quester wrote:Any ideas as to how many Sentinal aliens joined the REF? IIRC in one of the RPG books it mentions that the group that attacked Reflex Point had Sentinal aliens included. Were these just a few "advisors"/allies or were their entire units of aliens?
Pretty vague territory there. And it's done on purpose to give the GM as much or as little freedom as s/he wanted to run with the idea.
In Return of the Masters, the Moon Base Cappy had a tracking center for the Sentenals, with like three or four guys staffing it. Three shifts of three or four is nine to twelve people with a heads up on these guys and dedicated equipment to the idea so that means that their must have been a substantive if not substanical number of Sentenals and it should provide all of the room you would need for your game ideas.
Advisors could be looked at in two ways.
1) Advisors. Just a few guys here and there helping with planning stage and related operations on how best to get one up on the Invid.
2)Advisors. Special squads and maybe even a group as large as a battalion, spread out over the fleet, who provide the REF with training and specialized resouces. Strike teams or black ops, magic and/or psionic groups bringing their unquie abilities to the fight.
Now if you need more resources for alien stuff/ideas/technologies, the Alien's Unlimited line from HU mixes well. You'll likely have to do a little converting here or there because the MDC values listed are geared for Rifts. Still the two books provide alot of neat ideas and gadgets as well as a bunch more potential alien races. Plus rules for making up your own stuff. Can't go wrong there.
Now if you go with entire units, then you need to think about their specialized equipment, needs for basic life support (like the cat people), food issues and the like. Plus at least a basic idea of TO&E and how it differs from the REF. Figure up a basic unit size and either suppliment or replace a REF unit of similar strength and disposition.
After that, you just have to cover the basics of GMing, setting, background and antagonists. Pretty straight forward stuff.
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