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Daniel Stoker
High Tech Sensors and Magic
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- Daniel Stoker
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Re: High Tech Sensors and Magic
Judaism - More Old School than either Christianity or Islam.
Re: High Tech Sensors and Magic
Commander wrote:eliakon wrote::bandit: *dropping*
Dropping. I would like to get Kevin S. Opinion on how it all works Tech Vs Magic. He would know more. It would clear up confusion since he designed the mechanics and the rules spells with help from other Palladium staff members and contributors over the years. I just wish the spells have more depth. Hard to really know. Unless magic gets a blanket pass or he leaves it up to each GM.
Anyways sorry if it got crazy. Dropping it like a hot potato.
The easiest way you are going to get Kevin S. answer on this would probably if you wrote him a letter [include a SASE], call the office or attend a convention that Kevin will be at.
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Re: High Tech Sensors and Magic
Here's an odd question that is somewhat related to the base topic. If someone geared up with all this invisibility and non-detection magic is creeping through an area, and someone unloads an airburst paint weapon to splatter an area with paint, would that paint be visible, even briefly, on the outline of the invisible person?
- eliakon
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Re: High Tech Sensors and Magic
wyrmraker wrote:Here's an odd question that is somewhat related to the base topic. If someone geared up with all this invisibility and non-detection magic is creeping through an area, and someone unloads an airburst paint weapon to splatter an area with paint, would that paint be visible, even briefly, on the outline of the invisible person?
That is going to require the GMs personal handling. My initial opinion is that it would be treated like mud and footsteps. If your spell blocks you from leaving muddy footprints, then it will magically block the paint. HOW it would do so would likely though probably require a 'its magic' answer. I could see either way though. I would have to see how it was done too. If a player wants to make 'I have dust clouds/paint/sprinklers/whatever on all the time so I can see invisible' then its not going to work. If its a one shot 'hey this is a cool idea that will advance the story' sure it works.
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Re: High Tech Sensors and Magic
The reason I asked is that in an old game, we had a GM who was absolutely in love with the Naruni Stealth Suits from Mercenaries. We had a Tundra Ranger in the party who was sick and tired of all the invisible people shooting at his APC, so he loaded up a grenade launcher with pink paint grenades. The GM couldn't get around the purely tech-based chameleon effect, but I was wondering about how magic might deal with it.