Century Station and Gramercy Island

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Unread post by Josh Sinsapaugh »

I never knew that those were good (or bad) either.

I'm going to have to pick those suckers up now.

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Unread post by KillWatch »

I don't like that they've pretty much exhausted and made plain the mega hero. I mean how many are in these two books alone? shouldn't that pretty much soak up the world quota of Megas in the world unless mutants are like roaches just everywhere.

I also don't like power technology. I mean if they know how to shut them off do they know how to manipulate it like simple genetics? If so why not do designer implantable DNA for cops who are invulnerable and firement who are impervious to fire and heat and no longer need to breathe?

The more stuff that comes out for HU the less I like it. The uniqueness of any super hero gets worn away by the vast noise of NPCs clamouring for the spotlight. Why don't they throw the JLA into a batman movie? I mean logically they would all be able to get there and watch over hte city like him but no it's about one special man/being in a city that needs him, why him? Becasue he is the only one who can stand against the tides of crime and brutality. Oh wait here's superman nevermind
PU1 was a waste of paper
PU2 was good for some of the classes
Mutant Underground further diluted the uniquensess of awesome power into something no more special than going to mcdonalds
VU was great. I haven't even run through all the adventures/characters in it and it populated my world quite well. The NPCs were spread across the globe and it was done well
With GI and CC so many super powered beings in the city makes me feel like there isn't room enough for yet another super powered being and that you would have to be a mega hero just to amount to much of anything. YOu couldn't get a cup of coffee in an alleyway coffee shop without someone taking your sugar and being beaten for it within 2 seconds with a super brawl breaking out and newscaster not really covering the story because it gets old but simply getting footage for "worlds most dangerous super brawls caught on tape" ugh
Last edited by KillWatch on Mon Dec 05, 2005 4:30 pm, edited 1 time in total.
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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Unread post by Sir_Spirit »

Just keep in mind that some of the charcters aren't even legal.
Red Raptor, is one.
(A physical training character who got a Major super ability and became a mega "hero")

Though I do like the detailed City layout.
Though I think Hovervehicles should be strickly regulated. Think about the damage the average guy can do with just a car.

Earth Angel was my faverate character from CS.
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Unread post by RockJock »

I went on the basis that GI/CS is more of a comic book city, then your average HU setting. Even the beat cops are a cut above the normal. It is a definate bump up in power, but I feel that it works well. Look at how many supers Marvel had in New York when the Avengers were created, then look at the city now.
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Unread post by VooDu »

Love both books. I like the fact that some (alot) of the villians are powerful as hell. I know that they don't follow their own rules (see Mutant Underground, Gramercy, etc.) but I think they are in more for flavor and challenges. Would you rather have your groups going against villians from the Justice Machine (original not souped up any)? Of all the supplements that Palladium has made these are two of the better ones IMO. 8)
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Unread post by Sentinel »

If I used the Justice Machine characters, I would update them to HUII/PUI/PUII.
In the case of GI and CS, I use the NPCs as guidelines.
Otherwise, I just build my own.

But, I did like the GI prison: I used it as the model for my own, to cover things that I didn't think of, and to get the prisoners lexicon.
I used C-SWAT and The Sector-10 to model my metahuman crime response team off of.
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Re: Century Station and Gramercy Island

Unread post by Sureshot »

el magico -- darklorddc wrote:These two books are kicking my behind.
Holy smokes! Why didn't somebody tell me these books were this good.
First, I was expecting something the size of Mutant Underground.....BBBZZTTT! Wrong! I was really surprised by the fatness (and phatness) of these books.
Century Station is extremely detailed. I'm going to incorporate it in my game as a completely separate nationstate in the south pacific that was founded by corporations as a place of free idea exchange that tanked out.
In my game aliens aren't commonplace so I'm either going to nix the Alpha Prime storyline or make it secret and nobody knows why things went down hill there.

The group will have to go there and figure out which corporation is a front company for CRADLE.

This week, they have to escort a couple prisoners to Gramercy Island, which other nations pay to house their supervillian convicts.

But art, storywise, concepts, everything...there's little in these books I don't like.


I wish they would release more books for HU like thses two. It saves me time and energy creating my own cites and npcs. otherwise I do agree that they are really good books for the HU line.
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Unread post by Iczer »

I'm the first to say that I love Bill coffins writing. it has always been top notch, and his idea well was always a joy to look at.

Sadly, all his work was power heavy.

It killed a lot of enjoyment for me to see 'yet another mega hero' or even worse, non-megaheroes that might as well be megaheroes (see gauntlet...how many power categories is he again?)

