Weapons Of ArmTech
Note Please
roll a one (1) weapon blow up!! Roll 2 (two)gun jam ,3(three) gun jam,4(four) gun jam,5 ( five) MISS on a D20 OR 1D20 TO strike !!!for all weapons 18 or better double damage
Rate of fire (ROF): varies For M.D.C
This will tell you the type of weapon can fire per attack
Damage:There is going S.D.C ROUND AND M.D.C ROUND
you can only have one type of rounds not combine both either using S.D.C ROUND
OR M.D.C ROUND both damage per round will be posted
The one posted will be high-end M.D.C ROUND if you can go lower Damage yes you can ther is some that will say Phase world mean not found in rifts earth and may be brought to Rifts earth
Effective Range:This is how far these weapons can go mind you this base and general information
Payload:How many rounds are in that weapon systems
M9 Beretta:The Beretta M9, officially the Pistol, Semiautomatic, 9mm, M9, is the designation for the Beretta 92FS semi-automatic pistol used by the United States Armed Forces. The M9 was adopted by the United States military as their service pistol in 1985.
The 92FS won a competition in the 1980s to replace the M1911A1 as the primary sidearm of the U.S. military, beating many other contenders, and only narrowly defeating the SIG Sauer P226 for cost reasons. It officially entered service in 1990. Some other pistols have been adopted to a lesser extent, namely the SIG P228 pistol, and other models remain in use in certain niches.
The M9 was scheduled to be replaced under a United States Army program, the Future Handgun System (FHS), which was merged with the SOF Combat Pistol program to create the Joint Combat Pistol (JCP). The JCP was renamed Combat Pistol (CP), and the number of pistols to be bought was drastically cut back. The U.S. Army, Navy, Air Force, and Marine Corps are replacing the M9 with the SIG Sauer M17 and M18.[11]
Colt Style 9mm Pistol:History
The pistol that would eventually be named the Colt Commander was Colt's Manufacturing Company's candidate in a U.S. government post-World War II trial to find a lighter replacement for the M1911 pistol that would be issued to officers. Requirements were issued in 1949 that the pistol had to be chambered for 9 mm Parabellum and could not exceed 7 inches in length or weigh more than 25 ounces.[2]
Candidates included Browning Hi-Power variants by Canada's Inglis and Belgium's Fabrique Nationale, and Smith & Wesson's S&W Model 39. Colt entered a modified version of their M1911 pistol that was chambered for 9 mm Parabellum, had an aluminum alloy frame, a short 4.25-inch barrel, and a 9-round magazine. In 1950, Colt moved their candidate into regular production. It was the first aluminum-framed large frame pistol in major production and the first Colt pistol to be originally chambered in 9 mm Parabellum. The first year's production included 45 ACP and 38 Super chamberings.[2]
In 1970, Colt introduced the all-steel "Colt Combat Commander", with an optional model in satin nickel. To differentiate between the two models, the aluminum-framed model was renamed the "Lightweight Commander".[2]
Rate of fire (ROF): varies For M.D.CRevolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 3D6 S.D.C.
Mega-Damage:5D6X10 S.D.C OR 3M.D per single shot.
5D8X10 OR 4 M.D OR 1D4 M.D per single shot.
Effective Range: 150 feet (45.7 m).
Payload: 15 shot clip.
45 caliber Pistol:The .45 ACP (not to be confused with .45 colt) cartridge is a very popular caliber due to its low velocity and relatively high stopping power. This caliber is associated most with the Colt M1911, logically, as ACP literally means 'Automatic Colt Pistol'. However, there are many more guns and variations on the M1911 that are chambered in .45 ACP. This list does not list all of them, just ones that have links to pages on Wikipedia, for further inquiry.
Effective Range: 150 feet (45.7 m).
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double-tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 4D6 S.D.C.
Mega-Damage:
Notes/SINGLE ROUND 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D phase world tech
Payload: 7 or 13 shot ammo clip.
10mm Colt Delta Elite:History
The Delta Elite is credited as being the first firearm produced by a major manufacturer to chamber the 10mm.[2] The ill-fated[clarification needed] Bren Ten sparked a genuine interest in the 10mm round with outdoorsmen and as a defense round.
The pistol was dropped from production in 1996 due to lackluster sales and the availability of smaller pistols with higher magazine capacities chambered in .40 S&W.[3]
Colt announced the re-introduction of the Delta Elite at the 2008 SHOT Show. This new generation is generally similar to the previous version. The "new" Delta Elites will be manufactured with the traditional barrel/bushing arrangement. Colt Customer Service stated they had a lack of acceptable accuracy problem with the "bull" bushingless barrel setup. That was the cause of the delay in the Delta Elite's production schedule. The new Delta Elite pistol was released March 31, 2009.[
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage:
4D6 S.D.C.
Mega-Damage:Notes/SINGLE ROUNDS
5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
5D10 X10 OR 5 M.D
Effective Range: 150 feet (45.7 m).
Payload: 9 or 15 shot clip.
.357 Magnum Revolver
.357 Magnum Revolver Pistol:The .357 Smith & Wesson Magnum, .357 S&W Magnum, .357 Magnum, or 9×33mmR as it is known in unofficial metric designation, is a smokeless powder cartridge with a .357-inch (9.07 mm) bullet diameter. It was created by Elmer Keith, Phillip B. Sharpe,[2] and Douglas B. Wesson[2][3] of firearm manufacturers Smith & Wesson and Winchester.[4][5] The .357 Magnum cartridge is notable for its highly effective terminal ballistics.
The .357 Magnum cartridge is based upon Smith & Wesson's earlier .38 Special cartridge. It was introduced in 1935, and its use has since become widespread. This cartridge began the "Magnum era" of handgun ammunition.[6] The "Magnum era" began with the .375 H&H rifle cartridge, spreading to handguns with the .357 Magnum.
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 4D6+2 S.D.C.
Mega-Damage:
Notes/SINGLE ROUNDS 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.
Effective Range: 150 feet (45.7 m).
