Attack Moves & Escape Moves
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Attack Moves & Escape Moves
A chat discussion on that oh-so-fun "How far can a character move in one melee action" topic reminded me that, with the exception of Leap, none of the Attack Moves or Escape Moves really say how far they let the character travel (in actual distance). Viva la Back Flip, Cartwheel, Handstand, Roll and Somersault!
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- Palladin
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Re: Attack Moves & Escape Moves
Kuseru Satsujin wrote:A chat discussion on that oh-so-fun "How far can a character move in one melee action" topic reminded me that, with the exception of Leap, none of the Attack Moves or Escape Moves really say how far they let the character travel (in actual distance). Viva la Back Flip, Cartwheel, Handstand, Roll and Somersault!
I always used the leap distance from acrobatics or gymnastics.
when you get right down to it, Sentinel's right.~Uncle Servo.
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
Re: Attack Moves & Escape Moves
Sentinel wrote:Kuseru Satsujin wrote:A chat discussion on that oh-so-fun "How far can a character move in one melee action" topic reminded me that, with the exception of Leap, none of the Attack Moves or Escape Moves really say how far they let the character travel (in actual distance). Viva la Back Flip, Cartwheel, Handstand, Roll and Somersault!
I always used the leap distance from acrobatics or gymnastics.
I suppose I could see that for Back Flips and Handstands (maybe), but Rolls, Cartwheels and Somersaults aren't really "leaping" abilities. Of course, it DOES provide a quick number to use with relative ease (though N&S would be better served by having the basic leap distances provided by some of the other books, preferably the HUGMG version).
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- Palladin
- Posts: 12242
- Joined: Tue Jul 09, 2002 1:01 am
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Re: Attack Moves & Escape Moves
Kuseru Satsujin wrote:Sentinel wrote:Kuseru Satsujin wrote:A chat discussion on that oh-so-fun "How far can a character move in one melee action" topic reminded me that, with the exception of Leap, none of the Attack Moves or Escape Moves really say how far they let the character travel (in actual distance). Viva la Back Flip, Cartwheel, Handstand, Roll and Somersault!
I always used the leap distance from acrobatics or gymnastics.
I suppose I could see that for Back Flips and Handstands (maybe), but Rolls, Cartwheels and Somersaults aren't really "leaping" abilities.
True enough, but with a cartwheel, I could generally cover about a meter and a half at least. I never measured somersaults or rolls, but I'm pretty sure I could cover 4-6 feet.
Of course, it DOES provide a quick number to use with relative ease (though N&S would be better served by having the basic leap distances provided by some of the other books, preferably the HUGMG version).
True that.
when you get right down to it, Sentinel's right.~Uncle Servo.
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha