According to Prophesy
Posted: Mon May 25, 2009 11:16 am
I'm running a D&D 3.5 game that started out with two players and has since expanded.
While it was still the original two, I had an encounter where they noticed a Raven watching and following them. They confronted it and to their suprise, it spoke.
"Two of you are there now but eventually only one."
"One to betray and one to rule a kingdom."
Then it flew away.
They've assumed it's a prophesy of some sort.
What they don't know is that the Raven was a wizards familar that was just messing with them.
It has created an interesting dynamic within the party and it has been pointed out that the "Betrayer" might also be the "King". I just sit back and smile.
In any case, I was wondering how others dealt with prophesy in their games?
While it was still the original two, I had an encounter where they noticed a Raven watching and following them. They confronted it and to their suprise, it spoke.
"Two of you are there now but eventually only one."
"One to betray and one to rule a kingdom."
Then it flew away.
They've assumed it's a prophesy of some sort.
What they don't know is that the Raven was a wizards familar that was just messing with them.
It has created an interesting dynamic within the party and it has been pointed out that the "Betrayer" might also be the "King". I just sit back and smile.
In any case, I was wondering how others dealt with prophesy in their games?