Payload: 6 or 13 shot clips
.41 Magnum Revolver:Development
In 1963, Elmer Keith and Bill Jordan, with some help from Skeeter Skelton, petitioned Smith & Wesson, Remington, and Norma to produce a pistol and ammunition in .41 caliber which would fall between the extant .357 Magnum and .44 Magnum cartridges in ballistic performance, and at the same time address perceived shortcomings with those loads.[1] While as early as 1955 Keith had suggested a new, medium-powered ".41 Special" cartridge, this idea was passed over in favor of the higher-powered "Magnum" option, and the Special survives only as a custom wildcat cartridge, bearing roughly the same relation to the .41 Remington Magnum as the .38 Special does to the .357 Magnum and as the .44 Special does to the .44 Magnum.[2]
The .357 Magnum suffered from restricted terminal ballistic effectiveness in the early 1960s, as jacketed hollow point bullets were not yet commonly available, and the manufacturer's standard loadings consisted of simple lead bullets. The powerful .44 Magnum, primarily a heavy hunting round, was considered overkill for police use, generating too much recoil for control under rapid fire. In addition, the revolvers chambered for the .44 were considered too large, bulky, and heavy for police to carry.[1][3]
Keith's original vision called for dual power levels in the .41, a heavy magnum load pushing a 210-grain (14 g) JHP at a muzzle velocity of 1,300–1,400 feet per second (ft/s), and a milder police loading which was to send a 200-grain (13 g) downrange at around 900 ft/s.[1][3]
These plans went awry due to an ongoing fascination in the firearms community with high-powered cartridges; Remington was swayed by this community's influence and instead of following Keith's blueprint, chose to emphasize the performance of the new cartridge. As a result, the .41 "Magnum" load was released at an advertised 1,500 ft/s, and even the "light" police loading was introduced with a 210 grain lead "warmed up" to about 1,150 ft/s. However, the police load as delivered was regarded as overpowered by most law enforcement agencies, many of whom were still using .38 Special revolvers.[1][3]
Additionally, Smith & Wesson had simply adapted their large N-frame revolvers for the new cartridge, which did not address size and weight concerns.[1][4] The Model 58, targeted for the law enforcement market, was introduced on July 10, 1964. Weighing 41 ounces, the Model 58 compared unfavorably with other revolvers available at the time, such as Smith's own 34 ounce Model 10 in .38 Special.
These combined factors mostly eliminated the .41 Magnum from consideration for its intended market as a law enforcement firearm, although it continued to be touted as such and was adopted by a few law enforcement agencies. Ultimately, the greater round capacities of most semi-automatic, magazine fed handguns has eclipsed the traditional six-shot revolver for law enforcement work, though revolvers in general are still more prevalent in the field.
Smith & Wesson produced a high-end, premium revolver in .41 Magnum, the Model 57, almost identical to the .44 Magnum-chambered Model 29.[1] Magnum Research's Desert Eagle division produced a .41 Remington Magnum in their semi-automatic Mark VII. Sturm Ruger began producing their Blackhawk series single-action revolver in the mid-1960s in .41 Magnum and is still in production today.
A couple of manufacturers have produced lever-action rifles chambered in .41 Magnum. Marlin produced four variants of its Model 1894, including the 1894S (20 in barrel, blued, straight stock), 1894FG (20 in barrel, blued, pistol-grip stock), 1894SS LTD (16 in barrel, stainless steel, straight stock) and 1894 CCL (20 in octagonal barrel, blued, straight stock.) However, they no longer offer any model chambered for it. Henry Repeating Arms introduced a .41 Magnum variant of their Big Boy Steel model in 2016.
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 5D6 S.D.C
Mega-Damage: Notes/SINGLE ROUNDS. 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
5D10 X10 OR 5 M.D
Effective Range: 180 feet (54.8 m).
Payload: 6 round cylinder.
.44 Magnum Revolver:The .44 Remington Magnum, also known as .44 Magnum or 10.9x33mmR, is a rimmed, large-bore cartridge originally designed for revolvers and quickly adopted for carbines and rifles. Despite the ".44" designation, guns chambered for the .44 Magnum round, and its parent, the .44 Special, use 0.429 in (10.9 mm) diameter bullets.[2] The .44 Magnum is based on the .44 Special case but lengthened and loaded to higher pressures for greater velocity and energy.
Famously called "the most powerful handgun [cartridge] in the world" by Clint Eastwood in Dirty Harry, the .44 Magnum has since been eclipsed in power by the .454 Casull, .460 S&W Magnum, .480 Ruger, .50 Action Express, and .500 S&W Magnum; nevertheless, due in part to more manageable recoil it has remained one of the most popular commercial large-bore magnum cartridges.
Damage: 6D6 S.D.C.
Mega-Damage: Notes/SINGLE ROUNDS5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
5D10 X10 OR 5 M.D
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Effective Range: 180 feet (54.8 m).
Payload: 6 round cylinder.
.38 Smith & Wesson and Colt Revolver:The round was first introduced in 1877 for use in the S&W .38 Single Action.[1] As standard for the era, it featured heeled bullet with the same diameter of bullet and case neck equal to .38 inch; later versions discarded the feature and downsized the bullet, but the designation didn't change.
After World War I, the British military sought to replace pre-war revolvers with easier to handle weapons. Webley demonstrated a lighter version of their Mk III revolver with modified .38 S&W ammunition, firing a heavy 200-grain (13 g) bullet. It received favorable reports, and the revolver was accepted in principle.
As Webley had used the .38 S&W cartridge dimensions for their revolver, and the cartridge length was fixed by the size of the cylinder of the revolver (the same as for the wider .455), Kynoch produced a cartridge with the same dimensions as the .38 S&W but with 2.8 grains (0.18 g) of "Neonite" nitrocellulose powder and a 200 grain (13.0 g) bullet. In tests performed on cadavers and live animals, it was found that the lead bullet, being overly long and heavy for its calibre, become unstable after penetrating the target, somewhat increasing target effect. The relatively low velocity allowed all of the energy of the cartridge to be spent inside the human target, rather than the bullet passing through. This was deemed satisfactory and the design for the cartridge was accepted as the ".38/200 Cartridge, Revolver Mk I".
After a period of service, it was realized that the 200 gr (13 g) soft lead bullet could arguably contravene the Hague Conventions, which outlawed the use of bullets designed so as to "expand or flatten easily in the human body". A new cartridge was therefore adopted as "Cartridge, Pistol, .380 Mk II" or ".380 Mk IIz", firing a 180 gr (11.7 g) full metal jacket bullet. The .38/200 Mk I loading was retained in service for marksmanship and training purposes. However, after the outbreak of war, supply exigencies and the need to order readily available and compatible ammunition, such as the .38 S&W Super Police, from U.S. sources forced British authorities to issue both the .38/200 Mk I and MkII/IIz cartridges interchangeably to forces deploying for combat.[2]
The Cartridge S.A. Ball Revolver .380 inch Mark II and Cartridge S.A. Ball Revolver .380 inch Mark IIz cartridge were theoretically phased out of British service in 1963, when the 9×19mm semi-automatic Browning Hi-Power pistol was finally issued to most British and Commonwealth forces.
Colt Revolver:The .38 Long Colt, also known as .38 LC, is a black powder cartridge introduced by Colt's Manufacturing Company in 1875. In 1892, it was adopted as a standard military pistol cartridge by the United States Army for the Colt M1892 revolver. The metric designation for the .38 Long Colt is 9.1×26mm. It is slightly more powerful than the .38 Short Colt, also known as .38 SC. The original .38 SC and .38 LC differ in case length, bullet diameter, weight, and design and are not interchangeable; however, modern production .38 SC ammunition is now loaded with a smaller, internally-lubricated bullet which can be fired from firearms chambered in .38 LC or .38 Special. The modern .38 LC can be fired from .38 Special firearm, but not from a firearm designed for the .38 SC, since the case length is too long.[2]
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 2D6+2 S.D.C.
Mega-Damage: Notes/SINGLE ROUNDS5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
Effective Range: 120 feet (36.5 m).
Payload:
6 round cylinder.
9mm round The 9×19mm Parabellum (also known as 9mm Parabellum or 9mm Luger) is a rimless, tapered firearms cartridge.
Originally designed by Austrian firearm designer Georg Luger in 1901,[6] it is widely considered the most popular handgun and submachine gun cartridge due to its low cost and extensive availability.[7][8][9] It is a standard cartridge for NATO forces as well as in many non-NATO countries.
Since the cartridge was designed for the Luger semi-automatic pistol, it has been given the designation of 9mm Luger by the Sporting Arms and Ammunition Manufacturers' Institute (SAAMI)[10] and the Commission Internationale Permanente pour l'Epreuve des Armes à Feu Portatives (CIP).[2]
A 2007 US survey concluded that "about 60 percent of the firearms in use by police are 9mm [Parabellum]" and credited 9×19mm Parabellum pistol sales with making semiautomatic pistols more popular than revolvers.[11
9mm Submachine-gun:Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 3D6 S.D.C. per single shot
6D6 per three round short burst
Mega-Damage:Notes/SINGLE ROUNDS 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
5D10 X10 OR 5 M.D
Effective Range: 650 feet (198 m).
Payload: 30 round magazine.
9mm Ingram Submachine-gun:Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage:4D6 S.D.C. per single shot,
1D4x10 per three round short burst.
Mega-Damage:
Notes/SINGLE ROUNDS5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
5D10 X10 OR 5 M.D
Effective Range: 650 feet (198 m).
Payload: 30 or 50 round magazine.
9mm Uzi Submachine-gun:Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage:
3D6 S.D.C. per single shot
6D6 per three round short burst.
Mega-Damage:
Notes/SINGLE ROUNDS5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
5D10 X10 OR 5 M.D
Effective Range: 600 feet (183 m). Payload: 30 or 50 round magazine.
9mm Mini-Uzi Submachine-gun:Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 2D6 S.D.C. per single shot
4D6 per three round short burst.
Mega-Damage:
Notes/SINGLE ROUNDS5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
5D10 X10 OR 5 M.D
Effective Range: 500 feet (152 m).
Payload:
15 or 30 round magazine.
5.6mm round The 5.6×39mm, also known in the U.S. as .220 Russian, is a cartridge developed in the late 1950s for deer hunting in USSR as well as 100 meter running deer competitions. It fires a 5.6mm projectile from necked down 7.62×39mm brass. It was later adopted by Finland, and by around 1965 was being produced by SAKO and Lapua. When it was introduced to the United States, Sako, and later Lapua, brass was stamped ".220 Russian".
Soviet 5.6×39mm cartridges were loaded with smokeless powder VT (винтовочный пироксилиновый порох ВТ), as well as Soviet 7.62×54mmR and 9×53mmR hunting cartridges[4]
The 7.62×39mm is the parent case for the .220 Russian, .22 PPC, 6mm PPC, 6mm ARC, and the 6.5mm Grendel cartridges.
5.6mm Bolt-Action Sniping Rifle:Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 5D6 S.D.C. per single shot.
Mega-Damage:
Notes/SINGLE ROUNDS 5D4 X10 S.D.C OR 2 M.D
Effective Range: 2000-2400 feet
Payload: 8-16 round magazine.
Note:
Stats vary slightly with , specific weapon models and manufacturers.
7.6mm round 7.6mm Sniping Rifle:Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double-tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage:6D6 S.D.C. per single shot.
Mega-Damage:
Notes/SINGLE ROUNDS5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D
Effective Range: 2200-2800 feet
Payload: 8-16 round magazine.
Note: Stats vary slightly with specific weapon models and manufacturers.
5.56mm Assault Rifle:Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage:3D6 S.D.C. per single shot
6D6 per three round short burst.
Mega-Damage:Notes/SINGLE ROUNDS
5D4 X10 S.D.C OR 2 M.D
5d6x10 S.D.C OR 3 M.D
Effective Range: 1200 feet (366 m). Payload: 20 to 50 round magazine.
5.56mm M16A2 Assault Rifle:Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage:
3D6 S.D.C. per single shot
6D6 per three round short burst.
Mega-Damage:
Notes/SINGLE ROUNDS
5D4 X10 S.D.C OR 2 M.D
Effective Range: 1900 feet (579 m).
Payload: 20, 30 or 50 round magazine.
7.56mm Assault Rifle:The 7.62 mm caliber is a nominal caliber used for a number of different cartridges. Historically, this class of cartridge was commonly known as .30 caliber, the imperial unit equivalent, and was most commonly used for indicating a class of full-power military main battle rifle (MBR) cartridges. The measurement equals 0.30 inches or three decimal lines, written .3″ and read as three-line.[1]
The 7.62 mm designation refers to the internal diameter of the barrel at the lands (the raised helical ridges in rifled gun barrels). The actual bullet caliber is often 7.82 mm (0.308 in), although Soviet weapons commonly use a 7.91 mm (0.311 in) bullet, as do older British (.303 British) and Japanese cartridges
7.56mm Assault Rifle:Rate of fire (ROF):varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 5D6 S.D.C. per single shot
1D6x10 per three round short burst.
Mega-Damage: Notes/SINGLE ROUNDS5D4 X10 S.D.C OR 2 M.D
Effective Ranse: 1600 feet (488 m).
Payload:
30 to 50 round magazine.
