Page 2 of 2

Re: Macross Era Zent Warship Random Encounter Table

Posted: Wed Apr 25, 2018 10:19 pm
by taalismn
84. Characters trigger/discover small motion-sensitive cameras similar to those used by game hunters or biologists. They don't seem to match the technology of the Zentraedi ship, and have been positioned to monitor traffic aboard the ship near certain areas. What gives?

Re: Macross Era Zent Warship Random Encounter Table

Posted: Wed Apr 25, 2018 11:01 pm
by SRoss
85. You open the door to find ...
...85a. The corridor behind the range targets
...85b. Paint storage for Grey Company
...85c. Toombs
...85d. The rest of Mauve Squadron
...85e Mom!?!

Re: Macross Era Zent Warship Random Encounter Table

Posted: Wed Apr 25, 2018 11:19 pm
by taalismn
86. A micronian in green robes comes running down the hall, flat out. Upon seeing you, he makes a bee-line for your group and takes cover behind you, while begging that you protect him from 'the monsters' coming after him. The sounds of things breaking, accompanied by an enraged roar and bolts of lightning down the corridor in the direction the man just came from tell of the approach of something, or several somethings, coming up fast.
Needless to say, if the characters become engaged in combat with the approaching threat, at some point they will realize their new acquaintance has disappeared during the melee.
86a. Same as above, only the threat is Marvel Lawyers.

Re: Macross Era Zent Warship Random Encounter Table

Posted: Mon Oct 22, 2018 1:51 pm
by Alrik Vas
87. A complete lack of surprise.
88. A collapsed bulkhead, rolling perception 14+ will reveal faint calls for help in Zentradi.
89. A captured micronian in his late 40's seated at table with several Zentradi grunts. The micronian is arguing with one of them about how his Mental Affinity isn't high enough to convince the store manager to hire him. The zent screams about how his character will never afford the tickets to Minmei's concert now.

Re: Macross Era Zent Warship Random Encounter Table

Posted: Mon Oct 22, 2018 8:32 pm
by taalismn
90. A Meltran female in a heavy overcoat. When you approach her, she snaps the coat open to reveal that she has a full-body P.B. of 25+. Anybody failing their roll versus the flashing lose initiative and any bonuses to dodge as they are immediately laid into by the 2d4 OTHER Zentraedi/Meltraedi soldiers lurking behind cover and armed with rifles and bludgeons. This particularly clever group of Zentraedi have figured out how to stun and enrage the micronians using their own weaknesses.

91. A Meltran female in a heavy overcoat. When you approach her, she snaps the coat open to reveal that she has a dozen claymore-style directional mines strapped to the inside folds of her jacket. Protected from what little backblast of the directional charges by the body armor she's wearing under the 'coat, she's able to fill the corridor in front of her with concussive blast and shrapnel. Anybody knocked out/down by the blast are immediately laid into by the 2d4 OTHER Zentraedi/Meltraedi soldiers lurking behind cover and armed with rifles and bludgeons. This particularly clever group of Zentraedi know their explosives and have figured out how to blast the micronians with them.

Re: Macross Era Zent Warship Random Encounter Table

Posted: Wed Oct 24, 2018 10:31 am
by SRoss
92. A Meltran female in a heavy overcoat. When you approach her, she snaps the coat open to reveal that she is actually a naked MALE Zentraedi. Anybody failing their roll versus the shock lose initiative and any bonuses to dodge as they are immediately laid into by the 2d4 OTHER Zentraedi/Meltraedi soldiers lurking behind cover and armed with rifles and bludgeons. These Zentraedi have been studying affirmative action.

Re: Macross Era Zent Warship Random Encounter Table

Posted: Wed Oct 24, 2018 1:13 pm
by Alrik Vas
93. a dark but seemingly harmless puddle on the floor of unknown liquid. It has a warning sign above and a hazard tape cordon warning of misfortune for those who peer too deeply into the void. those who inspect the puddle must make a save vs possession or become a loyal servant of the eldritch Gods of Chaos. Anyone who succeeds on the save is stricken with 1d4 insanities and will be discharged from duty if they survive returning to their base.

Re: Macross Era Zent Warship Random Encounter Table

Posted: Wed Oct 24, 2018 10:11 pm
by taalismn
94. 01-50% A female Zentraedi wearing a harness of leather straps that just about covers the essentials, but seems primarily to bind the wearer's hands behind their back. When seeing the PCs, she politely asks if she's 'doing it right'.
51-00% A male Zentraedi wearing a harness of leather straps that just about covers the essentials, but seems primarily to bind the wearer's hands behind their back. He comes running down the hall past the PCs screaming something about 'that just not being right!'

