mech798 wrote:This is a big part of the problem-- we're told tha the Robotec masters had a vast empire, possibly galaxy spanning, but we only see three fleets and during the sentinals era (though that's now of dubious canon) about a dozen worlds, many of them lightly populated.
We're told that they had a vast empire... but how many empires can we point to that have had nominal control over vast swathes of terrain nobody was actually inhabiting? (Historical fun fact: "Pretty much all of them".) The stuff that they'd decided on for
Sentinels languishes in that Schrodinger's canon state between "it never happened" and "it happened, but it didn't happen that way", so all bets are really off there. Plus their empire was supposedly in a state of collapse, so not seeing a huge empire is not altogether surprising.
mech798 wrote:The big issue is that if you're talking about the galaxy, or even our Arm, you're not talking a dozen worlds being the only thing you have to secure-- you're talking about something more in scale with the Star Wars setting, or the Warhammer 40K Imperium of man.
Robotech, as a setting, is geographically very large but narratively very small. It suffers a more extreme version of
Star Wars's ailment, where there are only a few worlds in the galaxy that actually matter... in this case, Earth, Tirol, and to a lesser extent, Optera. We never see any colony worlds, and honestly we're never given any kind of evidence of humanity ever launching a colony mission... we're only told that early colony ships were mothballed and all but one of the later ones got blown up before they were even finished building 'em. It's a tiny setting.
mech798 wrote:Now that works in MAcross, because we DO see that world-- humanity is sending colonization missions out across the galaxy and yet keeps running into stuff, but Robotech fails the scale test-- not surprisingly since the last two parts, Southern Cross and Mospeada were originally confined to a single star system.
Macross is just on a correspondingly bigger scale... you had a million survivors instead of just seventy thousands, with entirely intact offworld settlements, and aid in reconstruction from nearly a thousand Zentradi ships and something like two dozen captured factory satellites. Humanity actually understands the technology it uses, and they exploit it to make such massive, sweeping expansions of scale like 155+ colony fleets of varying size possible.
To be entirely accurate, though,
Southern Cross was not confined to a single star system... the "returning" forces the
Robotech version made into Pioneer Mission reinforcements were actually reinforcements from Liberte, another one of the worlds colonized after Earth went all
Fist of the North Star.
mech798 wrote:Have I mentioned how much I hate HG's disgusting decision to make Genocide an integral part of their story line? As much as I like the game, to be honest, if the end of the Shadow Chronicles ended: And all mankind died screaming, humanity would have very little moral reason to protest.
To be entirely fair, they didn't have a lot of choice in that.
All three original shows featured, either explicitly or implicitly, a genocide on some scale or other. The original
Macross had humanity's near-total annihilation at the hands of the Zentradi 118th Main Fleet,
MOSPEADA had the defenders of Earth and two failed Earth Recapture operations conducted by the colonies in the outer solar system get massacred by the Inbit (never mind the human-on-human civil wars that made Colonel Johnson famous), and
Southern Cross had Earth's population nearly wiped out and forced to abandon the planet by unrestricted nuclear warfare and ended the series with a definitive loss for humanity as the Zor annihilate much of Glorie's population and the rest are turned into Zor thanks to the protozor being scattered all over Glorie.
Implicit genocide was necessary in
Robotech for copyright reasons, to get around the fact that there wasn't exactly overlap between the shows. The Robotech Masters and Zentradi HAD to vanish, because there was no way to include 'em in the show on a going-forward basis due to the fact that they didn't own the material.
To me,
Robotech evokes shades of Warhammer 40,000... what with Prelude's decision to draw a line under humanity's near-universal and, as of RTSC, entirely justified "You can't trust the xenos" attitude, which would make a jaded commissar shed a single tear of pride.
sirkermittsg wrote:I don't really care what we are told. I don't see even the destruction of Dolza's fortress as having destroyed the entire fleet.
We're told a detonation destroyed ~4 million... but what about the ships destroyed by the Grand Cannon? People always forget to count those... and per the OSM, nearly a million ships bit the big one when that big gun went off.
sirkermittsg wrote:I can see the zentraedi fracturing into a bunch of smaller fleets under command of individual warlords. they could easily end up being the pirates of the galaxy.
Minus the pirates part, you're basically back in
Macross territory again. In that version of events, the grand cannon wiped out about a million ships, and by the time all was said and done, the 118th Main Fleet's losses numbered about 1.8 million ships total, leaving 3 million ships to leg it elsewhere per prevailing tactical doctrine. Humanity was left with around 1,000 ships, namely those of Britai and his subordinate commanders (minus attrition).
As
jaymz pointed out though, Kamjin's ship from the finale was not the same ship he'd had originally... he originally possessed a
Queadol Magdomilla-class command battleship, and later salvaged a gun destroyer that had come down almost intact for his final offensive.