little foggy on natural combat ability

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Cardiac
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Unread post by Cardiac »

ugh...yeah that power is a headache. I think someone has posted a greatly simplified "Natural Combat Ability 2.0" before (it's probably somewhere in the 90-something pages of the "New Powers" thread).
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Unread post by Guest »

They get the moves, no bonuses (they use their own), no martial art powers.
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acreRake
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Unread post by acreRake »

Kuseru Satsujin wrote:They get the moves, no bonuses (they use their own), no martial art powers.
i.e. it blows. (i use Dan's)
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Unread post by Sir_Spirit »

I heard that the original NCA that appeared in the rifter just made you fight really well instead of copying stuff.
So I would just use that one.
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Iczer
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Unread post by Iczer »

I think the Skraypers write of that power is slightly superior than the HU2 Write up.

Essentially:
* After 1 round of fighting an opponent, you have his fighting skills. When fighting a 4th level akido practitioner, then you have 4th level in Akido. When fighting an 10th level ninja, you acquire 10th level in Ninjitsu. and when fighting a person with 2nd level HTH basic, the implication in skraypers is that you fight at your level in HTH expert.
* Technically, the inability to purchase Boxing or wrestling, implies that the skills can be copied from someone who has them.
* While the character can use any WP with +2 to strike, if foe has exceptional weapon prowess, it is implied that those bonuses are copied. it is not stated if those bonuses stack with the +2.
* the character also has, and permanently keeps the exceptional bonuses granted by the power. It might be prudent to keep the better of any set of bonuses, such as attacks per melee rather than add them, which would, for APM, make for a very munchy individual.

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The Artist Formerly
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Unread post by The Artist Formerly »

el magico -- darklorddc wrote:
acreRake wrote:
Kuseru Satsujin wrote:They get the moves, no bonuses (they use their own), no martial art powers.
i.e. it blows. (i use Dan's)


Wow...that DOES blow! Whats the point?


To suck as much and as hard as possible. :shock:
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ZEN
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Unread post by ZEN »

The Skraypers version is actually better, now it has been mentioned.
But yeah, of course the power is somewhat complicated.. if you want it to be.
Just use the good bonuses the power provides and go toe to toe with cocky martial artists with their 'cricket meets dancing bear at dragon cave style' kung fu.. when you remove the advantage of special combat techniques, the NCA character can kick some serious ass.
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