New Codes of Honor

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New Codes of Honor

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I had these sitting around collecting dust, thought I'd share.

Bushido
Code of Bushido

Fidelity (Chugi)
- fidelity towards master (lord) and fatherland
- respect towards parents, brothers and sisters
- assiduousness, steadiness
Politeness (reigi)
- respect and love
- modesty and correct etiquette (formality)
Virility
- valour, courage and bravery
- hardness and coolness
- never lose self-control
- patience and endurance
- promptness (always be ready to fight)
Truthfulness/Veracity (Makoto)
- sincerity and straightforwardness
- sense of honour and justice
Simplicity
- simplicity and purity
Eight Points of Bushido
Jin-to develop a sympathetic understanding of people
Gi-to preserve the correct ethics
Chu-to show loyalty to one's master
Ko-to respect and care for one's parents
Rei-to show respect for others
Chi-to enhance wisdom by broadening one's knowledge
Shin-to be truthful at all times
Tei-to care for the aged and those of a humble station

Code Duello
A very convoluted and highly evolved code for honorable combat.
THE TWENTY-SIX COMMANDMENTS
Rule I. The first offence requires the first apology, though the retort may have been more offensive than the insult. Example: A tells B he is impertinent, etc. B retorts that he lies; yet A must make the first apology, because he gave the first offence, and (after one fire) B may explain away the retort by subsequent apology.
Rule II. But if the parties would rather fight on, then, after two shots each (but in no case before), B may explain first and A apologize afterwards.
N.B. The above rules apply to all cases of offences in retort not of a stronger class than the example.
Rule III. If a doubt exists who gave the first offence, the decision rests with the seconds. If they will not decide or cannot agree, the matter must proceed to two shots, or to a hit if the challenger requires it.
Rule IV. When the lie direct is the first offence, the aggressor must either beg pardon in express terms, exchange two shots previous to apology, or three shots followed by explanation, or fire on till a severe hit be received by one party or the other.
Rule V. As a blow is strictly prohibited under any circumstances among gentlemen, no verbal apology can be received for such an insult. The alternatives, therefore, are: The offender handing a cane to the injured party to be used on his back, at the same time begging pardon, firing until one or both are disabled; or exchanging three shots and then begging pardon without the proffer of the cane.
N.B. If swords are used, the parties engage until one is well blooded, disabled, or disarmed, or until, after receiving a wound and blood being drawn, the aggressor begs pardon.
N.B. A disarm is considered the same as a disable. The disarmer may (strictly) break his adversary's sword; but if it be the challenger who is disarmed, it is considered as ungenerous to do so.
In the case the challenged be disarmed and refuses to ask pardon or atone, he must not be killed, as formerly; but the challenger may lay his own sword on the aggressor's shoulder, then break the aggressor's sword and say, "I spare your life!" The challenged can never revive the quarrel -- the challenger may.
Rule VI. If A gives B the lie and B retorts by a blow (being the two greatest offences), no reconciliation can take place till after two discharges each or a severe hit, after which B may beg A's pardon for the blow, and then A may explain simply for the lie, because a blow is never allowable, and the offence of the lie, therefore, merges in it. (See preceding rule.)
N.B. Challenges for undivulged causes may be conciliated on the ground after one shot. An explanation or the slightest hit should be sufficient in such cases, because no personal offence transpired.
Rule VII. But no apology can be received in any case after the parties have actually taken their ground without exchange of shots.
Rule VIII. In the above case no challenger is obliged to divulge his cause of challenge (if private) unless required by the challenged so to do before their meeting.
Rule IX. All imputations of cheating at play, races, etc., to be considered equivalent to a blow, but may be reconciled after one shot, on admitting their falsehood and begging pardon publicly.
Rule X. Any insult to a lady under a gentleman's care or protection to be considered as by one degree a greater offence than if given to the gentleman personally, and to be regarded accordingly.
Rule XI. Offences originating or accruing from the support of ladies' reputations to be considered as less unjustifiable than any others of the same class, and as admitting of slighter apologies by the aggressor. This is to be determined by the circumstances of the case, but always favorable to the lady.
Rule XII. No dumb firing or firing in the air is admissible in any case. The challenger ought not to have challenged without receiving offence, and the challenged ought, if he gave offence, to have made an apology before he came on the ground; therefore children's play must be dishonorable on one side or the other, and is accordingly prohibited.
Rule XIII. Seconds to be of equal rank in society with the principals they attend, inasmuch as a second may either choose or chance to become a principal and equality is indispensable.
Rule XIV. Challenges are never to be delivered at night, unless the party to be challenged intends leaving the place of offence before morning; for it is desirable to avoid all hot-headed proceedings.
Rule XV. The challenged has the right to choose his own weapons unless the challenger gives his honour he is no swordsman, after which, however, he cannot decline any second species of weapon proposed by the challenged.
Rule XVI. The challenged chooses his ground, the challenger chooses his distance, the seconds fix the time and terms of firing.
Rule XVII. The seconds load in presence of each other, unless they give their mutual honors that they have charged smooth and single, which shall be held sufficient.
Rule XVIII. Firing may be regulated, first, by signal; secondly by word of command; or, thirdly at pleasure, as may be agreeable to the parties. In the latter case, the parties may fire at their reasonable leisure, but second presents and rests are strictly prohibited.
Rule XIX. In all cases a misfire is equivalent to a shot, and a snap or a non-cock is to be considered a misfire.
Rule XX. Seconds are bound to attempt a reconciliation before the meeting takes place or after sufficient firing or hits as specified.
Rule XXI. Any wound sufficient to agitate the nerves and necessarily make the hand shake must end the business for that day.
Rule XXII. If the cause of meeting be of such a nature that no apology or explanation can or will be received, the challenged takes his ground and calls on the challenger to proceed as he chooses. In such cases firing at pleasure is the usual practice, but may be varied by agreement.
Rule XXIII. In slight cases the second hands his principal but one pistol, but in gross cases two, holding another case ready charged in reserve.
Rule XXIV. When the second disagree and resolve to exchange shots themselves, it must be at the same time and at right angles with their principals. If with swords, side by side, with five paces' interval.
Rule XXV. No party can be allowed to bend his knee or cover his side with his left hand, but may present at any level from the hip to the eye.
Rule XXVI. None can either advance or retreat if the ground is measured. If no ground be measured, either party may advance at his pleasure, even to the touch of muzzles, but neither can advance on his adversary after the fire, unless the adversary steps forward on him.
N.B. The seconds on both sides stand responsible for this last rule being strictly observed, bad cases having occurred from neglecting it.
N.B.=nota bene, note well; take notice

