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Grumpy player

Posted: Sun Nov 08, 2009 2:52 pm
by goodhometownboy
so i was wondering if anyone here knows how to deal with a generally grumpy player? you know the type he is a really good player, both in rp and battle as well as knowlegable in the rules... but lately he has been a bit of a gump... no characters he plays has any good alignment he takes the most grumpy/evil one i allow and then pushes the rules... this of course has gone into our other games we play

any idea on how to deal with a grump with out running out of the game?

Re: Grumpy player

Posted: Sun Nov 08, 2009 3:13 pm
by Dog_O_War
goodhometownboy wrote:so i was wondering if anyone here knows how to deal with a generally grumpy player? you know the type he is a really good player, both in rp and battle as well as knowlegable in the rules... but lately he has been a bit of a gump... no characters he plays has any good alignment he takes the most grumpy/evil one i allow and then pushes the rules... this of course has gone into our other games we play

any idea on how to deal with a grump with out running out of the game?

Fight him.

Re: Grumpy player

Posted: Sun Nov 08, 2009 3:16 pm
by Dog_O_War
:lol:

Seriously though, the only way really is to talk to this player outside of the game.

A good "why so grumpy all the time?" is appropriate. If it's outside factors (school/work/life), then you and this player will probably be able to figure something out.

If they are just a generally depressive person, try subtle bits of humor you know this player will enjoy. Anything to lighten their mood really.

Re: Grumpy player

Posted: Sun Nov 08, 2009 5:13 pm
by drewkitty ~..~
Declare that you are running a new game and they each have to run scrupulous chars.
then run the game.
Maybe a troop of palidens or cyberknights, or Knights of the order of the white rose

Re: Grumpy player

Posted: Sun Nov 08, 2009 8:40 pm
by Dog_O_War
drewkitty ~..~ wrote:Declare that you are running a new game and they each have to run scrupulous chars.
then run the game.
Maybe a troop of palidens or cyberknights, or Knights of the order of the white rose

I don't think an alignment change really has an impact on mood.

Re: Grumpy player

Posted: Mon Nov 09, 2009 7:51 pm
by Noon
Does he feel he has some way of fixing up the problem he has?

If not, see if you can offer him some way he can fix it.

If he wont fix it, even if he has some power to do so...well, your not his mummy or daddy. But you'll feel like you are after you start fixing his grumpyness for him.

Re: Grumpy player

Posted: Thu Nov 12, 2009 1:13 am
by Vrykolas2k
drewkitty ~..~ wrote:Declare that you are running a new game and they each have to run scrupulous chars.
then run the game.
Maybe a troop of palidens or cyberknights, or Knights of the order of the white rose




Gag.


I'd just let the players play the characters and allignments they want, within the bounds of reason. It isn't group therapy or a nursery school, and sometimes players have phases in life and in game that they just need to get through.
If every two-bit gm I've ever had imposed race or allignment limits, they wouldn't have had the groups to run for. You can't force people to enjoy playing something they don't want to play.

Re: Grumpy player

Posted: Mon Nov 23, 2009 6:31 pm
by GreenGhost
Vrykolas2k wrote:
drewkitty ~..~ wrote:Declare that you are running a new game and they each have to run scrupulous chars.
then run the game.
Maybe a troop of palidens or cyberknights, or Knights of the order of the white rose




Gag.


I'd just let the players play the characters and allignments they want, within the bounds of reason. It isn't group therapy or a nursery school, and sometimes players have phases in life and in game that they just need to get through.
If every two-bit gm I've ever had imposed race or allignment limits, they wouldn't have had the groups to run for. You can't force people to enjoy playing something they don't want to play.


I agree with you and I've got 30 years of gaming experience to back it up, LOL!

Re: Grumpy player

Posted: Tue Nov 24, 2009 3:21 pm
by Vrykolas2k
GreenGhost wrote:
Vrykolas2k wrote:
drewkitty ~..~ wrote:Declare that you are running a new game and they each have to run scrupulous chars.
then run the game.
Maybe a troop of palidens or cyberknights, or Knights of the order of the white rose




Gag.


I'd just let the players play the characters and allignments they want, within the bounds of reason. It isn't group therapy or a nursery school, and sometimes players have phases in life and in game that they just need to get through.
If every two-bit gm I've ever had imposed race or allignment limits, they wouldn't have had the groups to run for. You can't force people to enjoy playing something they don't want to play.


I agree with you and I've got 30 years of gaming experience to back it up, LOL!




What part of Colorado do you live in?
Looking for more players, myself... I'm in Colorado Springs.

Re: Grumpy player

Posted: Sun Nov 29, 2009 2:14 pm
by The Dark Elf
We all have are off days but if hes like that all the time hes probably not enjoying the game. Maybe hes grown out of it.

He could take up the GMing or you could run an evil adventure. The PCs are an assassins guild or somehting.
If he continues to be evil then the in game consequences might kill him. New character that is good. Im not advising killing your player cos hes grumpy just react is you should but ensure IF he requires a new character its a good aligned one.

Re: Grumpy player

Posted: Sun Dec 13, 2009 7:15 pm
by Danger
It's time for you and your player to have a chat. Just a simple, "Hey, I've noticed that you've been in a funk these past few game sessions. Is everything going all right for you?" session can go a tremendous distance in airing whatever ills your player may be suffering from.

I disagree with some of the previous posters. For some players and GM's alike, gaming is therapy, and you don't want your therapy sessions interrupted by one bad apple. :D

Staying connected with your players is never a bad idea, especially if they are also your friends. :ok: