Page 2 of 3

Re: Combating the Morlock problem on the SDF-1

Posted: Tue Jun 02, 2015 11:39 am
by Kargan3033
28:The team comes across 1D6x20 female morlocks in heat
" RUN FOREST!, RUN THE **** AWAY DUMB ASS! " :shock: :eek: :? :lol: :twisted:

Re: Combating the Morlock problem on the SDF-1

Posted: Tue Jun 02, 2015 12:32 pm
by SRoss
"Please pass the Brain Bleach[sup]TM[/sup]"

Re: Combating the Morlock problem on the SDF-1

Posted: Tue Jun 02, 2015 12:44 pm
by Kargan3033
SRoss wrote:"Please pass the Brain Bleach[sup]TM[/sup]"



Well they need to *thin out* their *thick * blood, many generations of inbreeding among the morlocks tends to make them *desprate*

Re: Combating the Morlock problem on the SDF-1

Posted: Tue Jun 02, 2015 3:13 pm
by taalismn
Just back the tankertruck over here...no, don't bother with the gallon jugs, I'll take it straight from the tap....

Re: Combating the Morlock problem on the SDF-1

Posted: Tue Jun 02, 2015 4:18 pm
by Kargan3033
taalismn wrote:Just back the tankertruck over here...no, don't bother with the gallon jugs, I'll take it straight from the tap....



Just like tapping a maple tree eh?, or...no never mind even that's to messed up for me.

Re: Combating the Morlock problem on the SDF-1

Posted: Tue Jun 02, 2015 5:57 pm
by taalismn
Kargan3033 wrote:
taalismn wrote:Just back the tankertruck over here...no, don't bother with the gallon jugs, I'll take it straight from the tap....



Just like tapping a maple tree eh?, or...no never mind even that's to messed up for me.



During sugaring season around here I got to watch as a city-slicker was introduced to the fine art of maple sugaring...It's true about people not knowing where their food comes from, as this guy's initiation had to be one of the funniest RL conversations I've ever seen, and the icing on the cake was this guy trying to buy up all the available syrup in the park, and all foreseeable future production that season(and this was just a small 4h-style public operation, not a real moneymaking op). The guy had such a New York accent and mannerisms I was afraid the Manhattan organized crime cartels were going to try to muscle in and take over the maple syrup industry in Connecticut...

Re: Combating the Morlock problem on the SDF-1

Posted: Tue Jun 02, 2015 7:30 pm
by Kargan3033
taalismn wrote:
Kargan3033 wrote:
taalismn wrote:Just back the tankertruck over here...no, don't bother with the gallon jugs, I'll take it straight from the tap....



Just like tapping a maple tree eh?, or...no never mind even that's to messed up for me.



During sugaring season around here I got to watch as a city-slicker was introduced to the fine art of maple sugaring...It's true about people not knowing where their food comes from, as this guy's initiation had to be one of the funniest RL conversations I've ever seen, and the icing on the cake was this guy trying to buy up all the available syrup in the park, and all foreseeable future production that season(and this was just a small 4h-style public operation, not a real moneymaking op). The guy had such a New York accent and mannerisms I was afraid the Manhattan organized crime cartels were going to try to muscle in and take over the maple syrup industry in Connecticut...



" Bah! you americains are small time compaired to how we do things up north when it comes to maple sugaring. "-Captain Paul B. of the 69th " Lumberjacks " Forest Division of the ASC

Re: Combating the Morlock problem on the SDF-1

Posted: Tue Jun 02, 2015 7:50 pm
by taalismn
Yeah, well, using .50 caliber machine guns to both drive the taps and drive off syrup poachers is kinda dangerous down here where we have a higher population average per square mile, and a heavy weapon with a range of a mile or so can catch a town in the overkill.

Re: Combating the Morlock problem on the SDF-1

Posted: Tue Jun 02, 2015 8:27 pm
by Kargan3033
taalismn wrote:Yeah, well, using .50 caliber machine guns to both drive the taps and drive off syrup poachers is kinda dangerous down here where we have a higher population average per square mile, and a heavy weapon with a range of a mile or so can catch a town in the overkill.



Piffft that is small time up here in the Deep North we use mini Neutron-s missles to tap our trees, that's because the smallest tree is 1500 feet thick due to mutation from the Rain Of Death and is harder then starship hulls.

