Prysus wrote: ↑Sun Dec 24, 2023 12:28 am
Veknironth wrote: ↑Thu Dec 21, 2023 1:38 am
"How very Prysus of me."
With that said, I'll say I tend to follow the same rule as Library Ogre. In part because it's just easier and I don't want to bog things down, but also in part because that's how Palladium generally does things.
Weapons and other items, in Palladium, generally do not have S.D.C. values. And these items can usually only take damage if directly targeted.
We also gets lines like PF2 main book, page 18, under Supernatural Damage and Hand Weapons (Optional Rule): "Magical weapons and artifacts are basically indestructible and are at no risk of breaking."
Vek pulled a Prysus. That's funny.
So, I'm on board with Ogre and Prysus. Mainly, I'm not worrying about SDC on anything besides armor, shields, or buildings.
Unless someone is targeting it, or does something it's not intended for, general items aren't going to suffer wear and tear.
While I'm not as generous as Prysus, as I do make players worry about food, water, inn costs, animal feed, etc, I'm not obsessive about it, and am pretty lenient.
But as for equipment and damage... most items aren't going to break. I'm not going to break the axles on the wagons, unless you're overloading it in horrible terrain. I'm not going to have your tent randomly start leaking. Now, if you go through a sandstorm, with a normal tent... it might develop problems. But, normal use? No.
It's just too much to keep track of. It bogs everything down, and is annoying for players because they have to replace it, and it's annoying for me as a GM, because that means I need to make sure they have a means of replacing it (money and availability, or even alternate items).
Of course, sometimes it's in the characters best interest for items to break. If a minotaur is yanking the fancy amulet you're wearing, your options are the chain breaking, or the chain ripping through your neck. Which would you prefer?
--GS
And yes, I've dealt with a minotaur ripping an amulet off someone. And yes, I was playing the minotaur.