That said, on the rare occasions I run a mega heroes campoaign, i use some of the data, but the books remain mostly a resource rather than a setting.

Batts

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Unread post by KillWatch »

I wouldn't mind new powers if they were new instead of cheap knock offs it took half a second to make your self
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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Unread post by Cardiac »

Ah....yet another convert to the greatness that is the CS/GI duo. :D
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Unread post by NMI »

Mr. Montague wrote:I wouldn't mind new powers if they were new instead of cheap knock offs it took half a second to make your self
Practically any power one could think of that "they" "think" is new, is going to be a rip off from somewhere else.
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Unread post by DevastationBob »

Well, you can always just run your first adventure with the discovery that all the Mega Protectors of Century Station have vanished mysteriously, leaving just some of the lower powered vigilantes to help the PCs mop up the baddies.
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Unread post by KillWatch »

The originality of the systems power died after HU Revised with a slight ressurection after HU2ed
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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Unread post by Sir_Spirit »

Mr. Montague wrote:The originality of the systems power died after HU Revised with a slight ressurection after HU2ed


Bullocks!
LIlke their's anything "Original" about a superhero's RPG. I mean please, if you want originality, to bad.
I mean, how many threads have devolved into people pointing out that you can't really make anything with it some how being similar to what someone else has already created.
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Unread post by KillWatch »

sigh
1-Invulnerability is becoming a pointless ability
2-In the process of making it a pointless ability we decide we need to make other powers that would do somewhat the same thing but not quite
3-we end up with invulnerability that isn't and many powers that just want to be and a whole nother book to buy
you know what I go through the book when I get home
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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Unread post by Sir_Spirit »

Mr. Montague wrote:sigh
1-Invulnerability is becoming a pointless ability

It was pointless when they made it "Look, Ma Nothing can harm me!"
Damn ICE/BCP/BorderPatrol! Damn everyone who won’t damn ICE/BCP/Border Patrol!! Damn everyone that won’t put lights in his windows and sit up all night damning CE/BCP/BorderPatrol!!!
If you support ICE/BCP/BorderPatrol at this point, you would have called the Gestapo on the people surreptitiously moving into your neighbor's attic and huffed that you were only following the law.
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Unread post by KillWatch »

Except Magic and Psionics, poisoning, lack of air, drowning, sickness oh yeah nothing

if you really think that you well :?
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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Unread post by Sentinel »

Mr. Montague wrote:Except Magic and Psionics, poisoning, lack of air, drowning, sickness oh yeah nothing


Don't forget Psi-Sword. :lol:
Poison is less effective though, as are diseases.
when you get right down to it, Sentinel's right.~Uncle Servo.

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That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.

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Unread post by KillWatch »

Invulnerability in the HU-R was short and simple can not be harmed by any physical means except by magic and psionics
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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Unread post by csyphrett »

Mr. Montague wrote:Invulnerability in the HU-R was short and simple can not be harmed by any physical means except by magic and psionics


You know that's wrong, right?
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Unread post by VooDu »

Sentinel is right. Others w/ SN Strength or SN Beings can cause harm to the invulnerables. I know their are many duplicate sub sets but sometimes powers will have some similar qualities.
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Unread post by Sentinel »

Mr. Montague wrote:Invulnerability in the HU-R was short and simple can not be harmed by any physical means except by magic and psionics


Toxins, gases and such were 1/2 effective.
Invulnerability did not offer any protection from Radiation (but, there wasn't a Control Radiation Power at the time).

Forgot to mention: Particle Beams do 1/2 damage.
Which is pretty darn good, considering everyone else takes it all.
Last edited by Sentinel on Tue Dec 06, 2005 5:15 pm, edited 1 time in total.
when you get right down to it, Sentinel's right.~Uncle Servo.

Sentinel. you'll be always loved by the German Princess.~Nelly

That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.

That's the best place to start. Otherwise, listen to Sentinel~lather

Listen to the Sentinel...he speaks truth.~ Shadyslug

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Unread post by KillWatch »

and again slowly eroding the power away to nothingness
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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Unread post by Sentinel »

Mr. Montague wrote:and again slowly eroding the power away to nothingness


I think the imperviousness to explosions, bullets, EXT and Superhuman PS, lasers, Plasma, Ion electricity, falls of several miles, is all pretty good.
when you get right down to it, Sentinel's right.~Uncle Servo.

Sentinel. you'll be always loved by the German Princess.~Nelly

That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.

