Crazy Players
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Crazy Players
One thing I've noticed while browsing these forums is the tendency of otherwise reasonable players to become psychopathic killers once they get in the game.
Any ideas why this is?
Any ideas why this is?
- King Chopper
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- Athos
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Bestarium wrote:When you encounter players like this DO NOT equip important NPC's with good equipment unless you want the players to kill them.
Of course, when they are flaunting that one of a kind rune weapon they murdered for, the family and friends of the late victim can find them so much easier.
danboals wrote:Must be that post apocalypse vibe.
Maybe that's it. I've seen players do somewhat psycho things in other games, but the worst I've ever heard about comes from Rifts. Maybe it's the setting, where life is so cheap and all that matters is who has the nicest toy.
After all, in a world where the Coalition is mankings last best hope, maybe it makes sense that the heroes are even worse.
Now, here's a question: Has anyone ever had a game where the players went psycho and managed to save the game? Not just killing the characters off and starting over, or radically altering the game by turning it into an "evil" game, but actually managed to get it more or less back on track? If so, how?
- Killer Cyborg
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Bestarium wrote: When you encounter players like this DO NOT equip important NPC's with good equipment unless you want the players to kill them.
Just give the NPCs some powerful seeming, but very cursed items.
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"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
- Crackpot Jones
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Crazy players, as opposed to people who play Crazies, pop up anyways.
Best thing to do, is get them to RP more. And certainly (as one of yous mentioned, with the vengeful family) have them face consequences. Moreso if the victim was innocent.
Ween them of their violent ways, and they'll realize there are better things to do besides kill'em all.
Best thing to do, is get them to RP more. And certainly (as one of yous mentioned, with the vengeful family) have them face consequences. Moreso if the victim was innocent.
Ween them of their violent ways, and they'll realize there are better things to do besides kill'em all.
Shadwell hated all Southerners and, by inference, he was standing at the North Pole. - Good Omens, Page 179, Footnote 4.
- Athos
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talmor wrote:Now, here's a question: Has anyone ever had a game where the players went psycho and managed to save the game? Not just killing the characters off and starting over, or radically altering the game by turning it into an "evil" game, but actually managed to get it more or less back on track? If so, how?
Yes. Change the way xp are awarded. Decrease xp for monsters killed to almost nil. Make the main xp come from solving problems, interacting and role playing as well as for achieving goals that fit the campaign.
- Vrykolas2k
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Tyciol wrote:Rifts: Because you can't rape a caravan of virgins in real life.
I didn't think this was particularly funny.
Alot of people maintain the same mores {or lack there-of} they have in real life... and often I question people who do certain things in-game.
For the most part, I think they play to much "first-person-shooter" type video games to really enjoy an actual RPG... that's just what I've seen in groups I've been in. usually when they find their actions aren't condoned, they get better... or bored and leave.
Eyes without life, maggot-ridden corpses, mountains of skulls... these are a few of my favourite things.
I am the first angel, loved once above all others...
Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.
Turning the other cheek just gets you slapped harder.
The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)
I am the first angel, loved once above all others...
Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.
Turning the other cheek just gets you slapped harder.
The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)
Vrykolas2k wrote:Tyciol wrote:Rifts: Because you can't rape a caravan of virgins in real life.
I didn't think this was particularly funny.
Alot of people maintain the same mores {or lack there-of} they have in real life... and often I question people who do certain things in-game.
For the most part, I think they play to much "first-person-shooter" type video games to really enjoy an actual RPG... that's just what I've seen in groups I've been in. usually when they find their actions aren't condoned, they get better... or bored and leave.
I like fisrt person shooters... why did you have to bash video games... you must be some kind of heartless monster
I'm not currently playing any palladium games right now (wish I was) but I'm playing in a D&D campaign (as a cleric) where I saved the "bad guys" life after combat only to have the Dm kill him later....snipers, seems to be the solution to all life problems
- Vrykolas2k
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Agent_gir wrote:Vrykolas2k wrote:Tyciol wrote:Rifts: Because you can't rape a caravan of virgins in real life.
