Psionic RCC's and OCC's

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Temporalmage
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Unread post by Temporalmage »

Thats why you can't do it. The only way to mix psycics and OCC's is if you roll on the chart at the begining of the Main Book and get minor or major psionics. Then just follow the rules. Otherwise choose a PCC (Psycic Character Class) and go with that.
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Unread post by Svartalf »

Is it not possible for a PCC to dual class to some mundane OCC?

Of course, that would entail a complete stop to the development of one's psi powers...

There are days I wish the folks a PB would tackle the multiclassing issue in Rifts once and for all, instead of changing rules that work quite well and replacing them by ones that are silly. Officially, it is not legit, but it's done in other games, and house rules massively in Rifts... only problem with house rules is they are usually not comprehensive, stopgap measures... What we need is a case approach that will tell what can be done, and what cant.
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Temporalmage
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Unread post by Temporalmage »

svartalf wrote:Is it not possible for a PCC to dual class to some mundane OCC?

Of course, that would entail a complete stop to the development of one's psi powers...

I've read somewhere about multi-classing. It's a bit dificult and usually intails your character spending alot of time away from the game. (If you run a cronological game that is.) I'm not sure if those rules apply to a PCC or RCC though. After all these peaple were born with their powers. It'd be as natural for them to use as you and I breath and blink our eyes. Disregarding those powers for some training is one thing, but totally disregarding them for a new way of life is somthing else. Kinda like you or I trying to move to the center of the ocean, and trying to learn to breath water. Not at all what we're designed for. An RCC would have similar problems, but on an even larger scale. Just my opinion.
http://world8.monstersgame.co.uk/?ac=vid&vid=190003553
And TemporalMage went to the last page, Refusing to follow the trend." Ode to the Teleport Thread by The Fifth Business
And remember, "Book, Page number, and Quote", not, "Proclaim, Posture, and Belittle all those who think otherwise". Dead Boy
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Adam of the Old Kingdom
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Unread post by Adam of the Old Kingdom »

if you allow Multiclassing you can change between OCC, PCC, RCC and MCC (magic).

but doing so is painfull as game mechanics go.

I suggest you do a search for the term "multi" by clicking the search feature above. there are 4 topics that are specific to multiclassing. yo uwill find many excelent points of view there.

aside from that, OCC are a life choice/path. you can make a more diverse PC by useing the existing class extra skill picks at level up. if the player can play it that they find the required schooling they can learn the skill.

some classes are harder to multi into or out of.

RCCs are basicly OCCs but the race in question is tied very closely to that OCC, thus it is an RCC. to change this is to partly turn your back on your own culture and roots.

PCCs. like RCC but you need to by psychic. changing to a PCC is like any OCC you just need to meet the requirements. changing out of a PCC is harder to justify as the whole PCs focus from youth has been the betterment of their own powers. their PCC is more their life than just a Occupation. a strong jolt would be needed to shift this. another chance for roleplaying.

MCC. Time is the major factor in this. MCCs are steriotypicly are low on the physical and high on the learning. much like a scollar. the GM will need to factor how much time it takes to either learn physical combat if becoming a MaA, or how much time it will take to learn the basics of magic and build PPE.
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