7.56mm AK-47 Assault Rifle:The AK-47, officially known as the Avtomat Kalashnikov (Russian: Автомат Калашникова, lit. 'Kalashnikov's automatic [rifle]'; also known as the Kalashnikov or just AK), is a gas-operated assault rifle that is chambered for the 7.62×39mm cartridge. Developed in the Soviet Union by Russian small-arms designer Mikhail Kalashnikov, it is the originating firearm of the Kalashnikov (or "AK") family of rifles. After more than seven decades, the AK-47 model and its variants remain the most popular and widely used rifles in the world.
The number "47" refers to the year the rifle was finished. Design work on the AK-47 began in 1945. It was presented for official military trials in 1947, and, in 1948, the fixed-stock version was introduced into active service for selected units of the Soviet Army. In early 1949, the AK was officially accepted by the Soviet Armed Forces[9] and used by the majority of the member states of the Warsaw Pact.
The model and its variants owe their global popularity to their reliability under harsh conditions, low production cost (compared to contemporary weapons), availability in virtually every geographic region, and ease of use. The AK has been manufactured in many countries, and has seen service with armed forces as well as irregular forces and insurgencies throughout the world. As of 2004, "of the estimated 500 million firearms worldwide, approximately 100 million belong to the Kalashnikov family, three-quarters of which are AK-47s".[4] The model is the basis for the development of many other types of individual, crew-served and specialised firearms
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage:
5D6 S.D.C. per single shot
1D6x10 S.D.C. per three round short burst.
Mega-Damage:Notes/SINGLE ROUNDS5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
Effective Range: 1000 feet (305 m).
Payload:
30 round magazine or 60 round drum.
Machine-Gun: A machine gun is a fully automatic, rifled autoloading firearm designed for sustained direct fire with rifle cartridges. Other automatic firearms such as assault rifles and automatic rifles are typically designed more for firing short bursts rather than continuous firepower, and not considered machine guns.
As a class of military kinetic projectile weapon, machine guns are designed to be mainly used as infantry support weapons and generally used when attached to a bipod or tripod, a fixed mount or a heavy weapons platform for stability against recoils. Many machine guns also use belt feeding and open bolt operation, features not normally found on other infantry firearms.
Machine guns can be further categorized as light machine guns, medium machine guns, heavy machine guns, general purpose machine guns and squad automatic weapons
.30 Caliber Light Machine-Gun: A light machine gun (LMG) is a light-weight machine gun designed to be operated by a single infantryman, with or without an assistant, as an infantry support weapon. LMGs firing cartridges of the same caliber as the other riflemen of the same combat unit are often referred to as squad automatic weapons.
Characteristics
While early light machine guns fired full-powered rifle cartridges, modern light machine guns often fire smaller-caliber rifle cartridges than medium machine guns – generally the same intermediate cartridge fired by a service's standard assault rifle – and are usually lighter and more compact. Some LMGs, such as the Russian RPK, are modifications of existing designs and designed to share the same ammunition. Adaptations to the original rifle generally include a larger magazine, a heavier barrel to resist overheating, a more robust mechanism to support sustained fire and a bipod.
A light machine gun is also defined by its usage as well as its specifications: some machine guns – notably general-purpose machine guns – may be deployed either as a light machine gun or a medium machine gun. Deployed on a tripod and used for sustained fire, it is a medium machine gun; if deployed with a bipod with the operator in a prone position and firing short bursts, it is a light machine gun.
Light machine guns are also designed to be fired from the hip or on the move as a form of suppressive fire intended to pin down the enemy. Marching fire is a specific tactic that relies on this capability.
Lighter modern LMGs have enabled them to be issued down at the fireteam level, with two or three at the section/squad level.
Ammunition feed
Many light machine guns (such as the Bren gun or the M1918 Browning Automatic Rifle) were magazine-fed. Others, such as the Hotchkiss M1922, could be fed either from a belt/strip or from a box magazine. Modern light machine guns are designed to fire smaller caliber rounds and, as such, tend to be belt-fed (from a container attached to the gun) or from a detachable high-capacity drum magazine, but some, such as the FN , will also accept standard rifle magazine feeding as an auxiliary measure when belted ammunition has been exhausted.
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 5D6 S.D.C. per single shot
3D6x10 S.D.C. (equal to 1 M.D.) per 10 round burst.
Mega-Damage:
Notes/SINGLE ROUNDS5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D
Effective Range: 3000 feet (914 m).
Payload: 200, 300 or 600 round disintegrating belt or belt fed drum.
7.62mm Medium Machine-Gun:The 12.7mm 6P50 infantry machine gun on 6T7 infantry tripod or 6U6 universal mount is designed to engage enemy light armored vehicles, fire weapons and manpower at ranges up to 2,000 meters and destroy air targets at slant ranges up to 1,500 meters. The 12.7mm 6P50 machine gun is an automatic belt-fed weapon.
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 6D6 S.D.C. per single shot
4D6x10 S.D.C. (equal to 1D4 M.D.) per 10 round burst.
Mega-Damage: Notes/SINGLE ROUNDS
5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D
Effective Range: 3000 feet (914 m).
Payload: 200, 300 or 600 round disintegrating belt or belt fed drum.
50 Caliber Heavy Machine-Gun: The .50 Browning Machine Gun (.50 BMG, 12.7×99mm NATO and designated as the 50 Browning by the C.I.P.[1]) is a .50 in (12.7 mm) caliber cartridge developed for the M2 Browning heavy machine gun in the late 1910s, entering official service in 1921. Under STANAG 4383, it is a standard service cartridge for NATO forces as well as many non-NATO countries. The cartridge itself has been made in many variants: multiple generations of regular ball, tracer, armor-piercing (AP), incendiary, and saboted sub-caliber rounds. The rounds intended for machine guns are made into a continuous belt using metallic links.
