Re: Strength above 30.
Posted: Wed Jun 27, 2018 12:41 am
Can you believe I actually thought the underlying SNPS damage + Weapon Damage was a stupid rule when I first ran across it?
At least, until RUE added the two additional attacks that enabled a single player to take down a Baal-Rog?
Yeah...Baal-Rog might have 600+ MDC, but his SN PS is only about 35, so that is 4D6 MD for a punch or 4D6 MD for a Fire Whip...6 attacks...
It was annoying to a level 7 Mystic Knight with a Deathbringer or Battlefury Blade take out a Baal-Rog single handedly.
The only remedy, in my mind, was to give the Baal-Rog a massive sword or spear with 2D6 or 3D6 damage that could enable some level of parity with the Mystic Knight...
That's why it is surprising that the rule would be clarified at the same time/after the two additional attacks were given to players...
Pre-RUE, I would have a 600 MDC Monster that could do 4D6 or even 6D6 damage with a melee attack and it had 6 attacks...vs. a player with 5 attacks and a flaming sword or psi-sword or Vibroblade...
Post-RUE, same monster and stats (number of attacks locked in, of course) facing off against a PC with 7 or 8 attacks and a sword that did 6D6 or 1D4x10 or 1D6x10 MD....
Even the light sword was massive damage compared to the monster...
Then put that with 3 or 4 PCs...now you need an army of monsters just to make them flinch...
My solution now is that there is some game reason why they can't use their high powered weapons. Maybe they have an SDC rifle with a couple of magazines of Ramjet ammo or they have an old-style C12...
Maybe it is because they have to be non-identifiable as coalition/mercenary/magic users...maybe it is because their vehicle got blown up while they were camped out and now they just have what they can salvage from the burning wreckage...
But at least every challenge isn't solved with one or two blasts from a TW Force Cannon or C-29, 12 lb plasma cannon.
Of course, with the Minion War, the pendulum swings again (at least for SN Creatures updated in the new sourcematerial)...
Now they get additional attacks...
While Lord Zevron, Zeshron? Has his same, limited number over there in the Gargoyle Kingdom...
As do all those demons on Wormwood.
At least, until RUE added the two additional attacks that enabled a single player to take down a Baal-Rog?
Yeah...Baal-Rog might have 600+ MDC, but his SN PS is only about 35, so that is 4D6 MD for a punch or 4D6 MD for a Fire Whip...6 attacks...
It was annoying to a level 7 Mystic Knight with a Deathbringer or Battlefury Blade take out a Baal-Rog single handedly.
The only remedy, in my mind, was to give the Baal-Rog a massive sword or spear with 2D6 or 3D6 damage that could enable some level of parity with the Mystic Knight...
That's why it is surprising that the rule would be clarified at the same time/after the two additional attacks were given to players...
Pre-RUE, I would have a 600 MDC Monster that could do 4D6 or even 6D6 damage with a melee attack and it had 6 attacks...vs. a player with 5 attacks and a flaming sword or psi-sword or Vibroblade...
Post-RUE, same monster and stats (number of attacks locked in, of course) facing off against a PC with 7 or 8 attacks and a sword that did 6D6 or 1D4x10 or 1D6x10 MD....
Even the light sword was massive damage compared to the monster...
Then put that with 3 or 4 PCs...now you need an army of monsters just to make them flinch...
My solution now is that there is some game reason why they can't use their high powered weapons. Maybe they have an SDC rifle with a couple of magazines of Ramjet ammo or they have an old-style C12...
Maybe it is because they have to be non-identifiable as coalition/mercenary/magic users...maybe it is because their vehicle got blown up while they were camped out and now they just have what they can salvage from the burning wreckage...
But at least every challenge isn't solved with one or two blasts from a TW Force Cannon or C-29, 12 lb plasma cannon.
Of course, with the Minion War, the pendulum swings again (at least for SN Creatures updated in the new sourcematerial)...
Now they get additional attacks...
While Lord Zevron, Zeshron? Has his same, limited number over there in the Gargoyle Kingdom...
As do all those demons on Wormwood.