HU Bestiary
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- Adventurer
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HU Bestiary
Some point soon Im going to be adding a bestiary for both the ancient fantasy world and modern day world. Things like modern elementals (which some of us discussed in a previous topic).
Im just wondering do the rest of you thing I should:
1. Keep the fantasy and modern day bestiaries seperate, one on each of my sites.
2. Have a single bestiary section but instead list what eras the monsters are available in. For instance a glass elemental would not be available until the year when glass became widely used.
Im just wondering do the rest of you thing I should:
1. Keep the fantasy and modern day bestiaries seperate, one on each of my sites.
2. Have a single bestiary section but instead list what eras the monsters are available in. For instance a glass elemental would not be available until the year when glass became widely used.
- Uncle Servo
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Misfit KotLD wrote:Make it one big beastary with it seperated by era/genre.
That's not a bad idea... though to be honest, when I saw the thread's title I started having visions of Melechs, Grpyhons, and Zavors running amok down the streets of modern-day cities.
Hmmm... I wonder how an infestation of Zavors would affect the nice little town of Conway, South Carolina?
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US <Uncle> saves the day again. -- RockJock
And Servo has engineered another good idea. -- Sentinel
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Misfit KotLD wrote:Whoohoo! I had a good idea! And where's this town in SC?
Conway is a real-life town in South Carolina, in which my co-GM and I have based our "Loralton Academy" pbem campaign -- our own spin on the X-universe. It's about 10 min. northwest of Myrtle Beach.
My sincerest apologies if anyone currently living there has been displaced by the establishment of the Loralton property... and I promise to relocate them to a nearby swamp inhabited by only an ogre and his annoying talking donkey.
My Artwork Samples Set on Deviant Art
Hi! I'm Danger, but today I'll be Uncle Servo's Sock Puppet. -- Danger
US <Uncle> saves the day again. -- RockJock
And Servo has engineered another good idea. -- Sentinel
Hi! I'm Danger, but today I'll be Uncle Servo's Sock Puppet. -- Danger
US <Uncle> saves the day again. -- RockJock
And Servo has engineered another good idea. -- Sentinel
- Uncle Servo
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Misfit KotLD wrote:Uncle Servo wrote:Misfit KotLD wrote:Whoohoo! I had a good idea! And where's this town in SC?
Conway is a real-life town in South Carolina, in which my co-GM and I have based our "Loralton Academy" pbem campaign -- our own spin on the X-universe. It's about 10 min. northwest of Myrtle Beach.
My sincerest apologies if anyone currently living there has been displaced by the establishment of the Loralton property... and I promise to relocate them to a nearby swamp inhabited by only an ogre and his annoying talking donkey.
I wasn't doubting its existence, just wondering about its location.
Well, that's the skinny on both. Call it a bonus package.
Also, you can go to www.mapquest.com and enter in "Conway, South Carolina" to get a bit more info.
BTW, I think MapQuest is a godsend for those playing modern-day RPGs.
*blinks* Oh, sorry for hijacking the original thread there Marcantony.
My Artwork Samples Set on Deviant Art
Hi! I'm Danger, but today I'll be Uncle Servo's Sock Puppet. -- Danger
US <Uncle> saves the day again. -- RockJock
And Servo has engineered another good idea. -- Sentinel
Hi! I'm Danger, but today I'll be Uncle Servo's Sock Puppet. -- Danger
US <Uncle> saves the day again. -- RockJock
And Servo has engineered another good idea. -- Sentinel
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S'ok. At the Gateway forums the owner also suggested;
"I like the eras idea, personally. I'd also classify them by setting. Post-apocalyptic vs. medieval agricultural for example. You may get someone who's created a world that doesn't go on our timeline. So perhaps, what you're calling eras shouldn't be demarcated by years but instead by capabilities or societal levels -- industrial, agrarian, service economy, etc."
Ill have to think about this
"I like the eras idea, personally. I'd also classify them by setting. Post-apocalyptic vs. medieval agricultural for example. You may get someone who's created a world that doesn't go on our timeline. So perhaps, what you're calling eras shouldn't be demarcated by years but instead by capabilities or societal levels -- industrial, agrarian, service economy, etc."
Ill have to think about this
- Uncle Servo
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Marcantony wrote:S'ok. At the Gateway forums the owner also suggested;
"I like the eras idea, personally. I'd also classify them by setting. Post-apocalyptic vs. medieval agricultural for example. You may get someone who's created a world that doesn't go on our timeline. So perhaps, what you're calling eras shouldn't be demarcated by years but instead by capabilities or societal levels -- industrial, agrarian, service economy, etc."
Ill have to think about this
The owner has a good point. I'd definitely consider classifying by setting.
My Artwork Samples Set on Deviant Art
Hi! I'm Danger, but today I'll be Uncle Servo's Sock Puppet. -- Danger
US <Uncle> saves the day again. -- RockJock
And Servo has engineered another good idea. -- Sentinel
Hi! I'm Danger, but today I'll be Uncle Servo's Sock Puppet. -- Danger
US <Uncle> saves the day again. -- RockJock
And Servo has engineered another good idea. -- Sentinel
In the first section, list the creature(s) available in each "age."
In the second section, list the stats for real-world "monsters" (lions and tigers and bears, oh my!).
In the third section, list stats for mythological monsters (weres, vampires, sphinxi, pegasi, etc...)
In the second section, list the stats for real-world "monsters" (lions and tigers and bears, oh my!).
In the third section, list stats for mythological monsters (weres, vampires, sphinxi, pegasi, etc...)
Fnord
Cool...I've been FAQed... atleast twice!
.sig count to date: 2
"May your day be as eventful as you wish, and may your life only hurt as much as it has to." - Me...
Normality is Relative, Sanity is Conceptual, and I am neither.
Cool...I've been FAQed... atleast twice!
.sig count to date: 2
"May your day be as eventful as you wish, and may your life only hurt as much as it has to." - Me...
Normality is Relative, Sanity is Conceptual, and I am neither.
- Prince Cherico
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Ayn Rand - Location: california
Hey marco as soon as I think your up to it I promise I will PM
you the tenitical monster RCC
you the tenitical monster RCC
Svartalf- if Cherico were a character created in a point game system, he'd have all his scores in geeky skills and his youtube and weird net stuff schticks all paid through a a Terminal Bad Luck (with more nasty GM intervention) disadvantage, and probably an Uncouth (can not have social skills) disad as well...
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
gwa1965 wrote:if a monster comes from a modern, futuristic, or alternate dimension, would they fall into the "mythological" catagory?
No...no, unless they can travel in time and have visited the past...yes, if they have visited our dimention in the past, otherwise, no.
Fnord
Cool...I've been FAQed... atleast twice!
.sig count to date: 2
"May your day be as eventful as you wish, and may your life only hurt as much as it has to." - Me...
Normality is Relative, Sanity is Conceptual, and I am neither.
Cool...I've been FAQed... atleast twice!
.sig count to date: 2
"May your day be as eventful as you wish, and may your life only hurt as much as it has to." - Me...
Normality is Relative, Sanity is Conceptual, and I am neither.
- Prince Cherico
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- Joined: Sat Dec 29, 2001 2:01 am
- Comment: Remember also that the smallest minority on earth is the individual. Those who deny individual rights, cannot claim to be defenders of minorities
Ayn Rand - Location: california
it does come up alot in the horror genera and thus deserves a place in the Gaming invironment.
Svartalf- if Cherico were a character created in a point game system, he'd have all his scores in geeky skills and his youtube and weird net stuff schticks all paid through a a Terminal Bad Luck (with more nasty GM intervention) disadvantage, and probably an Uncouth (can not have social skills) disad as well...
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
- Tinker Dragoon
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Yukon wrote:Lord Cherico wrote:Hey marco as soon as I think your up to it I promise I will PM
you the tenitical monster RCC
did you mean to say testical monster RCC?
"Tentacle monster" is a colloquial term for a type of extraterrestrial menace common to Japanese pornography.
There you go man, keep as cool as you can.
Face piles of trials with smiles. It riles
them to believe that you perceive the web they weave
and keep on thinking free.
-- The Moody Blues, In the Beginning
Face piles of trials with smiles. It riles
them to believe that you perceive the web they weave
and keep on thinking free.
-- The Moody Blues, In the Beginning
- Prince Cherico
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Ayn Rand - Location: california
tentacle mosters get used all of the time in 1950s movies you know the old cheesy man from mars stuff
Svartalf- if Cherico were a character created in a point game system, he'd have all his scores in geeky skills and his youtube and weird net stuff schticks all paid through a a Terminal Bad Luck (with more nasty GM intervention) disadvantage, and probably an Uncouth (can not have social skills) disad as well...
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
- Tinker Dragoon
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- Prince Cherico
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Ayn Rand - Location: california
really I do it really is just me
Svartalf- if Cherico were a character created in a point game system, he'd have all his scores in geeky skills and his youtube and weird net stuff schticks all paid through a a Terminal Bad Luck (with more nasty GM intervention) disadvantage, and probably an Uncouth (can not have social skills) disad as well...
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
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