The .50 BMG cartridge is also used in anti-materiel rifles. A wide variety of ammunition is available, and the availability of match grade ammunition has increased the usefulness of .50 caliber rifles by allowing more accurate fire than lower quality rounds.[3]
n response to the need for new anti-aircraft weaponry during World War I, John Browning developed the .50 BMG. He wanted the round to be used in a machine gun, and wanted the machine gun to be based on a scaled-up version of the M1917 Browning.[4]
The development of the .50 BMG round is sometimes confused with the German 13.2 mm TuF, which was developed by Germany for an anti-tank rifle to combat British tanks during WWI and against aircraft. According to the American Rifleman: "Actually, the Browning .50 originated in the Great War. American interest in an armor-piercing cartridge was influenced by the marginal French 11 mm design, prompting U.S. Army Ordnance officers to consult Browning. They wanted a heavy projectile at 2700 feet per second (f.p.s.), but the ammunition did not exist. Browning pondered the situation and, according to his son John, replied, 'Well, the cartridge sounds pretty good to start. You make up some cartridges and we'll do some shooting.'"[5]
The American Rifleman further explains that development was "[r]eputedly influenced by Germany's 13.2x92 mm SR (.53-cal.) anti-tank rifle" and that then "Ordnance contracted with Winchester to design a .50-cal. cartridge. Subsequently, Frankford Arsenal took over from Winchester, producing the historic .50 BMG or 12.7x99 mm cartridge. The Army then returned to John Browning for the actual gun. Teamed with Colt, he produced prototypes ready for testing and, ironically, completed them by Nov. 11, 1918—the Great War's end."[5]
The round was put into use in the M1921 Browning machine gun. This gun was later developed into the M2HB Browning which with its .50 caliber armor-piercing cartridges went on to function as an anti-aircraft and anti-vehicular machine gun, capable of penetrating 0.9 inches (23 mm) of face-hardened armor steel plate at 200 meters (220 yd),[6] 1 inch (25 mm) of rolled homogeneous armor at the same range,[7] and 0.75 inches (19 mm) at 547 yards (500 m).[8]
During World War II the .50 BMG was primarily used in the M2 Browning machine gun, in both its "light barrel" aircraft mount version and the "heavy barrel" (HB) version on ground vehicles, for anti-aircraft purposes. An upgraded variant of the M2 Browning HB machine gun used during World War II is still in use today. Since the mid-1950s, some armored personnel carriers and utility vehicles have been made to withstand 12.7 mm machine gun fire, restricting the destructive capability of the M2. It still has more penetrating power than lighter weapons such as general-purpose machine guns, though it is significantly heavier and more cumbersome to transport. Its range and accuracy, however, are superior to light machine guns when fixed on tripods, and it has not been replaced as the standard caliber for Western vehicle-mounted machine guns (Soviet and CIS armored vehicles mount 12.7×108mm NSVs, which have similar dimensions to .50 BMGs).
Decades later, the .50 BMG was chambered in high-powered rifles as well.[4] The Barrett M82 .50 caliber rifle and later variants were developed during the 1980s and have upgraded the anti-materiel power of the military sniper.[4] A skilled sniper can effectively neutralize an infantry unit by eliminating several targets (soldiers or equipment) without revealing his precise location. The long range (over one mile) between firing position and target allows time for the sniper to avoid enemy retaliation by either changing positions repeatedly, or by safely retreating.
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 1D6x10 S.D.C. per single shot
1D6x100 S.D.C. (equal to 1D6 M.D.) per 10 round burst.
Mega-Damage:Notes/SINGLE ROUNDS5D6X10 S.D.C OR 3M.D
5D8X10 S.D.C OR 4 M.D OR 1D4 M.D
5D10 X10 S.D.C OR 5 M.D phase world tech
1D6X100 S.D.C OR 1D6 M.D phase world tech
Effective Range: 6000 feet (1828 m).to 4.7 miles
Payload: 300, 600 or 1200 round disintegrating belt or belt fed drum.
50 Caliber Six Barrel Machine-Gun or a Minigun:The M134 Minigun is an American 7.62×51mm NATO six-barrel rotary machine gun with a high rate of fire (2,000 to 6,000 rounds per minute).[2] It features a Gatling-style rotating barrel assembly with an external power source, normally an electric motor. The "Mini" in the name is in comparison to larger-caliber designs that use a rotary barrel design, such as General Electric's earlier 20 mm M61 Vulcan, and "gun" for the use of rifle ammunition as opposed to autocannon shells.
"Minigun" refers to a specific model of weapon that General Electric originally produced, but the term "minigun" has popularly come to refer to any externally powered rotary gun of rifle caliber. The term is sometimes used loosely to refer to guns of similar rates of fire and configuration, regardless of power source and caliber.
The Minigun is used by several branches of the U.S. military. Versions are designated M134 and XM196 by the United States Army, and GAU-2/A and GAU-17/A by the U.S. Air Force and U.S. Navy.
Contents
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Damage: 2D6x10 S.D.C. per single shot
2D6x100 S.D.C. (equal to 2D6+3 M.D.) per 10 round burst.
Mega-Damage:
Notes/SINGLE ROUNDSrecomended ROUND TO FIRE 1d10 X10 S.D.C OR 1M.D OR 5D4 X10 S.D.C OR 2 M.D TO AVOID OVER HEAT BARREL 5D6X10 S.D.C OR 3M.D
5D8X10 S.D.C OR 4 M.D OR 1D4 M.D
5D10 X10 S.D.C OR 5 M.D phase world tech
1D6X100 S.D.C OR 1D6 M.D phase world tech
a brust of all 6 barrels is possble 100 fire there a danager of jaming or expolsong due to heat if fire more than once ,never recomended to fire at MAX ROF the most is 80 rounds
Effective Range: 8000 feet (2438 m). Payload: 300, 600 or 1200 round disintegrating belt or belt fed drum.
40 mm Grenade Launcher (attaches to assault rifle):The M203 is a single-shot 40 mm under-barrel grenade launcher designed to attach to a rifle. It uses the same rounds as the older stand-alone M79 break-action grenade launcher, which utilizes the high-low propulsion system to keep recoil forces low.
ince grenade launchers require relatively low internal pressure and only a short barrel, a lightweight launcher can be mounted under the barrel of a traditional rifle; this type of device is referred to as an under-barrel grenade launcher (UBGL).[10][11] This reduces the weight the soldier must carry by eliminating the grenade launcher's buttstock and makes the grenade launcher available for use at a moment's notice. Underbarrel 40mm grenade launchers generally have their own trigger group; to fire, one simply changes grips, disengages the safety, and pulls the trigger. In Western systems, the barrel slides forward or pivots to the side to allow reloading; most fire a 40×46mm grenade cartridge.[12] Soviet/Russian launchers are instead loaded from the muzzle, with the cartridge casing affixed to the projectile in the style of a mortar shell. For aiming, underbarrel grenade launchers typically use a separate ladder, leaf, tangent or quadrant sight attached to the launcher or the rifle, either to one side of the handguard or on top of the handguard in between the iron sights. Modern launchers often have the option of mounting more sophisticated aiming systems, such as ballistic rangefinders and day / night sights.
