I understand but that's too silly or just plain wrong therefore not in my game. This is just another powercreep
you know I just felt that uneasy queezy feeling that I get about D&D
that feeling of disgust when I hear about magic slippers in every shoe shop or a fighter who BARELY recognizes a Bastard Sword+2 and throws it on the cart with the rest of the nominal magic items of not so wonderous power
I remember a time when my friend Justin first played rifts and he got his hands on awilks laser pistol the D4 version
and he said well that sucked
and then the gm explained the MD rules and was floored
boy things are different now huh
something about this made me feel like I need to post it, but to give it it's own topic as well. and in the forum where it's most applicable.
yes, there IS a power creep in Rifts. and D&D. and PF for that matter (look at some of those crytal stuff)
there is power creep in HU, with it's Mega Heros, which were specifically forbidden in the origional HU.
there is power creep in D&D
V:tM
and every other RPG out there that comes out with regular suppliments.
why?
because do you REALLY want everything to do the same damage from book to book?
do you think the aurthor want to write such books?
that gets boring.
now you get "ho-hum, another laser pistol that does 2d4, just like the other 20 brands"
when your writing a book, there is a feeling of a need to outdo your previous one.
that means upping the scale
bit by bit. . .
I'm not saying it isn't weird, or sometimes overdone, but I'm saying it's unavoidalbe.
the authors would get bored writing it if all the weapons all did the same damage.
people would get bored reading it. they'd want something a little better. . .
maybe it's bad for game balance, but for business, and gaming enjoyment, it's unavoidable.
that is all.
and yes, just one set CAN and will be fun all by itself.
providing you arn't planning on any new releases ever.
it's a business you know. always gotta come out with something new to keep money coming in.