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 2:24 pm
by Zer0 Kay
glitterboy2098 wrote:
taalismn wrote:Flamethrowers, Area of effect, for those hard-to-reach-with-direct-fire weapons.
that didn't work out too well for the Colonial marines on LV426..
Morlocks are hairy and not resistant to fire like a certain silicon based xeno life forms with pressurized acid for blood. Flame throwers would be perfect. Create light which Morlocks don't like, causes pain even if it's a near miss. Wont burn through the hull or hurt your friends in MDC environmental armor.

Morlocks being devolved humans have a higher self preservation instinct than xenomorphs who from material don't seem to have an issue with pain or sacrifice IF it advances the colony.

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 3:01 pm
by taalismn
Zer0 Kay wrote:
glitterboy2098 wrote:
taalismn wrote:Flamethrowers, Area of effect, for those hard-to-reach-with-direct-fire weapons.
that didn't work out too well for the Colonial marines on LV426..
Morlocks are hairy and not resistant to fire like a certain silicon based xeno life forms with pressurized acid for blood. Flame throwers would be perfect. Create light which Morlocks don't like, causes pain even if it's a near miss. Wont burn through the hull or hurt your friends in MDC environmental armor.

Morlocks being devolved humans have a higher self preservation instinct than xenomorphs who from material don't seem to have an issue with pain or sacrifice IF it advances the colony.


So light'em up. Smoke'em if you got'em.

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 3:04 pm
by Kargan3033
taalismn wrote:So light'em up. Smoke'em if you got'em.


And don't get busted. :mrgreen:

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 3:12 pm
by taalismn
"WHAT THE HELL ARE YOU PEOPLE DOING IN HE-!?"
###FFFWWWOOOOSSSSHHH###
"Oops...whoever that was...overkill."
"...that might have been the ship's chief engineer..."

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 3:36 pm
by Kargan3033
taalismn wrote:"WHAT THE HELL ARE YOU PEOPLE DOING IN HE-!?"
###FFFWWWOOOOSSSSHHH###
"Oops...whoever that was...overkill."
"...that might have been the ship's chief engineer..."


" Well since some one! BBQ'ed the ship's engineer we had better figure out how to turn off the fire surpression systems before we choke. "

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 4:08 pm
by taalismn
Kargan3033 wrote:
taalismn wrote:"WHAT THE HELL ARE YOU PEOPLE DOING IN HE-!?"
###FFFWWWOOOOSSSSHHH###
"Oops...whoever that was...overkill."
"...that might have been the ship's chief engineer..."


" Well since some one! BBQ'ed the ship's engineer we had better figure out how to turn off the fire surpression systems before we choke. "



Turn them ON. If they were on already, flamethrowers really wouldn't be effective, now, would they? :D

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 4:32 pm
by Kargan3033
taalismn wrote:
Kargan3033 wrote:
taalismn wrote:"WHAT THE HELL ARE YOU PEOPLE DOING IN HE-!?"
###FFFWWWOOOOSSSSHHH###
"Oops...whoever that was...overkill."
"...that might have been the ship's chief engineer..."


" Well since some one! BBQ'ed the ship's engineer we had better figure out how to turn off the fire surpression systems before we choke. "



Turn them ON. If they were on already, flamethrowers really wouldn't be effective, now, would they? :D



What are you?, a Firebat?

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 4:37 pm
by taalismn
Nah, just a firm believer in the curative properties of napalm.

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 4:42 pm
by Kargan3033
taalismn wrote:Nah, just a firm believer in the curative properties of napalm.


Is that with or without a thermite chaser?

Either way I'm sure the Sisters of Cle Reptence would love to have a *quiet* *chat* with you.

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 7:26 pm
by SRoss
"I'll have this solved in a minute." (Goes back to gluing thermite devices to the hoard of bats he's collected.)

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 7:30 pm
by taalismn
SRoss wrote:"I'll have this solved in a minute." (Goes back to gluing thermite devices to the hoard of bats he's collected.)



Bonfire of the Blamities?

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 8:13 pm
by Kargan3033
taalismn wrote:
SRoss wrote:"I'll have this solved in a minute." (Goes back to gluing thermite devices to the hoard of bats he's collected.)



Bonfire of the Blamities?



Either it's a hot time in the old town tonight.

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 8:19 pm
by taalismn
Kargan3033 wrote:
taalismn wrote:
SRoss wrote:"I'll have this solved in a minute." (Goes back to gluing thermite devices to the hoard of bats he's collected.)



Bonfire of the Blamities?



Either it's a hot time in the old town tonight.



Welcome to Tinderboxville.

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 8:21 pm
by Kargan3033
taalismn wrote:
Kargan3033 wrote:
taalismn wrote:
SRoss wrote:"I'll have this solved in a minute." (Goes back to gluing thermite devices to the hoard of bats he's collected.)