As with the M79, the concept of mounting a dedicated grenade launcher to a service rifle has its roots in the Special Purpose Individual Weapon program; though the experimental Colt XM148 grenade launcher had been produced earlier, it had proved too problematic to adopt. One AAI submission for SPIW mounted a "simple" single-action, single-shot breech-loading underbarrel grenade launcher in lieu of the required semi-automatic multi-shot device. With refinement, this was adopted as the M203 grenade launcher in 1968.[13] A variety of lengths of M203 are available along with numerous parts kits to fit it to various rifles aside from the AR15 pattern weapons it was designed for.
More modern Western grenade launchers address some of the shortcomings of the M203, such as the sliding breech limiting the weapon's ability to load outsize projectiles and the lack of factory-fitted sight mounts, with designs like FN Herstal's ELGM and Heckler & Koch's AG36 featuring a swing-out breech to provide better access, integral sight mounts, and built-in support for standalone conversion. A variant of the latter weapon, the M320 Grenade Launcher Module, was salvaged from the failed XM8 program and adopted in 2008 as the US military's replacement for the M203.[14]
Soviet development of an underbarrel launcher for the AK rifle series began in 1966 and in 1978 produced the GP-25, a muzzle-loading device for the AK-74 rifle using a mortar-like grenade round which functions by venting its propellant through holes in the base; this is a variation of the high-low system used by Western rounds, with the base of the projectile acting as the high-pressure chamber and the launcher's barrel acting as the low-pressure chamber. Further developments led to the GP series of grenade launchers.
A number of experimental weapon systems have attempted to produce combination weapons which consist of a permanently attached grenade launcher and a carbine assault rifle, often with the rifle mounted underneath the launcher, most notably the XM29 OICW,[15] but so far the only such weapon to reach full production is the S&T Daewoo K11, adopted in limited numbers by the South Korean military.[16]
Damage: SINGLE ROUNDS ONLY2D4x10 S.D.C.
MEGA-DAMAGE :single shot
Explosive round 1d10 M D.C
H.E 5D4 M D.C
H.E.A.T 5D6 M.D.C
A.P round 4d6 M.D.C
SMOKE
Flare
Tear gas
Knock our gas
Effective Range: 1200 feet (366 m).
Payload: Single shot.
40mm Multiple Grenade Launcher: SINGLE ROUNDS ONLYA grenade launcher[1][2][3] is a weapon that fires a specially-designed large-caliber projectile, often with an explosive, smoke or gas warhead. Today, the term generally refers to a class of dedicated firearms firing unitary grenade cartridges. The most common type are man-portable, shoulder-fired weapons issued to individuals, although larger crew-served launchers are issued at higher levels of organisation by military forces.[4]
Grenade launchers can either come in the form of standalone weapons (either single-shot or repeating) or attachments mounted to a parent firearm, usually a rifle. Larger crew-served automatic grenade launchers such as the Mk 19 are mounted on tripods or vehicles.
Some armored fighting vehicles also mount fixed arrays of short range, single-shot grenade launchers as a means of defense.
StandaloneIsraeli Border Guard with a Federal M201-Z 37mm riot gun
The earliest examples of standalone grenade launchers in the modern sense were breech-loading riot guns designed to launch tear gas grenades and baton rounds, such as the Federal Riot Gun developed in the 1930s. One of the first examples of a dedicated breech-loading launcher for unitary explosive grenade rounds was the M79 grenade launcher, a result of the American Special Purpose Individual Weapon program (specifically the 40×46mm grenade round developed during Project NIBLICK,[8] applying the German-developed high–low system to produce manageable recoil). The goal for the M79 was the production of a device with greater range than a rifle grenade but more portable than a mortar.[9] Such single-shot devices were largely replaced in military service with underbarrel grenade launchers, removing the need for a dedicated grenadier with a special weapon. Many modern underbarrel grenade launchers can, however, also be used in standalone configurations with suitable accessories fitted; this is of particular preference for groups using submachine guns as their primary armament, since it is rarely practical to mount an underbarrel launcher on such a weapon. Single shot launchers are also still commonly used in riot control operations.
Heavier multi-shot grenade launchers like the ARWEN 37 are used as tear gas and smoke projectors in riot control, while military launchers like the Milkor MGL are used to provide heavy sustained firepower to infantry; most such devices, dating back to the Manville machine-projector, use a revolver-style cylinder, though a handful of pump-action weapons built like oversized shotguns, such as the China Lake grenade launcher and GM-94, also exist. Magazine-fed semi-automatic designs such as the Neopup PAW-20 and XM25 CDTE have also been created for military use, using smaller rounds (respectively 20 and 25mm) for purposes of practicality in terms of the size of the magazine, and reduced collateral damage compared to 40mm rounds.
Damage:
2D4x10 S.D.C.
Effective Range: 1200 feet (366 m).
Payload:
Single shot.
Shotguns:
The effective range for all shotguns is 150 feet (45.7 m).
Buckshot and similar fragmentation rounds will spray a 3 foot (0.9 meter) area. A sawed-off shotgun has a dramatically reduced barrel size which increases the width of the buckshot "spray" (covers a 1.5 m/5 foot area), but reduces the effective range to 60 feet (18 m).
Semi-automatic/self-loading or full Auto shotguns can fire a three-round burst that acts as a short burst, but it is -1 to strike.
Rate of fire (ROF): varies For M.D.C
Revolvers single shot or double tap only
Blot rifle (some are calling these scouts rifles )single shot or double tap only
Semi auto / Blot rifle double tap or four round a shots only
Full Auto /assault rifle single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 80 rounds
Full Auto /all machine guns single shot or double tap or fire 4 round , 6 rounds ,8 rounds ,10 rounds etc max 100 rounds but cost two attacks
Typical Damage:4D6 S.D.C. for Buckshot (scatters to cover a 3 ft/0.9 m area at 30 feet/9.1 m and a 10 feet/3 m area at 60 feet/18.3 m);
5D6 S.D.C. for solid slug.
NOTE: For a variety of specific S.D.C.M.D.C Damage:
SINGLE ROUNDS ONLY Buckshot 3D6 M.D
solid slug 1D4X10
weapons of the 20th and 21st Century,
see the Compendium of Contemporary Weapons sourcebook with 700 weapons listed, stated out and illustrated, plus body armor, grenades, EOD, mortars, and select armored vehicles.
