Vehicle Upgrades especially RT Veritechs

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What class of upgrade do you prefer?

Technology
4
25%
Magic (Enchantment, Talisman, Circles etc.)
0
No votes
Techno Wizard (Seperate from Magic because it could be an actuall component)
9
56%
Biological (Either pilot or machine)
1
6%
Special (Please put in your post that you selected this one and what you consider the catagory)
2
13%
 
Total votes: 16

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Zer0 Kay
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Vehicle Upgrades especially RT Veritechs

Unread post by Zer0 Kay »

What are the best upgrades for vehicles you can think of and where are they found?
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Zer0 Kay
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Unread post by Zer0 Kay »

mr.joshua wrote:technowizardry is the best.found in the RMB 8)



Can you site the a few of the best upgrades that you would apply to a Veritech fighter or it's weapon systems? Or any other fighting vehicle if you choose not to note the VF.
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Nekira Sudacne
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Unread post by Nekira Sudacne »

Invincibility. and/or impervious to energy. the two hallmarks of TW armor 8-)
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Shin Kenshiro

Unread post by Shin Kenshiro »

Technology hands down. Magic's great for stuff on Earth or other magic rich planets, but short of teleportation spells and minor flying spells of that ilk, magic just can't compare to the boundlessness of technology. Plus...there's no "anti-tech cloud" magic spell
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LunarYoma
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Unread post by LunarYoma »

i perfer a combination of them.

like a pure tech solution with neural hook ups or a combo on magic & tech.
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Shin Kenshiro

Unread post by Shin Kenshiro »

Zerebus wrote:
Shin Kenshiro wrote: Plus...there's no "anti-tech cloud" magic spell


That depends on what game you're in... :demon:


BOOK-wise...there is no spell. God knows how many of those have been created outside of PB. Unless Nightbane or something has one...
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Zer0 Kay
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Unread post by Zer0 Kay »

Shin Kenshiro wrote:
Zerebus wrote:
Shin Kenshiro wrote: Plus...there's no "anti-tech cloud" magic spell


That depends on what game you're in... :demon:


BOOK-wise...there is no spell. God knows how many of those have been created outside of PB. Unless Nightbane or something has one...


Not really but I'd really hate to see a TW bomb that has the Negate Mechanics power on it.

I think the spell says something about not being able to imobilise the armor but I'd hate to see what happens if it halts the life support or the nuclear cooling system.
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Esckey
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Unread post by Esckey »

I'm a bit surprised that there isn't a "anti-tech cloud" spell. Magic bends the laws of physics so why not have a spell that actually does break them


I've always prefered tech upgrades, but those are getting kinda old. Only so many neural connections, magnets in the palms and feet, force field upgrades and weapons changes before it starts to get old.
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Tinker Dragoon
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Unread post by Tinker Dragoon »

I like tricking out mecha with TW enhancements well enough, but there's another aspect Rifts offers which I am surprised to see unmentioned: Artificial Intelligence. Using the robotics rules from Rifts Sourcebook 1, you can not only have a veritech, you can play a veritech :fl:
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grandmaster z0b
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Unread post by grandmaster z0b »

Zerebus wrote:
Nekira Sudacne wrote:Invincibility


I'll assume you meant Invisibility: Superior.


Probably meant Invulnerability.
TW upgrades on PA and Robots are the obvious way to go. A Super Samas that can be impervious to energy and invisible is a good example.
Or a Spider Skull Walker with Armor Bizzare etc.
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Zer0 Kay
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Unread post by Zer0 Kay »

Hans wrote:Actually my brother's TW created his own VeriTech to be able to join up and have some fun that our friend's rifted in RoboTech VT pilot was having.

Of course his TW veritech didn't transform by hydraulics or actuators rearraning the components of the machine in a transformation sequence. Nope. His TW VeriTech fighter just had the Metamorphosis spell as part of it's creation. It just morphed between Robot, and fighterplane in a flash of light.

I think it useda Mechanoid power crystal as it's reactor core. TW gear always seems to need crystals of some sort, like Quartz and diamonds and such. That Mechanoid power crystal seemed appropriate, and powerful to boot.


More like a transformer than Veritech. So why Metamorph that more like molds the features. Teleport and Atune Item would t-port the fighter/robot and t-port the otherone in. Or have a dimensional pocket where the otherone is stored and require dt-port that way the no t-porting into sealed armor guys may not argue it.
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
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