Noon wrote:PSI-Lence wrote:i'm more interested in what other house rule power they all gained at the cost of MDC?
For your own potential use?
and if you think that they would not 'just start' with tech weapons and such then how did your players get MD guns and armor?
Saved up money, mostly.
Sure, they find some low power weapons occasionally - a 1D6 laser isn't going to up the damage of a brodkil, is it? And even those cost a bundle.
As I see it brodkil are lazy and the players are fairly industrious at tracking down loot.
how much do they spend on fixing their armor?
How much did you spend to become a game auditor?
They've had some discounts, but generally payed SB1 prices.
if there is some undead god coming back, why are your players focused on selling guns, and to whom are they selling them? (don't they have more important things to worry about?)
You sound like the sort of player who thinks they know how to better play other players characters than they do.
Does anyone have to justify how they play their character to you?
or have you never given them the option and insist on never attacking them with expensive items?
You're being annoying with the 'insist' part, as you utterly ignore how someone else might have an idea of how the game world works that differs from yours and just saying it's insisting.
When you're interested in how I think the world works, get back to me.
but are you saying that (your) broodkill do not prefer technology? if you changed it fine, but at that point you are probably better off just making a new race
What is up with how some of you guys game? Is it utter just world fallacy? Where even the demons, if they want something, some kinda justice comes up and gives them the plenty easy opportunity to get it?
Of course it's easy for them to get it - you make it easy because this is the order you think in 1. They like tech 2. You modify the world to forfil #1.
You don't 1. figure out your own idea of how the world works then 2. See if that actually contradicts the fluff text and creatures don't just get what's on their christmas wishlist.
all the stuff trying to kill you in rifts is MDC if you have to mortgage your house to buy one it's still better off to have a laser rifle than to be eaten
Mortgages...in rifts.
Okay, if that's part of your game world landscape. Just not really there for mine.
there are plenty of ways to get around the PC's just selling guns , but you still haven't even gotten to why you have an issue with that?
You're ignoring the supply aspect as being the problem. I don't care about them selling something they could come across. I do care about them selling things they just wouldn't come across.
and why would you conspire to keep good items out of their hands that they should have to fight for , but should have the option at least
You sound like nightmask.
Here's the thing - if a player consistantly just treated my rendering of the world as conspiring I would politely decline to offer them a seat anymore because A. I don't think they enjoy roleplaying at all when presenting a world just seems someone in RL conspiring or B: They are just whining to gain advantage.
I fully admit I do not run games to please people who try to use words like conspiracy to leverage advantage in what they get to write in pencil on their scrap of paper.
You can't believe a world with lots of poor folk in it - I get that. The conspiracy crap doesn't matter - the central conceit of lots of poor folk doesn't float with you. ALL the rest of it wont make sense, because that central conceit is alien to you. Yours is rifts with mortgages in it.
i don't know how to break up the quotes so here goes...
no, because if you just decide that magical items are granted to broodkill in exchange for MDC (which has absolutely no canon examples of) then you are changing the canon even more than you already have, so in that case would it not just be easier to cut the price of MD weapons by 1/4?
saved from what? did you have them all RP characters from the point they were 5 yrs old to adulthood saving allowances and money they got on paper routes and mowing lawns? how did they manage to survive with broodkill running around with no MD weapons or armor? ...and why don't your NPC's (including broodkill) do the same? or have all the npc's your players ever met lv 0-1?
maybe if you made it possible for your players to get 'decent' damaging weapons (3d6+) instead of the 1d6 laser you "occasionally give them" you wouldn't had to have cut the MDC of the broodkill and your players wouldn't have become bored in fights causing you to have to lower the mdc
if you want 'lazy broodkill' it seems they'd take jobs that gave tech weapons or credits but are of little risk to themselves
you posted about how to tweek broodkill to do more damage without the tech weapons they would have by canon rules so your players wont have as many credits ...and you give them discounts on armor repairs...and generally weaker broodkill since they die faster with lower MDC so they don't damage the players as much or use up player ammo
...also where are they fixing their armor and selling it?