Bonfire of the Blamities?



Either it's a hot time in the old town tonight.



Welcome to Tinderboxville.


" And remember to exstinush all smoking materials or ELSE! "

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 8:28 pm
by taalismn
"And this is what is called a 'firestorm', which is a short, wholly inadequate word for describing what is essentially HELL ON EARTH."

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 8:31 pm
by Kargan3033
taalismn wrote:"And this is what is called a 'firestorm', which is a short, wholly inadequate word for describing what is essentially HELL ON EARTH."


IG Hellhound Sqaud:" If you can't take the heat go home ya p*****! "

Sisters Of CleRepentance:***Censored By Inqastional Order****

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 9:50 pm
by Chronicler
SRoss wrote:"I'll have this solved in a minute." (Goes back to gluing thermite devices to the hoard of bats he's collected.)


I see what you did there. (RE: WW2)

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 10:06 pm
by SRoss
Chronicler wrote:
SRoss wrote:"I'll have this solved in a minute." (Goes back to gluing thermite devices to the hoard of bats he's collected.)


I see what you did there. (RE: WW2)


If it's good enough for the US Army Air Corp, why not the UEDF?

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 11:16 pm
by Kargan3033
SRoss wrote:
Chronicler wrote:
SRoss wrote:"I'll have this solved in a minute." (Goes back to gluing thermite devices to the hoard of bats he's collected.)


I see what you did there. (RE: WW2)


If it's good enough for the US Army Air Corp, why not the UEDF?


The UEDF does not use thermite, they use cobalt limpet mines.

Re: Combating the Morlock problem on the SDF-1

Posted: Wed Jun 03, 2015 11:52 pm
by SRoss
Kargan3033 wrote:
SRoss wrote:
Chronicler wrote:
SRoss wrote:"I'll have this solved in a minute." (Goes back to gluing thermite devices to the hoard of bats he's collected.)


I see what you did there. (RE: WW2)


If it's good enough for the US Army Air Corp, why not the UEDF?


The UEDF does not use thermite, they use cobalt limpet mines.


"I might need a little more glue then."

Re: Combating the Morlock problem on the SDF-1

Posted: Thu Jun 04, 2015 10:30 am
by Kargan3033
SRoss wrote:
Kargan3033 wrote:
SRoss wrote:
Chronicler wrote:
SRoss wrote:"I'll have this solved in a minute." (Goes back to gluing thermite devices to the hoard of bats he's collected.)


I see what you did there. (RE: WW2)


If it's good enough for the US Army Air Corp, why not the UEDF?


The UEDF does not use thermite, they use cobalt limpet mines.


"I might need a little more glue then."


Glue is for kids, molecuer bonding it's were it's at.

Re: Combating the Morlock problem on the SDF-1

Posted: Thu Jun 04, 2015 11:07 am
by Chris0013
Has anyone considered the the morlock problem and the shortage of meat issue could be solved at the same time?

Re: Combating the Morlock problem on the SDF-1

Posted: Thu Jun 04, 2015 12:08 pm
by Kargan3033
Chris0013 wrote:Has anyone considered the the morlock problem and the shortage of meat issue could be solved at the same time?


Not a good idea unless you want mutant tapeworms pulling a chest burster on your ass, literaly your ass.

Re: Combating the Morlock problem on the SDF-1

Posted: Thu Jun 04, 2015 1:05 pm
by taalismn
Depends on what the morlocks are eating. If they're eating something the rest of the unmutated crew could safely eat, eating the morlocks is inefficient. If they're eating other people on the ship, it's even less efficient.

Re: Combating the Morlock problem on the SDF-1

Posted: Thu Jun 04, 2015 2:08 pm
by Kargan3033
taalismn wrote:Depends on what the morlocks are eating. If they're eating something the rest of the unmutated crew could safely eat, eating the morlocks is inefficient. If they're eating other people on the ship, it's even less efficient.



Yep, prion based dieases are no fun.

Re: Combating the Morlock problem on the SDF-1

Posted: Thu Jun 04, 2015 2:10 pm
by taalismn
Scientific cannibalism...it has to make sense by the numbers.

Re: Combating the Morlock problem on the SDF-1

Posted: Thu Jun 04, 2015 8:33 pm
by Kargan3033
taalismn wrote:Scientific cannibalism...it has to make sense by the numbers.


Unless it comes to quantum pyshics then it's anyone's guess.

