in with the 2nd bottle in a 48 hour period) so you could get the 2d6 ISP from the first hit. Do this 3x a week and you are almost (average 21 ISP) there. But of course if you are a CS Psi-Stalker, possession/use of this sodapop is illegal.

Technically (loophole) it appears that Psi-Stalker could feed on himself...is this correct?
Just seeing if there is a reliable method to do this without going darkside. :)

If this guy was detached with a CS squad (all mundane and therefore not a viable source of PPE/ISP?) how does he keep fed?
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by Killer Cyborg »

1. Many animals are psychic, and have PPE.
2. A psi-stalker could find a kinky mage who's into being chased down, tied up, and cut.
3. Psi-Stalkers can feed from ley lines, but it tastes bad.
4. I assume that CS psi-stalkers feed on their Dog Pack.
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by Mack »

My headcanon... the feeding rules assumes the Psi-Stalker is forcibly taking the PPE. I would allow one to feed via the "free given PPE" rule on RUE p186. The transfer is less efficient, but it would also allow injured/infirm/young/elderly Psi-Stalkers to feed off friends.
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by Pepsi Jedi »

Killer Cyborg wrote:1. Many animals are psychic, and have PPE.
2. A psi-stalker could find a kinky mage who's into being chased down, tied up, and cut.
3. Psi-Stalkers can feed from ley lines, but it tastes bad.
4. I assume that CS psi-stalkers feed on their Dog Pack.


25% of the human population is psychic, and in the CS they're determined early, and marked and traced.

Wouldn't be hard for the Psi stalkers to just hunt down psychic criminals. Or for the CS to even rotate them through 'feeding stations" where the criminal could be loosed in a smallish maze. The Psistalker goes in 'hunts' them and feeds. Now that's if you think the PPE must be forcefully taken.

If it can be 'volunteered' then yeah... 1/4th/ 25% of the human population are psionic. CS criminals would leap at the chance to be a buffet for Psistalkers for time off sentence.

"One day off for each time your criminal arse is drained by a psistalker."

Failing THAT, there could just as easily be 'donations'. I.E. one of the psychic civilians needs $25 credits. Goes to a 'feeding station" A Psi-stalker comes by for lunch, SLURP, and the Citizen is handed 25Credits, thanked for their donation to the CS and sent on their way.

This is a lot of words for "I doubt seriously you're going to drain your own psychic troops to have lunch" those dog boys and their abilities are highly needed.
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by Tiltowait »

Killer Cyborg wrote:1. Many animals are psychic, and have PPE.
2. A psi-stalker could find a kinky mage who's into being chased down, tied up, and cut.
3. Psi-Stalkers can feed from ley lines, but it tastes bad.
4. I assume that CS psi-stalkers feed on their Dog Pack.


Uh psychic animals? Where please? (Book, page reference) I want make sure I run this occ correctly. If we can subsist on animals and not say, his teammates, by all means...

I know about ley-lines...but they (like prey) are subject to GM whim...so was hoping for a more reliable source.

I was going to see if RUE 186 about 'willing donor' was allowed as well. I would if I were running...but it seems a bit vague as to whether or not it applies to Psi-Stalkers.
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by ShadowLogan »

Tiltowait wrote:
Killer Cyborg wrote:1. Many animals are psychic, and have PPE.
2. A psi-stalker could find a kinky mage who's into being chased down, tied up, and cut.
3. Psi-Stalkers can feed from ley lines, but it tastes bad.
4. I assume that CS psi-stalkers feed on their Dog Pack.


Uh psychic animals? Where please? (Book, page reference) I want make sure I run this occ correctly. If we can subsist on animals and not say, his teammates, by all means...

I know about ley-lines...but they (like prey) are subject to GM whim...so was hoping for a more reliable source.

I was going to see if RUE 186 about 'willing donor' was allowed as well. I would if I were running...but it seems a bit vague as to whether or not it applies to Psi-Stalkers.

RUE pg367 "Psionic Abilities in Animals". RMB (pg114) or other psionic line (PF2E pg156) IMHO is a bit better as it lists HP and PPE of some animals.
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by ITWastrel »

Tiltowait wrote:Technically (loophole) it appears that Psi-Stalker could feed on himself...is this correct?


Not even a little bit. The psi-stalker couldn't feed on himself. He gains nothing "feeding" on his own energy, just like a vampire couldn't drink it's own blood for sustenance. They, like vamps, need to feed on the lifeforce (PPE) of OTHERS.