you think i'd be one to tell a player how to play their character? ...do you catch that you are basically telling your players how to play by cutting out the options of what they can do? if you don't want them getting rich (and again still not clear as to WHY you seem to fear that so much) then it seems the impending undead god is kind of a pressing matter and time sensitive, if the players want to keep making trips back to town for ever 30 broodkill they fight to sell the weapons it's going to take a long time for them to get very far
probably very different opinions on this, but i say as a GM you should be there to give players options but let them decide what they want to do, it seems you have this 'grand story' you want to tell and they aren't following your script close enough
you can 'think' whatever you like about the game world just remember if you are changing canon (which you already pointed out you are) then it really just shows you are making your own world not working within the same world as the books set out
your saying players (probably SDC mortals?) can get their hands on MD weapons and armor and beat anything they have come across so far ...but supernatural MD lesser demons can't? seems the players started with a disadvantage if this was a real world setting the broodkill are vastly better equipped to get weapons and armor than the players are
yes mortgage was a turn of phase ... but do you think a small town mostly SDC with a mayor and small band of protectors with MD capacity would not have banks and mortgages as well? or bank loans , or hell to take the "arm and a leg" phrase more literally have you looked at the cost of cybernetic organs? if you could find the right doctor and buyer you could sell a lung or a kidney and easily have enough for a MD weapon and some light armor, make a few scores as a mercenary and you could buy replacements
you are changing canon saying that the players would just 'not come across it to sell' they could LITERALLY trip over a cashe of weapons/armor it's mentioned in plenty of books how people found pre-rift storage sites with tech loaded in them (hell that's where the CS got it's start), it's pretty rare for new books to even introduce SDC weapons but they are loaded with guns and vehicles and bots (all with weapons on them too) that are MD and even if you want to say they are rare, fine but that is not the canon anymore so again if you are changing that much of your game world just admit it
you wouldn't need to decline me a seat at your table , since once you explained how much you changed it would sound too much like a typical 'fantasy rpg' but more annoying with MDC (MDC works well with high tech high dmg MD weapons ...not so much with 1d6 pistols and a vibro knife) i don't mind survival type games , starting off and working up to be a powerhouse ...but you're knee capping your players and preventing them from getting anything stronger, how are they going to fight an undead god with 1d6 lasers?
your rendering of the world is more on par with putting a speed limiter on a ferarri so it's equal to the ford
news flash , most of the people on earth now are poor. people still have cars (sometimes 2 or more) that cost what an MD pistol in rifts would maybe people in rifts aren't as poor as you think, after all look at the pay listed for most OCC's
during the 'golden age of man' things were much better than in 'our' time (realistically unlikely since with MDC work on repairs and producing new items for replacements would be lower over time) and a population around 10 billion, all living pretty good
chaos earth, you're looking at around 1 billion (forget where i saw the stats if someone can find them?) 9 billion people died ... and left everything they owned , much like the black plague the survivors would have decent pickings of what was left
rifts earth over 300 years later for towns to gather, form laws and communities , family's to get power and heirlooms
for over 100 years military grade weapons have been mas produced and sold to anyone that could afford them
sure plenty of poor people would still exist (though most of the poorest would be victims or food probably) so is your point the players could not sell the weapons to poor people? as you neglected to mention in my first example , the party could find themselves in the position to give weapons up for necessity's like food and water from small towns (to bring back your tired example, if a PC is dying of thirst will they not buy the water for 5 credits because the waiter doesn't have 1000 credits change for the guns value?)
a town could have a retired operator that can fix armor, but needs to scrap some weapons to get the MDC steel for a patch job.
they may even decide it's the "right thing" to give the town a few weapons (hell arm a militia of 12 and leave 10 in town and bring a few gun hands to help themselves out)
it seems like you're just railroading your players, forcing a 'lower than canon' tech level game (you have a problem with the cost of lasers by canon because you think if there is a lot they would be more expensive ... but there are a lot of diamonds and they are expensive too when cut and mounted)
if you're lazy and want easy "fixes" where there is no real issue then
1. cut the cost of all modern weapons and armor by 9/10ths
2. have armed broodkill hit and run, making the players work harder for fewer guns
3. since your changing canon anyway have broodkill do more damage, maybe give them psionics
4. use something other than broodkill that don't need such heavy modifications (do you only own the first 2 or 3 books? if so make up a race)
5. charge full price or 30-50% more for repairs and items the players may need (or make them travel to somewhere else)
i own but am less well versed in RUE, and my memory is ... lackluster at best keep that in mind if my posts contradict canon lol