Cyborgs and PE attribute

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Mack
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Unread post by Mack »

Dervish: CS Loyalist wrote:I have my cyborgs role for PE as normal in the beginning and just use the attribute score to determine the hit points of the remaining living tissue within the cyborgs body. It gives you the damage capacity of the brain or whatever vitals still remain. Just what I do, use it if you like.


That sounds reasonable. The only real use for a Borg's PE is the occasional Savings Throw.
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Nekira Sudacne
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Unread post by Nekira Sudacne »

It says that Borgs enjoy a +3 save vs magic. I think it's reasonable to assume that they have a PE 20-21 to account for it, just to be able to put something in that slot.
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Mack
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Unread post by Mack »

Nekira Sudacne wrote:It says that Borgs enjoy a +3 save vs magic. I think it's reasonable to assume that they have a PE 20-21 to account for it, just to be able to put something in that slot.


I wouldn't go that far. Giving a PE of 20-21 would also imply bonuses to Save vs Coma/Death and the like, which isn't the case.

Absent a definitive statement to the contrary, they roll 3D6 as a normal human.
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Tinker Dragoon
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Re: Cyborgs and PE attribute

Unread post by Tinker Dragoon »

Aequitas wrote:I've looked through the Borg pages again and again and can't seem to find a PE attribute. Am I correct in assuming that Borgs no longer have PE because of the Bionics? If so that would imply that they never get tired and no longer have HP or SDC. Input is appreciated


A rule I recall seeing years ago (it may or may not have been official; probably the latter) was that full conversion 'borgs had an effective P.E. of 24 for the purposes of determining Hit Points and Saving Throw bonuses, while partial conversion 'borgs received a bonus of 2D4 to their normal P.E. score (to a maximum of 20).

As far as I can find in my books though, P.E. would seem to be completely unaffected by bionics, and is rolled normally.

Your assumptions are only partly right. S.D.C. is unrelated to P.E., though cyborgs do indeed lack S.D.C., except for any biological or S.D.C. artifical components they may have. They also have Hit Points, representing their internal organs and remaining biological components (phase weapons do damage directly to a cyborg's H.P.). It is implied in various sources that cyborgs are immune to fatigue, and are resistant or immune to poison and disease. They would seem to require sleep, because their brains still need rest, but it is generally assumed they would not need nearly as much as a creature of flesh and blood.
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GaredBattlespike
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Borg P.E.

Unread post by GaredBattlespike »

I agree with Tinker Dragoon. I cannot remember where I found it, but I also recall the All Borgs have a P.E. of 24. It's what our game has used. 8) I will ask the gang if they can remember were this rule came from. The Borg's player moved out of state for college last September, so I cannot ask him. No contact info at this time. :(
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Tinker Dragoon
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Unread post by Tinker Dragoon »

Well, the P.E. 24 thing comes from the Old Fan FAQ (no idea where Sean and Rodney got it). I still haven't figured out where I saw the +2D4 for partial 'borgs though...
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