Note, Stalkers don't need to kill, they can make a tiny cut, just enough to draw a drop of blood, and then drain the PPE of a volunteer.

Since all (most) animals are "psychic" (RUE 367) you can always drain them, and since PPE doubles on death even the meager meal of a rat (2-8 PPE base :M&A 231) will net you 4-16 PPE. Doing the math on 100PPE per week, the P. Stalker only needs to eat 15 PPE a day, so a rat would make for a solid meal.

A rat for breakfast, a rat for lunch, and a sensible dinner... Better than weight watchers.

I assume the coalition keeps rat cages on base and in the field. The humans go to the mess to eat powdered potatoes, the Psi-stalkers go to their mess and grab a rat.

Also, did you know a Horse has 4d6-5d6 PPE? Sure, your horse may not like you scratching her up every day and draining her PPE, but it won't really hurt her. A smart psi-stalker would choose his horse at the stable based on which has more permanent base PPE. (and while he's there, don't forget to drain all the other horses, because you never waste a meal.)
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by Axelmania »

Tiltowait wrote:Technically (loophole) it appears that Psi-Stalker could feed on himself...is this correct?


This depends on how you interpret the "capture" requirement.

If capture is like this metaphysical "you can't break free of your captor" thing then I think that would inherently prohibit you from using it on yourself, because you can always break free of yourself by letting yourself go.

The closest thing to this exploits would be to have a pair of Psi-Stalker buddies who are fans of Pro Wrestling and carry razors for "blading" each other's foreheads: they have to legit try to pin each other though and in that instance if they can pin the other guy they can free a hand and blade them and suck up their PPE.

Generally a bit easier with ropes.

It seems like "capture" could prohibit active cooperation though: if you're willing to be there perhaps it shouldn't work?

You could in theory consent to be captured then change your mind and want to break free later, in which case it should work... but i don't know how you'd rationalize such a weird shift in behavior.

In this case having Multiple Personalities (too bad you're not a Crazy OCC) could be helpful since you could have one cooperative personality that consents to be "captured" (merely a pseudo-captured since it's voluntary), then they shift to a non-cooperative personality who doesn't consent to it, at which case they are GENUINELY captured since the capture becomes involuntary for the controlling personality.

Another option might be for amicable Psi-Stalkers to feed on each other while sleeping: you could argue that you can't consent to be captured while asleep (you can only maintain active consent while awake) so if you tie up a sleeping friend then you can feed on them so long as tying them up doesn't wake them before you can cut them: if they wake up before you cut them and recognize you, they could just implicity trust/consent to your bondage and thus be ineligible as a food source.

If however Psi-Stalker feeding psychology depended on active resistance of a foe, then you couldn't feed on a captured foe if they were unconscious, you'd need to wake them up first, which would prohibit feeding on a cooperative ally since they could only feign active resistance while awake.

Hypnotic Suggestion (which most Psi-Stalkers would lack access to) could be helpful here in two ways:

    1) make a non-cooperative person temporarily cooperative (tie them up) then let the suggestion end and they resist you, so you can feed on them when the power ceases effect
    2) after tying up a cooperative person, use suggestion to make them temporarily resistant to you, allowing you to feed on them while the power is in effect

This seems a bit more flexible than Psi-Slayers since you don't actually have to terrify them into thinking you'll kill them (an advanced form of non-consent) but merely have them think that they don't want to be restrained by you.

Basically it probably should not be "capture" in spirit if you've voluntarily turned yourself over. The term "capture" implies an involuntarily apprehension initiated by an external force.

Psi-Hounds could be great for this if they want to break free and go feral. That's one of the downsides to breeding them to be loyal: most Psi-Hounds (the loyal ones) couldn't be fed upon.

This probably means feral psi-hounds and criminal psychics (stalkers or otherwise) make great captive food sources for CS Psi-Stalkers.

Another thing to keep in mind: many species are all just inherently psychic which means it probably should be possible to feed on them too, and they're less likely to understand why you need to cut them with a knife and will grow to hate/fear you if you're doing that to them on the regular.

RUE367 says this is cattle/horses/sheep and "predatory mammals" (eg lions/wolves/coyotes) plus 4 classes of birds (birds of prey and ravens/crows/parrots)

    There's also a "closely associated with humans" subclass described on 367's right column (friend/helper/worker) which applies to 2 birds (raven/crow) and 3 beasts of burden (horse/mule/donkey) and 2 stereotypical house pets (cat/dog)

I would figure that parrots probably belong in that (parrots tend to be kept as pets more often than ravens or crows, yes?) too and theirs was an accidental oversight.

