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Re: Gerneral Rifts Question: Biggest Perceived Weaknesses
Posted: Tue Feb 18, 2014 6:09 pm
by Alrik Vas
There's that too. Or, you could just take the half and shoot back to try and force your enemy to dodge instead. It depends on how much armor you've got left, i suppose.
Re: Gerneral Rifts Question: Biggest Perceived Weaknesses
Posted: Tue Feb 18, 2014 6:16 pm
by Killer Cyborg
kaid wrote:Killer Cyborg wrote:PSI-Lence wrote:i didn't remember simultaneous strike working outside of melee range, but it also never really came up not many characters want to take MD straight damage if they can avoid it, especially a borg that takes too much and dies, unlike PA pilot who loses the armor but not his nessisarily his life
Simultaneous Attack is never
restricted to melee range.
Whether or not it's a good idea to simultaneously attack depends on the circumstances.
With the GB vs Juicer argument, the pro-Juicer camp was of the opinion that a Juicer's auto-dodge would make it effectively untouchable in combat.
Even skipping over the "you CAN fail to dodge" aspect of that plan, Simultaneous Attack negates dodging.
If a person DID find themselves facing an opponent with auto-dodge, who was so much better at dodging than you were at striking, it would often be wiser to take the hit from a simo-attack in exchange for the ability to hurt the enemy rather than be slowly gut to pieces.
personally i have always really liked the system
Me too.
There are a lot of things that I dislike about the system, though, a lot of flies in the ointment.
But the ointment is pretty good.
Well in looking at all the rules I could find over the weekend I really cannot find any references to simultaneous attacks being used in ranged attacks.
The issue is if it is EVER restricted to melee attacks.
It isn't.
And since it's never specifically restricted to melee attacks, it applies to ranged attacks as well.
Simultaneous Attack is defined in RUE under the heading of "Combat Terms & Moves."
That section includes both ranged and melee terms and moves.
RUE 347
Simultaneous Attack: Instead of defending with a parry, dodge or entangle, a character can choose to do a simultaneous attack.You can choose to simo-attack instead of dodging.
You can dodge in ranged combat.
You can choose to simo-attack in ranged combat.