H2H Differences throughout the Megaverse.
Posted: Tue Sep 15, 2009 8:31 pm
Just wondering if anyone's noticed that the "Standard" Hand to Hand Combat Skills don't necessarily give standard bonuses. I'll point out two that I currently have available for comparison (at work right now);
HU2ed - 3rd Printing to RUE - First Printing
HU2ed - 3rd Printing to RUE - First Printing
H2H Basic
- 3rd Level: Choice of one of two Kick Attacks vs Single Kick Attack
5th Level: +1 Initiative vs +1 Disarm
8th Level: +1 Disarm vs Nothing
NET: Possible different kick, +1 Initiative vs Nothing
H2H Expert
- 2nd Level: Nothing vs +1 Pull Punch
3rd Level: +2 Initiative vs +2 Disarm and Karate Punch
5th Level: 2 Kicks of Choice vs Nothing
7th Level: Nothing vs Backhand Strike
8th Level: +2 Disarm vs Nothing
9th Level: Nothing vs +1 Disarm
10th Level: +2 Pull Punch vs Nothing
15th Level: Death Blow 19-20 vs Death Blow 20
NET: +2 Initiative, +1 Pull Punch, 2 Kicks of Choice, Death Blow 19 vs +1 Disarm and Karate Punch
H2H Martial Arts
- 1st Level: +2 Initiative vs Body Flip/Throw
2nd Level: Nothing vs Any Hand Strike
3rd Level: 5 Foot Strikes vs +1 Initiative and All foot Strikes
5th Level: All jump Kicks vs 1 Jump Kick and +2 Entangle
7th Level: Nothing vs Holds
8th Level: Leap Attack vs Back Flip and Backflip Escape
10th Level: Body Flip/Throw, +1 Initiative vs Back Flip Attack, +2 Disarm
11th Level: Nothing vs +1 Initiative
15th Level: Death Blow (unlimited) vs Death Blow 20
NET: +1 Initiative, Jump Kicks, Leap Attack, Unlimited Death Blow vs Hand Strikes, Foot Strikes, Holds, Back Flip, Back Flip Escape, Back Flip Attack, +2 Entangle, +2 Disarm
H2H Assassin
- 1st Level: +1 Initiative, +2 Pull Punch vs Paired Weapons
2nd Level: Nothing vs +1 Initiative
3rd Level: +1 Roll with Impact vs Karate Punch
4th Level: +3 Disarm, +1 Initiative vs Karate Kick
5th Level: Nothing vs +1 Strike with Thrown Weapons
6th Level: Body Flip/Throw vs +2 Entangle, Backhand Strike
7th Level: Death Blow vs KO/Stun 17-20, Leap Kick
8th Level: Nothing vs +1 Initiative, +1 Strike with Guns
9th Level: 3 Kicks vs +1 Initiative, Back Flip
10th Level: Critical 18-20 vs Critical 19-20
11th Level: KO/Stun 17-20 vs +2 Strike, +1 Strike with Thrown and Guns, Back Flip Attack
12th Level: +2 Initiative, +2 Strike, +1 Disarm vs +2 Pull Punch, Death Blow 19-20
14th Level: +2 Roll with Impact vs Holds
15th Level: +1 Initiative vs +1 Strike with Guns
NET: +2 Initiative, +3 Roll with Impact, +4 Disarm, Body Flip/Throw, Unlimited Death Blow, 2 Kicks, Critical 18 vs Paired Weapons, Karate Punch, +2 Entangle, Backhand Strike, Leap Kick, +3 Strike with Guns, +2 Strike with Thrown, Back Flip, Back Flip Attack, Holds