Re: Adepticon 2015 RRT tournament!
Posted: Sun Jan 18, 2015 10:52 am
Correction they have clarified there are multiple prizes.
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Dionysus wrote:Late to the party on this topic as I am, I think there is an important distinction that gets missed in these debates:
There is an award for the player who plays the best. It may not be the top prize but the people creating the event don't just want to award the players who can kick the most butt, they are attempting to be inclusive to everyone who is a part of the community.
I see the argument brought up both here, and everywhere else this is being discussed, that to have a painting score excludes people who cant paint well from a chance to win. I would argue it's the opposite. What about the people who know they aren't the best tacticians but enjoy the painting. Or the people who aren't great at either but are generally fun to play with. So many other game systems have changed their tournament rules to just score on a win/loss schedule. This slowly disheartens the less talented players and the events become more and more about winning and less and less about the community/hobby/game as a whole.
If you know you don't paint well. Get 3 colors on those bad boys and aim to win best general.
If you know you don't play well. Make those minis look amazing so you can be proud of what you have created and take a shot at best painted.
The more you practice the thing you aren't good at the better you will get. Keep striving to be better and you may get a shot at best overall.
Dionysus wrote:Late to the party on this topic as I am, I think there is an important distinction that gets missed in these debates:
There is an award for the player who plays the best. It may not be the top prize but the people creating the event don't just want to award the players who can kick the most butt, they are attempting to be inclusive to everyone who is a part of the community.
I see the argument brought up both here, and everywhere else this is being discussed, that to have a painting score excludes people who cant paint well from a chance to win. I would argue it's the opposite. What about the people who know they aren't the best tacticians but enjoy the painting. Or the people who aren't great at either but are generally fun to play with. So many other game systems have changed their tournament rules to just score on a win/loss schedule. This slowly disheartens the less talented players and the events become more and more about winning and less and less about the community/hobby/game as a whole.
If you know you don't paint well. Get 3 colors on those bad boys and aim to win best general.
If you know you don't play well. Make those minis look amazing so you can be proud of what you have created and take a shot at best painted.
The more you practice the thing you aren't good at the better you will get. Keep striving to be better and you may get a shot at best overall.
jaymz wrote:I'm not disputing that. My point is if you are going to have only one winner of a GAME tournament (which we now know is not the case) then the GAME is what should decide it. Again it is still a GAME first and foremost NOT a modelling contest. I've said my piece but keep in mind THIS game has a lot more first timers to mini gaming than many of you realize I think.
Marcus wrote:deter players from buying stuff just for that tournament because the list they are playing is the list to beat.
rosco60559 wrote:ok then jaymz, how about we just agree to teach the first timers there is more to the game than just smashing the other guy's army?
I know when I was all about just smashing the other guy I ran out of players and at tournaments my soft scores tanked because of a bad rep and the I need to win mentality. it took years to climb out of the bad rep and get people to want .to play against me again.
so if you tell me there's only one winner he better be a hell of an all round gamer to be able to win it
Did it ever occur to anyone that the mentality of "well you better be good at ALL aspects to be considered a good mini gamer" is why the elitist label is applied to mini gamers more than any other type of gamer that I have seen? That isn't a good thing.
jaymz wrote:In other words "suck it up and if you don't like it too bad". Gotcha thanks I'll be sure not to bother with any tournaments then and for that matter I'm going to seriously rethink bothering demoing this game if that is the attitude I should expect from mini war gamers.
Forar wrote:Correct me if I'm wrong, but aren't there 20 slots at the event?
And 4 rounds being played?
jaymz wrote:In other words "suck it up and if you don't like it too bad". Gotcha thanks I'll be sure not to bother with any tournaments then and for that matter I'm going to seriously rethink bothering demoing this game if that is the attitude I should expect from mini war gamers.
All I have essentially seen is the attitude I have stated. No one has even acknowledge the possibility of change or discussion of change.
How I approve? No, but just because that is the way it always has been does not mean to can evolve or change, or that it is actually god the way it is. RRT is not going to be quite like most other Mini games. I've seen quite a high number of people who got into this as their first war game just because of the setting. To me these new people will end up very discouraged and I've already seen a number get rid of their games due to that discouragement.
Personally I want the game MORE conducive to more people coming in. "If you don't like the way things are then tough that's they way are" is not conducive to that in my opinion
I've stated my concerns in regards to a type of tournament and have essentially been told "tough crap that's your problem".
THAT, I will walk away from and I am typically a pretty accepting, tolerant, an reasonable guy. If I'M willing to walk away from crap like that, and have been a VERY casual mini gamer in the past as well as current RPGer....how many new people do you think will when given that knd of attitude?
RRT is NOT 40K or Warmachine or even Battletech. This is not some slam dunk property. This thing started with an uphill battle from it's inception. It NEEDS to be done and promoted in a way as to get as many people interested, encouraged and incentivized into playing a possible.
The corrected the miscommunication of the Adepticon tourny in that they have different prizes so that there is a player who wins the tournament but then other prizes for other categories. That is a good thing. I agree with that. Hell I agree with having the minis painted in general as a requirement. THAT is indeed respectful.
I will never agree to having a single winner of a tournament (IE where there ARE no other prizes for other categories) being determined by something that is as subjective as the judging of how good paint job is because of the fact it is too bloody subjective (IE what you may think is a slam dunk awesomesauce paint job I may think is meh but if you are the judge and I am not that paint job will score high whereas if i were the judge it would not).
What concerns me is that so many seem to think this is ok just because "well that's the way it is" and "well it helps keep the jerks in check" when what should be done is things t just "keep the jerks in check". To wit, I also have no issue with penalizing poor sportsmanship which may cause a player to lose a tournament in the end.
Maybe if the jerkiness was more heavily penalized and dealt with, rosco, as a self admitted problem player, wouldn't have taken as long as he did to get more players but instead status quo left him on the path he walked.
I supposed I could be in the minority that if I lose (obviously unless it is because of pretty pieces and nothing else) that I accept that I lost and move on while trying to figure where I went wrong in the game as opposed to thinking "well I am lost because I am at the limit of my painting abilities and that guys minis were just so nice looking by comparison" which would put me in a jerky mood *shrugs*
Have fun guys. I'll be over here playing games and trying to figure out how to play games via skype or sumsuch with people due the to sever lack of interest in my area (I'm thinking using old Battletech maps if people have them)