Turn it around, it's not your char that has to roll under their MA%, it is the other char that has to roll over your char's MA%.
I base this on the only text that describes how to use the MA% number. It is found in the descriptive text for the "Warrior Spirit" Kata in Ninja and SuperSpies.
Note: This explanation is disputed by others here who say that the explanation in the Warrior Spirit kata only explains how the kata works.
Skill Resist Question
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- drewkitty ~..~
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Re: Skill Resist Question
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
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Each question should be give the canon answer 1st, then you can proclaim your house rules.
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Re: Skill Resist Question
Actually, there is no way to resist trust/intimidate or Charm/Impress.
On the other hand, they don't DO anything, so there's no real need to save.
The Warrior Spirit Kata actually DOES something, which is why there is a save.
On the other hand, they don't DO anything, so there's no real need to save.
The Warrior Spirit Kata actually DOES something, which is why there is a save.
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Re: Skill Resist Question
Khyron wrote:so what your saying there isnt a way to resist ...somone telling you what to do?
Yes, there is no Resisting being intimidated or trusting, as if it was a choice. There is just "you are" or "you are not".
As for any possible bonuses, you can convert the ME d20 bonus into a % bonus for the roll vs the MA%.
Last edited by drewkitty ~..~ on Wed Dec 16, 2009 11:38 am, edited 3 times in total.
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
- Nekira Sudacne
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Re: Skill Resist Question
Khyron wrote:so what your saying there isnt a way to resist ...somone telling you what to do?
Yes. Because you don't actually have to do it.
I'm not saying that you can't resist MA/PB rolls, i'm saying they don't do anything. not a single thing. The only thing it effects is roleplay.
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
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Re: Skill Resist Question
Nekira Sudacne wrote:Khyron wrote:so what your saying there isnt a way to resist ...somone telling you what to do?
Yes. Because you don't actually have to do it.
I'm not saying that you can't resist MA/PB rolls, i'm saying they don't do anything. not a single thing. The only thing it effects is roleplay.
I agree with Nekira here (again). I did an article in my Rifts Blog explaining it (as always, click on the upper-right translation button for an automatic google translation).
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- Maqui Ed. My RPG company.
I received a *Nekira Seal of Approval*...Once!
"always remember; the Splugorth can do anything" - everloss
Sorry for my bad English!
Re: Skill Resist Question
For things like this, as well Public Speaking in Palladium, I use Save vs Insanity as a proxy to resist it. Now, just because a save or successful failed rolls are made, dosen't seal the deal, the characters gotta give me something to go on, a bit of an in character back and forth, but the roll results gives me some indication of how the NPC should be reacting to reasonable ideas (Reasonable, you can't just use Charm, pass check and say "Gimme your credit card and weapons please!" and walk home a rich character).
Getting a mage to tell you where the hydra is...10,000 gold
Hiring a summoner... 40,000 gold
Hiring one hundred 10th level mercenaries... 98,567 gold
Giving a hydra skull to your necromancer... priceless
Board? Read bad fan fiction!
viewtopic.php?f=5&t=120575&p=2349744#p2349744
Hiring a summoner... 40,000 gold
Hiring one hundred 10th level mercenaries... 98,567 gold
Giving a hydra skull to your necromancer... priceless
Board? Read bad fan fiction!
viewtopic.php?f=5&t=120575&p=2349744#p2349744