The subgroup gets 5 powers which don't cost ISP and have boosted range (600ft) compared to what these lesser psi usually get.

For animals not in the subgroup but who are still in the group who get a narrower range of psi (wild birds of prey, cattle/sheep and wild cats/canines) I figure they don't get all 5 of these powers...

RUE 154 reiterates the "Psionic Empathy with Animals" which psi-stalkers have, but I think the "immediate liking" domestic animals take to them would only go so far: as soon as the psi-stalker starts drawing blood with a scalpel/syringe, the animal is probably going to dislike them.

People with pets can probably understand that: your pets like you, until you need to do something weird like clip their nails (or even get them out of a comfortable chair they stole when you went to grab a soda) at which point you're their archnemesis. Doing something like cutting them (or even injecting anesthesia to make cutting less painful) would terrify and make an enemy out of many amiable pets. If that were not the case then I would've snipped off some tiny skin tags on my dog to save on vet bills like I've done myself to save on dermatologist bills. The problem is that unlike a human you just can't really explain why you need to do that to them: they won't understand it, and will be slow to forgive. They'll perceive it like you attacked them for no reason: you're unpredictable, they could only understand it as a buse.

I think that should override the Psionic Empathy: which means you could legit "capture" a domesticated pet as a valid PPE feeding target.

Doing so would mean them perceiving you non-amicably though, which means you couldn't count on a lot of standard benefits, like a dog being loyal and willing to defend you, or a pet bird not wanting to fly away from you.

A couple logical options for a Psi-Stalker IMO would be to find a small animal not suitable as a pet (a raven or crow is probably the most ideal, but you must cage them or chain their leg to a weight so they can't fly off) who have psychic power to sense supernatural, and keep as an emergency PPE source.

RUE367 seems to have removed the PPE amounts for animals. This used to be present in the section on page 114 of the original Rifts RPG (the RMB) along with HP amounts. Small birds have 1D4 PPE. You could get roughly triple (2D6) for a bird of prey, but my guess is that it'd be easy to carry around 3 crows thant it would be to carry around 1 hawk.

Which would be regen PPE faster would depend on amounts... animals with less than 5 PPE would waste some of the 5 PPE regained per hour of sleep that I believe is mentioned somewhere...

You'd be better off with two crows who have 3 PPE each (regain 6 PPE per hour) than you would with a hawk who had 5+ PPE if you were harvesting them to the max.

I guess another consideration is you might need to inflict 1 HP minimum (or perhaps SDC if birds get that later) in which case a large bird could survive more cuts if you needed to feed on them multiple times in a given day. In this sense the faster-regen of multiple birds is less of an advantage: fast regen won't help you if you can't heal your bird fast enough to do it without killing them.

I guess this got removed for space (or maybe shifted somewhere else in RUE where I can't find it?) when they overhauled this: originally it was a narrower group of animals (dogs/cats/horses only) who got the "free five" (no birds, mules or donkeys) though it actually seems like a broader group ("most larger mammals") had the generic "sense supernatural" ability.

That ability didn't really get statted like subgroup who have the equiv of the 5 lesser powers... I'd speculate it might operate like the conspicuously-absent sensitive psi "Presence Sense" rather than giving a wide category of animals equivalent to something like the Psi-Hound or Psi-Stalker.

Killer Cyborg wrote:a kinky mage who's into being chased down, tied up, and cut.

I dunno, feels like if you're into it that it might not work? Definitely some blurred lines here since it is technically possible to consent to enter into a contest where you still actively resist an outcome.

IE you could agree to enter a UFC match where it's possible you could get pinned, but still not technically consent to the pin.

You can even consent to be governed by rules of engagement (ie no groin shots, no throwing fireballs) during a fight but still technically be resisting...

I guess the question is: do you need to be resisting to 100% of your capabilities to be "captured", or could you be resisting under restricted parameters (ie "one hand tied behind my back" or "I won't use Intuitive Combat") and still have your defeat count as a capture?

Mack wrote:would allow one to feed via the "free given PPE" rule on RUE p186.
The transfer is less efficient, but it would also allow injured/infirm/young/elderly Psi-Stalkers to feed off friends.

