Re: Cold Strike
Posted: Mon Aug 03, 2009 7:00 am
For what it is worth, there is no such thing as a "retired gamer", only those who are not gaming at the moment.
Interesting idea, but I would think it would need a little more fleshing out. My suggestions:
1) Nuclear warfare is an extreme. Even an aerial burst would be substantially devastating and no organization would use one in the fight for the global good. First, the EMP blast would decimate any and all electronics. Make it an aerial burst and you increase the range of devastation. As targets would be more then likely large population centers, you have the potential of wiping out all the worlds information. Strikes at New York, Tokyo, Hong Kong, London, etc... would decimate world financial records. The next thing you would have to consider would be the radiation fallout and how that would effect everything. One quick look at Chernobyl gives us an idea at the long term effects.
2) The secret society is a good concept. Myself, I would tie it into a society which was not in its infancy, but rather one which ruled the world from within the shadows from before there was a recorded history. Tie in links to the Masonic Order, Illuminati, Rosecrucians, The Bilderberg Group, Trilateral Commission, etc... This society would rise to moments of great power throughout history. They could be the responsible party behind the Roman Empire, influential parties within the Catholic Church who shaped Europe, the Bolshevik Revolution, the Nazi Party, etc... Insert Asian influences if you play in that setting and how they influence China, Japan, the Triad, Yakuza, etc... In my setting this of secret society is behind North Korea, Iran, Venezuela, the resurgence of Soviet ideology and al Qeada.
Character Agencies would then be the powerful societies which have been involved in the epic struggle throughout time. An organization for the superspies made up of a powerful governmental and/or businesses such as the Skull and Bone Society / Bilderberg Group versus the Illuminati / Masonic Order. Another organization for the Martial Artists which would have an ancient city somewhere in Asia, a secret mountain temple in Nepal where it never snows, long forgotten city within the jungles of SE Asia or an underground castle within the Mongolian Desert which allows for the inclusion of Mystic China. This idea being a work in progress which I am currently doing which includes multiple agencies and some 100+ very detailed character NPC's and fleshed out agencies with appropriate history. Although my setting is "today" for the James Bond, Jason Bourne, Jack Bauer scenario. SIDE NOTE: Notice their initials are all JB.
3) If medical technology has made substantial advancements, would it not be reasonable to assume medical advancements would be proportionate within the cybernetic/bionic fields? Has this technology remained stagnant that the Bionic Man / Bionic Woman is not a viable character where their cybernetics are masked under a layer of integrated flesh?
4) I like the Morale Questioning in which characters are placed. Personally, I am not a fan of alignments and have pretty much abandoned them within my games. Characters are going to do what characters do and it is my opinion that most characters are not going to weigh in with "alignment influences" at the moment of truth.
Interesting idea, but I would think it would need a little more fleshing out. My suggestions:
1) Nuclear warfare is an extreme. Even an aerial burst would be substantially devastating and no organization would use one in the fight for the global good. First, the EMP blast would decimate any and all electronics. Make it an aerial burst and you increase the range of devastation. As targets would be more then likely large population centers, you have the potential of wiping out all the worlds information. Strikes at New York, Tokyo, Hong Kong, London, etc... would decimate world financial records. The next thing you would have to consider would be the radiation fallout and how that would effect everything. One quick look at Chernobyl gives us an idea at the long term effects.
2) The secret society is a good concept. Myself, I would tie it into a society which was not in its infancy, but rather one which ruled the world from within the shadows from before there was a recorded history. Tie in links to the Masonic Order, Illuminati, Rosecrucians, The Bilderberg Group, Trilateral Commission, etc... This society would rise to moments of great power throughout history. They could be the responsible party behind the Roman Empire, influential parties within the Catholic Church who shaped Europe, the Bolshevik Revolution, the Nazi Party, etc... Insert Asian influences if you play in that setting and how they influence China, Japan, the Triad, Yakuza, etc... In my setting this of secret society is behind North Korea, Iran, Venezuela, the resurgence of Soviet ideology and al Qeada.
Character Agencies would then be the powerful societies which have been involved in the epic struggle throughout time. An organization for the superspies made up of a powerful governmental and/or businesses such as the Skull and Bone Society / Bilderberg Group versus the Illuminati / Masonic Order. Another organization for the Martial Artists which would have an ancient city somewhere in Asia, a secret mountain temple in Nepal where it never snows, long forgotten city within the jungles of SE Asia or an underground castle within the Mongolian Desert which allows for the inclusion of Mystic China. This idea being a work in progress which I am currently doing which includes multiple agencies and some 100+ very detailed character NPC's and fleshed out agencies with appropriate history. Although my setting is "today" for the James Bond, Jason Bourne, Jack Bauer scenario. SIDE NOTE: Notice their initials are all JB.
3) If medical technology has made substantial advancements, would it not be reasonable to assume medical advancements would be proportionate within the cybernetic/bionic fields? Has this technology remained stagnant that the Bionic Man / Bionic Woman is not a viable character where their cybernetics are masked under a layer of integrated flesh?
4) I like the Morale Questioning in which characters are placed. Personally, I am not a fan of alignments and have pretty much abandoned them within my games. Characters are going to do what characters do and it is my opinion that most characters are not going to weigh in with "alignment influences" at the moment of truth.