I didn't think this was particularly funny.
Alot of people maintain the same mores {or lack there-of} they have in real life... and often I question people who do certain things in-game.
For the most part, I think they play to much "first-person-shooter" type video games to really enjoy an actual RPG... that's just what I've seen in groups I've been in. usually when they find their actions aren't condoned, they get better... or bored and leave.
I like fisrt person shooters... why did you have to bash video games... you must be some kind of heartless monster
I'm not currently playing any palladium games right now (wish I was) but I'm playing in a D&D campaign (as a cleric) where I saved the "bad guys" life after combat only to have the Dm kill him later....snipers, seems to be the solution to all life problems
You made me cry.
LOL. Seriously, I play those things on my X-Box as well, it just seems that some people can't seperate RPGs from that. it's the same type of mentality as the idiots who say that because someone is disturbed, blame games for it; the people were disturbed BEFORE they played whatever game is being blamed for their deviant behaviour.
Eyes without life, maggot-ridden corpses, mountains of skulls... these are a few of my favourite things.
I am the first angel, loved once above all others...
Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.
Turning the other cheek just gets you slapped harder.
The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)
I am the first angel, loved once above all others...
Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.
Turning the other cheek just gets you slapped harder.
The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)
- Saitou Hajime
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won't roleplay, ok I kill you!! Seriously give them stuff that they can't kill their way out of. Making them think even if you have to make it a little boring, I mean unless they are total psycos and will just kill thing at random in which case break out the adult dragons and whip their buttS! Kill them off and stary again making it clear you don't want Hack and slash, and don't be afraid to kill them again if they start again. I only ever had to kill a group twice to get the point across. Oh an there always the girl gamer trick, find a girl to join you game and make sure the guys know that she will want to roleplay not kill things. Warning this can back fire because she might want to play to kill things. It like Girls that like playing counter strike [headshot]
Subjugator wrote:I got my first job at age 12 (maybe 11, but I think 12) and worked more or less continuously until today. I had to so I could eat properly. Doing so as a kid detracted from my educational experience, which was bad enough to begin with . . .
Gingrich is wrong.
/Sub
Groth One-Eye wrote:It's like that line from the old TV show The Critic.
Jay Sherman: How do you sleep at night?
Rainer Wolfcastle: On a huge pile of money, with many beautiful women.
Heh, your confusing characters. Ranier Wolfcastle is from the Simpsons, not the Critic. I don't remember exactly who said that line in the Critic, but it probably would have been either Jeremy Hawke (the Australian actor frind of Jay's), or his boss Duke.
PigLick
Groth One-Eye wrote:Actually Wolfcastle appeared on both shows. Perhaps you remember the time Jay told him his shoes were untied? On closer inspection these are loafers. Hilarious.
Yah, you know after I wrote that, I started to think about it and I did seem to remember him being on both shows. I was too busy to edit myself though, hehe. Oh well.
PigLick
GlitterMan wrote:It was a crossover episode. Jay appeared on the Simpsons and interviewed Ranier since he is the Simpsons version of Schwarzahweveryouspellit.
Yah, that's what I thought. I didn't remember Wolfcastle ever actually being on the Critic, but I did remember that interaction between them, and knew that Jay Sherman had been in a Simpsons episode.
PigLick
- Killer Cyborg
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BrokenChild wrote:Also, what am I doing wrong here?
You're too soft on them.
Is this my fault for them acting this way?
Yes.
what tricks do you use?
Cattle Prod.
Annual Best Poster of the Year Awards (2012)
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
"Your Eloquence with a sledge hammer is a beautiful thing..." -Zer0 Kay
"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell
Check out my Author Page on Amazon!
Reminds me of a strip from Kotd. The boys were hell bent on killing another lowly creature when Sarah (?? whatever her name is) convinced them to let her character talk to it. The creature was so surprised and appreciative, after telling it's life story, it led them along the easy route directly to it's master's hoarde and helped them cart it off.
Seems evil overlords aren't always loved by their minions either.
Seems evil overlords aren't always loved by their minions either.
The Grinch had a wonderful, awful idea!