95. A half-dozen glowing balls come drifting through the ceiling. They stop in front of the PCs, then one of them paralyzes the characters with beams of light. Each PCis subjected to a minute or two of an intense beam of light shining on their heads, even through the mecha. Then the scrutiny ceases, the lead ball of light backs away, and the whole group drifts down through the floor, but not before the PCs catch a voice inside their heads mumbling '...no intelligent life here..."

Re: Macross Era Zent Warship Random Encounter Table

Posted: Fri Oct 26, 2018 10:49 am
by SRoss
96. A female Zentraedi in a black leather bodysuit. When she sees you, she snaps her whip and shouts "BAD MICRONIANS!" in a fake German accent.

Re: Macross Era Zent Warship Random Encounter Table

Posted: Fri Oct 26, 2018 12:37 pm
by Alrik Vas
97. A group of micronian teenagers using compressed air powered climbing gear to spider-man their way through the halls. They are terribly upset that cutting at the napes of the zentradi doesn't seem to be effective in killing them.

Re: Macross Era Zent Warship Random Encounter Table

Posted: Fri Oct 26, 2018 8:45 pm
by taalismn
98. Zentraedi Zombies-----About three dozen of them, in disheveled uniforms, come shambling down the corridor, moaning and groaning and looking especially pasty=complexioned, drooling, hungry and blood-shot. Actually they're recently decanted from stasis, but, due to battle damage to the ship and attrition to the crew, the wake-up went badly, the awakening wasn't supervised, and these guys haven't had their regulation dose of stimulant drugs and orientation propaganda. They're pretty impressionable at this point, and 60% likely to take orders (in Zentraedi) from anybody who seems to know what they're doing. However, in their current state they're not terribly proficient(-25% to skill rolls) and dangerous shots(-3 to strike) if armed.

Re: Macross Era Zent Warship Random Encounter Table

Posted: Fri Oct 26, 2018 11:26 pm
by SRoss
99. Hitler!?! (Hey, I'm just as surprised as you are) Anybody who doesn't empty their weapons into him immediately, suffers an automatic alinement change to Chaotic Evil, and shame on you.

Re: Macross Era Zent Warship Random Encounter Table

Posted: Wed Nov 07, 2018 12:32 pm
by Alrik Vas
100. Your mother (yes, yours, not your character's) quietly humming a song while she cooks, her face is a mask that hides her basic disappointment in everything you do. Several Zentradi sit at a table waiting for food. They all give you disapproving looks. They know what you did.

Re: Macross Era Zent Warship Random Encounter Table

Posted: Wed Nov 07, 2018 11:47 pm
by taalismn
Alrik Vas wrote:100. Your mother (yes, yours, not your character's) quietly humming a song while she cooks, her face is a mask that hides her basic disappointment in everything you do. Several Zentradi sit at a table waiting for food. They all give you disapproving looks. They know what you did.


You were expecting David Bowman?

Re: Macross Era Zent Warship Random Encounter Table

Posted: Thu Nov 29, 2018 9:29 pm
by Peacebringer
101. The Muppets from Labyrinth; and they sing!

Re: Macross Era Zent Warship Random Encounter Table

Posted: Thu Nov 29, 2018 10:12 pm
by taalismn
Random Encounter List 2(starting with Peacebringer's 101.)

1. The Muppets from Labyrinth; and they sing!

2. Cargo Hold full of what looks like looted discotheque equipment....stereos, glitter balls, mirror-decor, strobes....looks like it's been haphazardly re-assenbled in the room. Trying to navigate through it has a 50% chance of tripping over some cabling and activating a power-up sequence that reveals that somebody's tried to power it all up. The result is a sudden screeching of amplified microphone feedback, wildly oscillating music soundtracks, and enough high intensity strobing lights that mecha optics will be temporarily overloaded, anybody outside mecha without proper eye protection will be blinded, and general deafness incurred, such that the characters will not notice the handful of surprised handful of Zentraedi technicians responsible become aware of intruders. Also, the sound and light show has alerted at least half the rest of the ship.

3. Welcome Mat---A giant welcome mat(can be in some human language, in which case, who the hell makes them this big? Or in Zentraedi, in which case, huh????) in front of a door. 50% chance it's a trap.

4. Hallway of Spider Webs....THICK spider webs. 50% of it all being loose fiber optic cabling or fiber insulation, 25% chance if it being just some form of Spanish moss-like alien plant growing in a neglected corridor. Remaining 25% chance of it being...anybody with arachnophobia would be right to run right now.