Getting a New Group
Posted: Sun Jan 31, 2010 11:51 pm
So I'm getting a new game of Rifts started but I have a question. First a little background. I was the DM of a game for about 2 years which met every other weekend. I got burned out DMing for this group because of the group dynamics. The group consisted of 2 attention junkies (AJ's) who would play antisocial characters and run from the story line at any and every chance they got; one of the AJ's was also a power gamer; I had 2 LapDogs (LD) players that would attempt to jockey for male dominance of the group and would fail horribly at it and therefore, just ended up following the stupidity of the AJs because it was the "cool" thing to do, one of the LD's would spend forever on one turn attempting to decide what action his character would take and always ended up spamming the same attack; 2 female players that were strong role players but couldn't roleplay because of two reasons, 1.) the antics of the male characters or 2.) When it finally was their turn the men would cut them off, over talk them or run away to do something stupid and non-story related.
I tried various methods to end the game killing actions of the male players yet this behavior continued even after giving the AJ's less game time, talking to them out of game, and it ended with me killing off their characters. The group never worked as a team because each player attempted to jockey for dominance of the group. I had to end a game early on a particular occasion simply because one of the players had a temper tantrum when I rolled a natural 20 when assigning damage after the player decided to attempt to take an SDC grenade to his SDC face. The guy basically lost it and then took it out on his girlfriend in front of the rest of the players, who was also apart of the game, ended up cussing her out and repeatedly slamming doors throughout the home some of the things he said to her were so bad that I can not post them on here.
After all of this I think it's easy to see why I got burned out. It's been almost a year since I played and quite frankly I miss it. This brings me to my question:
How do you filter new people to find out if they are dumb players? Does giving a questionnaire really work? What ways do you have to verify the type of players your prospects will be before you start game? One thing I am positive of is that I do not want players like I had before, I just don't want to waste my time or others time. Any with this would be appreciated.
I tried various methods to end the game killing actions of the male players yet this behavior continued even after giving the AJ's less game time, talking to them out of game, and it ended with me killing off their characters. The group never worked as a team because each player attempted to jockey for dominance of the group. I had to end a game early on a particular occasion simply because one of the players had a temper tantrum when I rolled a natural 20 when assigning damage after the player decided to attempt to take an SDC grenade to his SDC face. The guy basically lost it and then took it out on his girlfriend in front of the rest of the players, who was also apart of the game, ended up cussing her out and repeatedly slamming doors throughout the home some of the things he said to her were so bad that I can not post them on here.
After all of this I think it's easy to see why I got burned out. It's been almost a year since I played and quite frankly I miss it. This brings me to my question:
How do you filter new people to find out if they are dumb players? Does giving a questionnaire really work? What ways do you have to verify the type of players your prospects will be before you start game? One thing I am positive of is that I do not want players like I had before, I just don't want to waste my time or others time. Any with this would be appreciated.