Re: Combating the Morlock problem on the SDF-1

Posted: Thu Jun 04, 2015 10:29 pm
by taalismn
It's all about who to eat. :twisted:

Re: Combating the Morlock problem on the SDF-1

Posted: Fri Jun 05, 2015 8:06 pm
by Kargan3033
taalismn wrote:It's all about who to eat. :twisted:


And gambler's luck that you would eat the right one, they don't call it a Meat Draw for nothing you know.

Re: Combating the Morlock problem on the SDF-1

Posted: Fri Jun 05, 2015 11:04 pm
by taalismn
Jason Lynn, 'Emergency Rations'....although Parkhyun may have disposed of him in an earlier misadventure.

Re: Combating the Morlock problem on the SDF-1

Posted: Fri Jun 05, 2015 11:37 pm
by Kargan3033
taalismn wrote:Jason Lynn, 'Emergency Rations'....although Parkhyun may have disposed of him in an earlier misadventure.


You know you have no friends when your so called call dibs on your body parts in case of starvation to your face..

Re: Combating the Morlock problem on the SDF-1

Posted: Sat Jun 06, 2015 9:50 am
by taalismn
Kargan3033 wrote:
taalismn wrote:Jason Lynn, 'Emergency Rations'....although Parkhyun may have disposed of him in an earlier misadventure.


You know you have no friends when your so called call dibs on your body parts in case of starvation to your face..



"Don't do anything to reduce your love handles. I prefer soft foods."

"You ass is mine, literally."

Re: Combating the Morlock problem on the SDF-1

Posted: Sat Jun 06, 2015 12:51 pm
by SRoss
Security Guard: (Eyeing Capt. Tiberius) "That looks like some good ham." :fl:

Re: Combating the Morlock problem on the SDF-1

Posted: Sat Jun 06, 2015 1:03 pm
by Kargan3033
taalismn wrote:
Kargan3033 wrote:
taalismn wrote:Jason Lynn, 'Emergency Rations'....although Parkhyun may have disposed of him in an earlier misadventure.


You know you have no friends when your so called call dibs on your body parts in case of starvation to your face..



"Don't do anything to reduce your love handles. I prefer soft foods."

"You ass is mine, literally."


Which would make most females happy. :twisted:

Re: Combating the Morlock problem on the SDF-1

Posted: Sat Jun 06, 2015 9:33 pm
by parkhyun
Not sure who's eating whom here.
Anyhoo... I'm sure the morlocks taste great to stranded Zentraedi, who normally have to subsist on duct mold and Minmei dolls.

Re: Combating the Morlock problem on the SDF-1

Posted: Sat Jun 06, 2015 9:57 pm
by Kargan3033
parkhyun wrote:Not sure who's eating whom here.
Anyhoo... I'm sure the morlocks taste great to stranded Zentraedi, who normally have to subsist on duct mold and Minmei dolls.


I'm sure the Zents would also enjoy an order of invid hash browns to go with their morlock bacon.

Re: Combating the Morlock problem on the SDF-1

Posted: Sun Jun 07, 2015 1:58 pm
by taalismn
Crab cakes. Invid are crab cakes.

Re: Combating the Morlock problem on the SDF-1

Posted: Sun Jun 07, 2015 8:39 pm
by Kargan3033
taalismn wrote:Crab cakes. Invid are crab cakes.



Which exsplains why all of the Red Lobbsters where nukes down to the mantle when the Ivid came a calling

Re: Combating the Morlock problem on the SDF-1

Posted: Sun Jun 07, 2015 8:50 pm
by taalismn
And why stocks of garlic butter became as rare and precious as protoculture.

Re: Combating the Morlock problem on the SDF-1

Posted: Sun Jun 07, 2015 8:55 pm
by Kargan3033
taalismn wrote:And why stocks of garlic butter became as rare and precious as protoculture.



That is true and under the Invid occupation anyone caught making butter or growing garlic was grounds to have their homes or twons razed to the ground and the unforutents of said homes and towns being used by the Regis for turly horrfiying exsperiments.

Re: Combating the Morlock problem on the SDF-1

Posted: Sun Jun 07, 2015 9:49 pm
by Chronicler
Kargan3033 wrote:
taalismn wrote:And why stocks of garlic butter became as rare and precious as protoculture.



That is true and under the Invid occupation anyone caught making butter or growing garlic was grounds to have their homes or twons razed to the ground and the unforutents of said homes and towns being used by the Regis for turly horrfiying exsperiments.


Regis: "Contrary to belief we are not crabs. We designed are mechs based on crabs of our home world. As for the Red Lobsters we only nuked them so we can corner the market on cheddar bay biscuits"