The 20 mm caliber is a common firearm bore diameter, typically used to distinguish smaller-caliber weapons, commonly called "guns", from larger-caliber "cannons" (e.g. machine gun vs. autocannon). All 20 mm cartridges have an outside projectile (bullet) diameter and barrel bore diameter of 0.787 inches (20.0 mm). These projectiles are typically 75 to 127 mm (3–5 in) long, cartridge cases are typically 75 to 152 mm (3–6 in) long, and most are shells, with an explosive payload and detonating fuze.
Weapons using this caliber range from anti-materiel rifles and anti-tank rifles to aircraft autocannons and anti-aircraft guns.
Usage
A 20×102 mm round (2nd from left) with .50 BMG rounds, golf ball, and a stick of 168-pin SDRAM computer memory
Twenty-millimeter-caliber weapons are generally not used to target individual soldiers, but against targets such as vehicles, buildings, or aircraft.
Types of ammunition High explosive (HE)
High explosive incendiary (HEI)
Armour-piercing (AP)
Semi-armor-piercing high explosive incendiary (SAPHEI)
Armor-piercing discarding sabot (APDS)
High-explosive fragmentary tracer (HEF-t)
Penetrator with enhanced lateral effect (PELE)
Target practice - inert projectile (i.e., PGU-27A/B).[1] Used for training. (TP)
Target practice tracer - inert projectile with tracer material in base for visual trajectory tracking (i.e., PGU-30A/B). (TP-T)
20 mm weaponstype: Common cartridges 20 x 102 mm, 20x138mmB
Caliber.79
Metric equivalent20 mm
Typical bullet diameter0.787 in
Notes/SINGLE ROUNDS
Anti-material rifle and auto cannon caliber, from this these heavy calibersMega-Damage: 5D6X10 S.D.C OR 3M.D
5D8X10 S.D.C OR 4 M.D OR 1D4 M.D
5D10 X10 S.D.C OR 5 M.D phase world tech
1D6X100 S.D.C OR 6 M.D 1D6 M.D phase world tech
2D4X100 S.D.C OR 8 M.D or 2D4M.D phase world tech
2D6X100 S.D.C OR M.D or 12MD 2D6 M. D phase world tech
4d4x100 S.D.C M.D or 16 M.D phase world tech
5D4 X100 S.D.C OR 5d4M.D phase world tech
type:
Caliber.95
Metric equivalent 24.13 mm
Typical bullet diameter0.950 in
Common cartridges.950 JDJ
Mega-Damage: Notes/SINGLE ROUNDS
.950 JDJ is the only known cartridge beyond .79 caliber to be used in a rifle 5D6X10 S.D.C OR 3M.D
5D8X10 S.D.C OR 4 M.D OR 1D4 M.D
5D10 X10 S.D.C OR 5 M.D
1D6X100 S.D.C OR 1D6 M.D phase world tech
2D4X100 S.D.C OR 2D4M.D phase world tech
2D6X100 S.D.C OR 2D6 phase world tech
4D4X100 S.D.C OR 4D4 M.D phase world tech
5D4 X100 S.D.C OR 5d4M.D phase world tech
30 mm caliber is a specific size of autocannon ammunition. Such ammunition includes NATO standard 30×113mmB, 30×173mm (STANAG 4624), and 35x228mm NATO rounds, Soviet 30×165mm, 30x210mmB, and 37×250mm, Yugoslav 30x192mm, and Czechoslovak 30x210mmCz rounds which are widely used around the world.
UsageThe depleted uranium penetrator of a 30×173 mm round used in the GAU-8
30 mm ammunition is typically not used against personnel, but rather as an anti-materiel or armor-piercing round. Rounds of this size can be effective against lightly armored vehicles as well as fortified bunkers. 30 mm is also a popular caliber for shipboard close-in weapons systems, such as the Russian AK-630 and Dutch Goalkeeper CIWS.
The Armed Forces of the Russian Federation use their 30 mm weapons in a variety of vehicles, including the Su-25 attack aircraft, Mi-24 helicopter, Mi-28 attack helicopter, Ka-50 attack helicopter, and the BMP-2, BMP-3, and BTR-90 infantry fighting vehicles. The most modern anti-aircraft gun systems in use by Russia are 30 mm. The U.S. military uses 30 mm weapons in their A-10 Thunderbolt II and AH-64 Apache helicopter. It was going to be used in the Expeditionary Fighting Vehicle until the project was cancelled.
Types of 30 mm ammunition
30 mm ammunition generally comes in three varieties: armor-piercing (AP), high-explosive (HE), and target practice (TP) rounds. Both AP and HE cartridges commonly possess incendiary or tracer characteristics.
Mega-Damage: Notes/SINGLE ROUNDS1D6X10 S.D.C OR 3M.D
5D8X10 S.D.C OR 4 M.D OR 1D4 M.D
5D10 X10 S.D.C OR 5 M.D
1D6X100 S.D.C OR 1D6 M.D
2D6X100 S.D.C OR 2D6 phase world tech
4D4X100 S.D.C OR 3D6 M.D phase world tech
5D4 X100 S.D.C OR 5d4M.D phase world tech
5D6 X100 S.D.C OR 5d6M.D phase world tech
Golden Age Ammunition Golden Age operates four munitions plants that produce every conceivable type of ammunition, from S.D.C. types to Mega-Damage rounds and explosives. Two of these recently opened in Huntsville as part of the new marketing strategy. The oldest two are located in Guntersville where for decades the largest factory has been making old S.D.C. pistol, rifle, shotgun and machine-gun cartridges in most standard calibers.
Notes/SINGLE ROUNDS .22 caliber, 15 credits —
damage 2D4 S.D.C. .
Mega-Damage: 5D4 X10 S.D.C OR 2 M.D
.32 A.C.P. caliber, 20 credits —
damage.2D6 S.D.C.
Mega-Damage:5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
.32 Long, 30 credits —
damage 3D6 S.D.C. .
Mega-Damage:
5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
.38 caliber, 30 credits —
damage.3D6 S.D.C.
Mega-Damage: 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
.38 Power caliber, 40 credits —
damage.4D6 S.D.C.
Mega-Damage: 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
.45 A.C.P., 42 credits —
damage.4D6 S.D.C.
Mega-Damage: Notes/SINGLE ROUNDSHandgun .45 calibers, .451 jacketed bullets and .452 cast lead bullets
5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D phase world tech
.41 Magnum, 50 credits —
damage.5D6 S.D.C.
Mega-Damage: Notes/SINGLE ROUNDS5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
5D10 X10 OR 5 M.D
.44 Magnum, 60 credits —
damage.6D6 S.D.C.
