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missing limb
Posted: Tue Mar 16, 2010 10:50 pm
by Xar
I'm having a senior moment...I seem to remember their being rules for penalties if a character looses a limb...no cybernetics/bionics are an option. But I don't remember specifically. Anyone have a clue?
Thanks.
Re: missing limb
Posted: Mon Mar 29, 2010 8:43 pm
by Anthar
No penalties at all, it's just a flesh wound.
Re: missing limb
Posted: Tue Mar 30, 2010 2:38 pm
by kmspade
bionics sb, p. 29 deals with having bionic replacements for hands, and imposes a -15% penalty to skills requiring touch and dexterity.
bionics sb p. 94 deals with not having a hand at all, and imposes a -15% to skills requiring a hand if one is missing, and -80% if two hands are missing
hope this helps
Re: missing limb
Posted: Tue Mar 30, 2010 11:55 pm
by Xar
Maybe. That is useful. I actually should have said, missing a leg.
I was running a convention game set in the Dark Ages between Chaos Earth and Rifts, and I didn't want cybernetics to be an option at all, and I was looking to balance a high-level pc to have great skill % for some things, but to be handicapped in some other game mechanic, so I thought he could be missing a leg, so that it would balance him out.
Re: missing limb
Posted: Mon Apr 05, 2010 2:21 am
by Kalidor
"Now you only have one hand with which to wipe your ass with,do you want to keep the other one?" -- Yoshida, Showdown in Little Tokyo
Re: missing limb
Posted: Wed Apr 07, 2010 11:27 am
by Xar
Thanks for the replies, everyone. Ended up having to cancel the convention appearance anyway. The transmission on my van died, and it became logistically impossible for me to be out of town at the time.
bleh.