Ninja Code of Honor: The ninja code of honor stresses four areas, motivation towards the mission, loyalty to the clan and ryu, improvisation through awareness, and disguising one's true nature. Motivation to the mission is stressed by accepting missions only from the ninja's chunin, considering the enemies of the employer as one's own enemies, never refusing or questioning a mission, failure not being an option in the mission, putting the mission before oneself, killing in a mission when necessary and avoiding killing when not necessary, escaping when captured, killing one's self when escape is impossible, resisting when suicide is impossible, and taking the life of a comrade rather than allowing them to be captured. Loyalty to the clan and ryu is achieved by never betraying the clan, putting the clan before oneself, not striking another member of the ryu, aiding a genin of the ryu, and not ever leaving the ryu, even to the point of killing ninja who do leave the ryu. Improvision through awareness is achieved by always observing other people and knowing one's surroundings with the thought that one is always being observed and being mentally and physically alert enough to make use of anything at hand. Disguising one's true nature is accomplished through maintaining disguises, never revealing one's true self, speaking in circumlocutions and obfuscation while in public, using code words and metaphors which jeopardize neither one's self or the mission. Due to the unique requirements of the ninja code of honor, the character does not have to have an alignment with a discipline of honor.

I also debated including Chivalry, but anyone with a copy of PFRPG can dig out the code for that.
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