70% is barely a limitation, if it should be allowed at all I think I'd prefer the 1% gained from unwilling targets: Psi-Stalkers should basically invert the usual efficiency relationship for consent.

ShadowLogan wrote:RUE pg367 "Psionic Abilities in Animals". RMB (pg114) or other psionic line (PF2E pg156) IMHO is a bit better as it lists HP and PPE of some animals.

PF2 inherited that from Rifts (which Ultimate neglected to retain) and I think Rifts inherited it from BTS.
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by Killer Cyborg »

Axelmania wrote:
Killer Cyborg wrote:a kinky mage who's into being chased down, tied up, and cut.

I dunno, feels like if you're into it that it might not work?


If a GM I was playing with ruled that Psi-Stalkers can't feed on people who are into being chased down and cut, every psychic or supernatural creature I made from that point on would have that kind of kink.
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by Axelmania »

ITWastrel wrote:Not even a little bit. The psi-stalker couldn't feed on himself. He gains nothing "feeding" on his own energy, just like a vampire couldn't drink it's own blood for sustenance. They, like vamps, need to feed on the lifeforce (PPE) of OTHERS.

Vampires have no specific prohibition against self-feeding, it's just that they're supernatural creatures and I'm pretty sure that I remember something about vampires being unable to gain sustenance by drinking the blood of supernatural creatures, though I could be wrong.

ITWastrel wrote:Note, Stalkers don't need to kill, they can make a tiny cut, just enough to draw a drop of blood, and then drain the PPE of a volunteer.

Hold on now: do we have even ONE example of a "volunteer" being able to give a Psi-Stalker PPE?

If you're "volunteering" then it's hard to think of you as "captured".

I wonder if this idea of feeding without needing to hunt/capture might come from their ability to feed on ley lines?

I figure ley lines (and psi cola) are an exception to usual policy of needing to hunt/capture/cut though.

ITWastrel wrote:Since all (most) animals are "psychic" (RUE 367) you can always drain them, and since PPE doubles on death even the meager meal of a rat (2-8 PPE base :M&A 231) will net you 4-16 PPE. Doing the math on 100PPE per week, the P. Stalker only needs to eat 15 PPE a day, so a rat would make for a solid meal.

A rat for breakfast, a rat for lunch, and a sensible dinner... Better than weight watchers.

I assume the coalition keeps rat cages on base and in the field. The humans go to the mess to eat powdered potatoes, the Psi-stalkers go to their mess and grab a rat.

Sounds like a great idea for getting Kirgi to declare war on the CS or encourage the uprising of the Mutant Rats from Lone Star.

If you can avoid killing the rat you probably should: if it can survive the cut from your 1st feeding and get an hour or two of sleep then you can make a 2nd feeding and get the same PPE you would from killing them. If it survives the 2nd cut too then the 3rd,4th etc are going to take you beyond the PPE you would've got from killing them.

ITWastrel wrote:horse may not like you scratching her up every day and draining her PPE

She better not: to hunt+capture a horse she needs to be resisting you. There needs to be a "chase". So it's actually better if she doesn't like getting cut. Then she will grow to hate you.

Horses are valuable commodities to have hating you though: might be better to cut up an animal who ALREADY hates you, like a cat.

Hunting down and capturing a cat is normally risky because of their claws but if you had MDC armor it probably wouldn't be that dangerous.

The bigger deal is how to do an aggressive high-speed tackle+grapple without accidentally killing it.

That's weird though because even games which emphasize grappling like GURPS don't have any rules for that kinda thing, it's just assumed you can grapple something without any risk of accidentally harming it, even though that's clearly not true IRL

ITWastrel wrote:it won't really hurt her.

Whether or not it hurts characters to draw blood is a question of how small a degree of damage is possible.

I think I recall something about dart guns which can inject stuff into the blood stream w/o even doing 1 dmg so it probably is possible to draw blood without causing damage, I guess?

But it makes me wonder how we actually determine whether or not bleeding happens.

In particular for example distinguishing between a 1D4 punch and a 1D4 knife in the capability of doing so: I could see maybe doing different rules for blunt attacks (which you could halve with RWB) and bladed attacks (impaling or cutting) which you could not roll with. I'm thinking due to cauterization that energy/fire attacks could be classed w/ blunt.

When it mentions cutting it says "1D6 SDC damage" though, so I don't think you could make it a minor injury. IE you can't just choose to "pull punch" with your knife an do only half, quarter, 1 or zero damage, because then you're not drawing enough messy blood to begin feeding on the PPE.

1D6 is enough to kill mice (a rat could probably survive it) so if you require at least that much damage no matter what then that could explain why "just nick your gerbil" type strategies would not have long-term viability.

For the "sleep it off" renewable PPE batteries, the big limitation would then actually be healing your battery to full HP/SDC so that it can survive the next cut.

It'd be an advantage to have alongside the Stalker/Hounds (who only have sensitive psi) a soldier with minor healing psionics: using Healing Touch or Increased Healing could help with bringing the PPE battery up to max HP/SDC

ITWastrel wrote:A smart psi-stalker would choose his horse at the stable based on which has more permanent base PPE.

I can't remember which power actually allows you to sense PPE numbers to such exact levels. See Aura just tells you "high or low" for example.

ITWastrel wrote:(and while he's there, don't forget to drain all the other horses, because you never waste a meal.)

This brings up the consideration of how far ahead a Psi-Stalker can "stock up" his PPE.
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by Shamrock 'Slinger »

Maybe a genetic cattle cousin of the Psi-Pony needs to be found or created. However, I can hardly see a CS squad roving around with a trailer for a dedicated Psi-cow for the Stalker's rations.

Might be something for R&D to think about.
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by ITWastrel »

Axelmania, it seems like you've chosen to focus on the word "capture" in the flavor text.

Are you positing that a psi-stalker is unable to feed without actually physically chasing, jumping onto, and then physically restraining another creature? How do their babies eat? Junior may be a tough 11 month old, but he ain't restraining himself a wizard for lunch.

Jokes aside, I always run psi stalkers as sentient, intelligent, human mutants able to control their instincts. Even postulating that to rip out someone's PPE requires a hunt, fear, violence, and such to make feeding happen, Since PPE can be freely given by the willing one can assume that such a meal wouldn't require the stalker to get so worked up.

And as for the rats, do you know how fast you can breed rats? They should be considered an infinitely renewable resource. As for the rat carcasses, they can be processed into Dog Boy Chow. now with real beef!*




*Not real beef.
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by Curbludgeon »

Stalker's Stopgap: This inexpensive device, when worn on the nose, masks the "taste" of a ley line's energy when drawn upon by a Psi-Stalker. Similar to Wing Boards, the Stopgap is designed to rely upon ley lines, and may not be charged via personal PPE/ISP. Given the intended use, this isn't seen as a hindrance.

The dimension-hopping TW Alma Rinen, in hopes of convincing tribal Psi-Stalkers to take part in the Siege of Tolkeen, drafted a schematic followable by even novice technowizards to allow easy feeding upon ley lines. Consumer-level medical technowizardry, particularly ubiquitous in societies with access to magical pyramids, often allows health-care professionals the freedom to focus on more serious health concerns. Combining features from the more general purpose Kyzd'bwbu found on UWW member planet Thyrgord with those of a Worldgate Skulnerse, the Stopgap's stripped-down design trades versatility for the ability to prevent nausea from occurring.

The simplicity of the design allows considerable variation in presentation. While some are barely more than a pair of quartz-studded noseplugs, a clothespin design also sees common use. One version seeks to incorporate TW Optic systems with the ageusic feature to compensate for a Psi-Stalker's blunted senses while near a ley line. This model's Pince-Nez design, combined with the general opinion held by Psi-Stalker tribes that line feeding is unseemly, has led to a resurgence of a certain derogatory term towards frequent wearers.

Outside Psi-Stalkers, the item has seen some "off-label" use by people wanting to lessen the effects of hangovers.

Device Level: 1 P.P.E. Construction Cost: 45 Spell Chain Needed: Primary Spell: Cure Minor Disorders (10), Secondary Spell: Globe of Daylight (2) Physical Requirements:1 carat clear quartz worth 60 credits, 4 carats rose quartz worth 600 credits, limited wiring and a method of mechanically closing the user's nostrils Duration of Charge: The Stopgap will suppress nausea and all sense of taste, even psychic, when worn inside a ley line. To Recharge: None, this ley line device requires no P.P.E./I.S.P. on behalf of its operator, as such the device can be used by anyone as long as they remain on the ley line Construction Time: 4.5 hours Construction Cost: 1110 credits Black Market Cost: ?

(edit: I forgot the 1.5 multiplier for being ley line device)
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by Blue_Lion »

ITWastrel wrote:Axelmania, it seems like you've chosen to focus on the word "capture" in the flavor text.