Mega-Damage: Notes/SINGLE ROUNDS 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
5D10 X10 OR 5 M.D
.357 Magnum, 45 credits —
damage.4D6+2 S.D.C.
Mega-Damage: 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
9mm & 7.65mm (pistol), 32 credits —
damage.3D6 S.D.C.
Mega-Damage:
Notes/SINGLE ROUNDS5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
5D10 X10 OR 5 M.D
10 mm (pistol), 40 credits —
damage.4D6 S.D.C.
Mega-Damage: 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
5D10 X10 OR 5 M.D
5.56mm (rifle), 50 credits —
damage.5D6 S.D.C.
Mega-Damage:3D6 S.D.C. per single shot
6D6 per three round short burst.
Mega-Damage:
Notes/SINGLE ROUNDS 5D4 X10 S.D.C OR 2 M.D
7.52 mm (rifle), 55 credits —
damage.5D6 S.D.C.
Mega-Damage:5D4 X10 S.D.C OR 2 M.D
7.62mm (rifle), 45 credits —
damage.4D6 S.D.C.
Mega-Damage:Notes/SINGLE ROUNDS 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D
.30 caliber (rifle), 42 credits —
damage Mega-Damage:5D6 S.D.C. per single shot
3D6x10 S.D.C. (equal to 1 M.D.) per 10 round burst.
Mega-Damage:5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D
.50 caliber (rifle), 55 credits
Damage: 1D6x10 S.D.C. per single shot
1D6x100 S.D.C. (equal to 1D6 M.D.) per 10 round burst.
Mega-Damage:Notes/SINGLE ROUNDS 5D6X10 S.D.C OR 3M.D
5D8X10 S.D.C OR 4 M.D OR 1D4 M.D
5D10 X10 S.D.C OR 5 M.D phase world tech
1D6X100 S.D.C OR 1D6 M.D phase world tech
7.62 Medium Machine-gun, 200 credits —
damage 6D6 S.D.C. per single round.
Mega-Damage: Notes/SINGLE ROUNDS 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D
.30 Caliber Machine-gun, 150 credits —
damage 5D6 S.D.C. per single round.
1D6x10 per three round short burst.
Mega-Damage:Notes/SINGLE ROUNDS 5D6X10 S.D.C OR 3M.D
5D8X10 OR 4 M.D OR 1D4 M.D
.50 Caliber Machine-gun, 300 credits —
damage Damage: 1D6x10 S.D.C. per single shot
1D6x100 S.D.C. (equal to 1D6 M.D.) per 10 round burst.
Mega-Damage:Notes/SINGLE ROUNDS 5D6X10 S.D.C OR 3M.D
5D8X10 S.D.C OR 4 M.D OR 1D4 M.D
5D10 X10 S.D.C OR 5 M.D phase world tech
1D6X100 S.D.C OR 1D6 M.D phase world tech
Recoil address
Recoil in the golden age where Armtech had it under control very little to none in
side arms or pistols or revolvers, Bolt-Action Sniping Rifle, Assault Rifle: But not so for heavy weapons .Aslo take account that some will have requirements that are lower end weapon systems that are removed for varies reason
10mm Colt Delta Elite:
.41 Magnum Revolver:
.357 Magnum Revolver
.357 Magnum Revolver Pistol:
.41 Magnum Revolver:
.44 Magnum Revolver:
.38 Smith & Wesson and Colt Revolver: Colt Revolver:
9mm Submachine-gun:
9mm Ingram Submachine-gun:
9mm Uzi Submachine-gun:
5.6mm round
5.6mm Bolt-Action Sniping Rifle:
7.56mm Assault Rifle:
7.56mm AK-47 Assault Rifle:
The
Shotguns have their own rules please look
Heavy Weapons that are mounted unless used handheld weapon than my be supernatural or Robot PS regular humans can hold and fire due to recoil
.30 Caliber Light Machine-Gun:
7.62mm Medium Machine Gun:
50 Caliber Heavy Machine-Gun:
50 Caliber Heavy Machine-Gun:
50 Caliber Six Barrel Machine-Gun or a Minigun:
The 20 mm caliber
24.13 mm caliber
30 mm caliber
Damage per single round.
Dum Dum(handmade, black market, any caliber), add 150 credits to the cost of the box and +1D4 to S.D.C. damage per round.
Mega-Damage add 1d6 per round
Full Metal Jacketed,add 30 credits to cost of the box and +1 to damage per round.
Mega-Damage+1 per round flesh, non flesh +3 per round
Hollow Point,add 40 credits — +1 damage per round/bullet.
Mega-Damage +3 per round flesh, non flesh +1 per round
Teflon (armor piercing, not available to the public), add 100 credits to the cost of the box and +2 damage per round/bullet.
Mega-Damage +1 per round flesh, non-flesh +2 per round
Exploding S.D.C. Shell(not available to the public), add 300 credits to the cost of the box and +2D6 to S.D.C. damage per round.
Exploding M.D.C. ShellMega-Damage 1D6 per round
Tracer Cartridge add +1 to strike, 45 credits — no damage.
Mega-Damage none
40mm Grenade Cartridge, 900 credits (per 100).
Mega-Damagesingle shot only
Explosive round 1d10 M D.C blast radius 10 feet per round
H.E 5D4 M D.C blast radius 5 feet per round
H.E.A.T 5D6 M.D.C blast radius 5 feet per round
A.P round 4d6 M.D.C blast radius none
SMOKE blast radius 10 feet per round
Flare
Tear gas blast radius 20 feet per round
Knock our gas blast radius 20 feet per round
Accessories
Field Gun Cleaning Kit: A complete cleaning kit contained in its own pouch. 50 credits.
Flash Suppressor: An attachment that fits over a gun barrel to mask the muzzle flash during firing. Characters within 100 feet (30.5 m) of a suppressed shot have only a 25% chance of seeing it. Outside of that, suppressed shots are not visible. Cost: 400 for pistol or submachine-gun or 900 for a rifle. Note: Combined silencers and flash suppressors cost 1,000 credits for pistol or submachine-gun or 2,000 credits for a rifle, but reduce the weapon's range by 25%.
Gun Repair Kit: This is a 4 pound (1.8 kg) gun repair kit. Each tool is fitted into a separate loop and there's plenty of room for spare bolts, screws, springs and cleaning rods. Contained in a 12 inch by 8 inch by 2 inch (30x20x5 cm) case. Can be attached to a harness or worn over the shoulder with strap, which is included. 250 credits.