That's the best place to start. Otherwise, listen to Sentinel~lather

Listen to the Sentinel...he speaks truth.~ Shadyslug

Sentinel you have the biggest sig I've ever seen~Natasha
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Unread post by KillWatch »

which makes it a very impressive non power
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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Unread post by KillWatch »

Except none of that matters espescially in a game where everyone and their brother can actually hurt you

as for the SDC a couple of RPGs and you are toast

instead of coming up with creative ways to combat this power the game has made it a retarded cousin of it's original power and I even thought some of that was silly
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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Unread post by znbrtn »

Mr. Montague wrote:Except none of that matters espescially in a game where everyone and their brother can actually hurt you

as for the SDC a couple of RPGs and you are toast


except you AREN'T DAMAGED BY THEM.
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Unread post by Overlord Rikonius »

el magico -- darklorddc wrote:
Mr. Montague wrote:Except none of that matters espescially in a game where everyone and their brother can actually hurt you

as for the SDC a couple of RPGs and you are toast


a couple of RPGs can't affect an invulnerable character....
What if they're Rune RPGs?
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Unread post by znbrtn »

Overlord Rikonius 360 wrote:
el magico -- darklorddc wrote:
Mr. Montague wrote:Except none of that matters espescially in a game where everyone and their brother can actually hurt you

as for the SDC a couple of RPGs and you are toast


a couple of RPGs can't affect an invulnerable character....
What if they're Rune RPGs?


then they would be indestructible and couldn't explode.... what? am i the only person who's thought about this kinda stuff before?
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Unread post by Overlord Rikonius »

znbrtn wrote:
Overlord Rikonius 360 wrote:
el magico -- darklorddc wrote:
Mr. Montague wrote:Except none of that matters espescially in a game where everyone and their brother can actually hurt you

as for the SDC a couple of RPGs and you are toast


a couple of RPGs can't affect an invulnerable character....
What if they're Rune RPGs?


then they would be indestructible and couldn't explode.... what? am i the only person who's thought about this kinda stuff before?
Actually, if you had it vented, and it created an Annihilate spell inside it on impact...
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Unread post by KillWatch »

1-Normal attacks and super human punches do no damage. Ok now count how many NPCs lately have supernatural strength-Any bestowed anyone with SNPS, EVERY megahero, anyone with chi abilities, psionics or magic
2-Toxins have half effect
3-Drown Suffocate starve
4-4d6x10 is a lot of sdc?

However I will concede on the explosions I was thinking of NARs for APS STone and what not which is also bs but another argument later on :lol:
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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Unread post by znbrtn »

don't forget the other 3D6X10 that you get for your hit points.
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Unread post by Sentinel »

1-Normal attacks and super human punches do no damage. Ok now count how many NPCs lately have supernatural strength-Any bestowed anyone with SNPS, EVERY megahero



Unlike Bill Coffin, many GMs don't have that many Megas running around their campaigns.

Invulnerable characters are also immune to (N&SS) Tamashiwara, Find Weakness, and two of the four Kiaijutsu attacks, as well as Vibrating Palm.
Blood Flow, Withering Flesh and Grasping Hand Atemi are also ineffective.
Yes they are vulnerable to Chi, but so is anything that doesn't have a Chi power.

And, Invulnerability automatically raises the characters' PS to Superhuman with +1D4 to PS.
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That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.

That's the best place to start. Otherwise, listen to Sentinel~lather

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Unread post by acreRake »

I thought CS was better than this thread. GI was, eh, pretty similar. :D
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Unread post by KillWatch »

love you sig racre

I know, I've read the power. Still underwhelmed by whats been done to it
The entire experiment may ultimately not work. But as Tiger Woods tears into the springbok, his mouth crimson with blood, he looks to have all the makings of a natural-born killer.
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Unread post by Sentinel »

Don't forget as well, that while the Invulnerable is vulnerable to magic, they are not vulnerable to magic with energy effects: thus, they are still impervious to Call Lightning, Fire Ball, Energy Bolt, etc.
when you get right down to it, Sentinel's right.~Uncle Servo.

Sentinel. you'll be always loved by the German Princess.~Nelly

That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.

That's the best place to start. Otherwise, listen to Sentinel~lather

Listen to the Sentinel...he speaks truth.~ Shadyslug

Sentinel you have the biggest sig I've ever seen~Natasha
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Unread post by Overlord Rikonius »

Sentinel wrote:Don't forget as well, that while the Invulnerable is vulnerable to magic, they are not vulnerable to magic with energy effects: thus, they are still impervious to Call Lightning, Fire Ball, Energy Bolt, etc.
Which is more than you can say for Superman
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