Are you positing that a psi-stalker is unable to feed without actually physically chasing, jumping onto, and then physically restraining another creature? How do their babies eat? Junior may be a tough 11 month old, but he ain't restraining himself a wizard for lunch.

Jokes aside, I always run psi stalkers as sentient, intelligent, human mutants able to control their instincts. Even postulating that to rip out someone's PPE requires a hunt, fear, violence, and such to make feeding happen, Since PPE can be freely given by the willing one can assume that such a meal wouldn't require the stalker to get so worked up.

And as for the rats, do you know how fast you can breed rats? They should be considered an infinitely renewable resource. As for the rat carcasses, they can be processed into Dog Boy Chow. now with real beef!*




*Not real beef.

I seem to recall something about psi-stalkers some where feeding on trees with ppe. Kind of hard to capture a tree in a traditional sense. they do not move.

When a psi stalker feeds he can share the surplus with near by psi-stalkers if I recall that is from xit book.
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Soon my army oc clones and winged-monkies will rule the world but first, must .......

I may debate canon and RAW, but the games I run are highly house ruled. So I am not debating for how I play but about how the system works as written.
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Axelmania
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Re: Method of keeping a Psi-Stalker Fed? Without going evil.

Unread post by Axelmania »

ITWastrel wrote:Axelmania, it seems like you've chosen to focus on the word "capture" in the flavor text.

It's not "flavor" text, you're talking about the text describing how the ability works.

ITWastrel wrote:Are you positing that a psi-stalker is unable to feed without actually physically chasing, jumping onto, and then physically restraining another creature?

No, RUE 153 does not specify the need to "jump onto" the prey. There are 3 specific requirements to drain w/o killing:
    1) hunt down
    2) physically capture
    3) cut it

ITWastrel wrote:How do their babies eat? Junior may be a tough 11 month old, but he ain't restraining himself a wizard for lunch.

Ley lines, most likely. When I think of the "sour milk" taste, well that smells like discipline

ITWastrel wrote:Jokes aside, I always run psi stalkers as sentient, intelligent, human mutants able to control their instincts.
Even postulating that to rip out someone's PPE requires a hunt, fear, violence, and such to make feeding happen,
Since PPE can be freely given by the willing
one can assume that such a meal wouldn't require the stalker to get so worked up.

There is no basis for that assumption: it would be important to specify that as an option if it were an alternative.

ITWastrel wrote:And as for the rats, do you know how fast you can breed rats? They should be considered an infinitely renewable resource.

If you have a large enough base, sure, but you can go through a rat farm pretty quickly if you're killing a couple each day.

Blue_Lion wrote:I seem to recall something about psi-stalkers some where feeding on trees with ppe.
Kind of hard to capture a tree in a traditional sense. they do not move.

It's kind of hard to quantify what "capture" means, really. Which is why I understand the temptation to ignore the requirement.

I would be content with something along the lines of "target cannot move during the feeding process".

In the case of consenting donators, perhaps you metaphorically "capture their heart" or "capture their compliance"? =/

The "instantaneous" (re: 5 seconds) absorption means you wouldn't have to have them captive particularly long...

Blue_Lion wrote:When a psi stalker feeds he can share the surplus with near by psi-stalkers if I recall that is from xit book.

anyone find page there?

did notice something new in RUE (didn't notice until now though) how a psi-stalker can feast on a max of 300 PPE from a single kill and release 1D4x100 into surrounding area
lingers for 2D6 seconds (except in ley lines: instantly absorbs) "where it can be fed upon by other stalkers" (RUE153)

this only appleis to targets with "hundreds" of PPE though, so presumably minimum 200...
but I imagine the "release" wouldn't happen unless you had 301+ and it ought to be the lesser of remaining PPE o rthe 1D4x100

Top of RUE154 also mentions young/elderly/injured stalkers can absorb PPE from kills within 300 yards (900ft) but I'm not sure if this is the range for the 1D4x100 leaked from capture-cuts.

seems to contradict "cannot stop until all their PPE is absorbed" though, since you CAN'T absorb all the PPE of some beings.

The 300 numberi s interesting though, I would peg that as perhaps a "maximum storage capacity" (the most you can eat in a single sitting is enough to fill you from 0% to 100%) or otherwise I think we need that to know "how far ahead" a psi-stalker can "stock up" for

300 would be 3 weeks comfortably (at 100 per week) or 4 weeks uncomfortably (70 per week)
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