How would you do the Haydonites?

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WalterC
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How would you do the Haydonites?

Unread post by WalterC »

Hello Masters of the Megaverse,

As a GM of a Shadow Chronicles campaign, how would you incorporate the Haydonites into your games? For one, we don't have actual stats for the Haydonites themselves. Buuut....we have a lot of Palladium Books material to work with. Here are some possible players:
  • The Mechanoids: just pick and choose a few things and modify them a bit, or use as written
  • ARCHIE's minions: we certainly have a lot of designs to work with, and you can even build your own robots from Rifts Sourcebook One. BTW, Haydon sounds a lot like Hagan...
What am I missing?

Also, how would you play the Haydonites? In the Sentinels storyline, they are portrayed as a neutral force that allies with the REF to combat the Invid. The Shadow Chronicles, however, reveal a more sinister side of the Haydonites as they sabotage the REF with their Shadow Technology and even plot the destruction of Earth to further their goal of destruction of all Protoculture.
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slade the sniper
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Re: How would you do the Haydonites?

Unread post by slade the sniper »

Running them as Aberrant Mechanoids would seem to be the easiest option, that way you can tie it right into the megaverse with no problems at all.
That is what I would do.

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thorr-kan
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Re: How would you do the Haydonites?

Unread post by thorr-kan »

I'd leave them as the 1E game did. But I'm not a fan of the Shadow Chronicles canon, either.
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