team combo's
Moderators: Immortals, Supreme Beings, Old Ones
- SoulofThunder
- Dungeon Crawler
- Posts: 288
- Joined: Wed Feb 23, 2005 4:32 pm
- Location: Detroit,MI
- Contact:
team combo's
this is really something thats an issue in a HU game. but the PC's are using fighting arts from NSS.
i need a way to allow them to use moves/techniques together or in succession. its not expessly in the rules that this can be done, but i see no reason why they couldnt do it. i just wanna be fair.
i need a way to allow them to use moves/techniques together or in succession. its not expessly in the rules that this can be done, but i see no reason why they couldnt do it. i just wanna be fair.
- Nekira Sudacne
- Monk
- Posts: 15607
- Joined: Sun Oct 19, 2003 7:22 pm
- Comment: The Munchkin Fairy
- Location: 2nd Degree Black Belt of Post Fu
- Contact:
what do you mean "in sucession?"
you mean use more than one move per attack?
you mean use more than one move per attack?
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
-
- Palladin
- Posts: 12242
- Joined: Tue Jul 09, 2002 1:01 am
- Location: At the forefront of the War between Good & Evil.
- Contact:
Re: team combo's
FefnaGale wrote:this is really something thats an issue in a HU game. but the PC's are using fighting arts from NSS.
i need a way to allow them to use moves/techniques together or in succession. its not expessly in the rules that this can be done, but i see no reason why they couldnt do it. i just wanna be fair.
Use the existing combination moves like Strike/Parry, Parry/Attack, Reverse Turning Kick (dodge/kick), Drop Kick (fall/dodge/kick), and the special moves from the individual styles that possess them like Handhold/ Strike from Wui Wing Chun, or Grab/Headbash from Tang Su, or Grab/Kick from Fong Ngan.
That would probably be the best way to express combinations. Otherwise, the combat structure of Strike/Parry/Counter-strike/Parry doesn't really allow for this.
when you get right down to it, Sentinel's right.~Uncle Servo.
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
- SoulofThunder
- Dungeon Crawler
- Posts: 288
- Joined: Wed Feb 23, 2005 4:32 pm
- Location: Detroit,MI
- Contact:
it ould be something as simple as one player bending over behind the bad guys legs and another player push the poor guy over his buddies back.
or one player grabbing an enemy goin for a suplex while the other player jumps on the guys neck ,"helping " him to the ground.
something along the lines of tag team wrestling double-team moves.
or one player grabbing an enemy goin for a suplex while the other player jumps on the guys neck ,"helping " him to the ground.
something along the lines of tag team wrestling double-team moves.
-
- Palladin
- Posts: 12242
- Joined: Tue Jul 09, 2002 1:01 am
- Location: At the forefront of the War between Good & Evil.
- Contact:
FefnaGale wrote:it ould be something as simple as one player bending over behind the bad guys legs and another player push the poor guy over his buddies back.
or one player grabbing an enemy goin for a suplex while the other player jumps on the guys neck ,"helping " him to the ground.
something along the lines of tag team wrestling double-team moves.
That's really a matter of timing.
Get the Initiatives, and see who coordinates with whom.
I do it all the time for villain/bad guy teams where one goes high and the other goes low, but their initiatives have to be close enough to keep the hero from spoiling it.
when you get right down to it, Sentinel's right.~Uncle Servo.
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
- SoulofThunder
- Dungeon Crawler
- Posts: 288
- Joined: Wed Feb 23, 2005 4:32 pm
- Location: Detroit,MI
- Contact:
- Nekira Sudacne
- Monk
- Posts: 15607
- Joined: Sun Oct 19, 2003 7:22 pm
- Comment: The Munchkin Fairy
- Location: 2nd Degree Black Belt of Post Fu
- Contact:
FefnaGale wrote:what if a player "holds" his action to till right before or after his/her buddy's move?
I've always allowed that in any RPG I run.
no matter what the system...if you and your buddy have inititive over the opponent, you can tag-team 'em
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon