Gunfire/Energy Blast vs. Entangle, Parry, Dodge
Posted: Sun Mar 28, 2010 6:41 pm
alright I have got one for you all.
there are three options when your character is getting shot at.
Dodge you get a -10 at point blank or -5 within 50'
Parry only if your character is a Cyber-Knight, Juicer, or Samurai with varied penalties
Entangle if you are close enough and I have seen no penalty to entangle vs. Bullets&Energy Blasts
As I see it Entangle is the way to go when your character is within 10' of the gun and here is why.
no penalty and many HTH get a bonus to Entangle. So no negative but I get a bonus, on top of it I see Entangle as a PP skill and it should get the PP bonus.
then the opponent has to roll a dodge to get out of the entangle forcing them to forfeit their next attack and possibly giving your character the advantage and the next attack.
guy shoots at character (1 attack)
my character beats the attack roll and entangles (1 attack)
Guy rolls dodge to get out of entangle (2 attack)
My character punches/shoots/stabs guy (2 attack)
Guy can entangle/parry/dodge
let me know what you think
Thanks
there are three options when your character is getting shot at.
Dodge you get a -10 at point blank or -5 within 50'
Parry only if your character is a Cyber-Knight, Juicer, or Samurai with varied penalties
Entangle if you are close enough and I have seen no penalty to entangle vs. Bullets&Energy Blasts
As I see it Entangle is the way to go when your character is within 10' of the gun and here is why.
no penalty and many HTH get a bonus to Entangle. So no negative but I get a bonus, on top of it I see Entangle as a PP skill and it should get the PP bonus.
then the opponent has to roll a dodge to get out of the entangle forcing them to forfeit their next attack and possibly giving your character the advantage and the next attack.
guy shoots at character (1 attack)
my character beats the attack roll and entangles (1 attack)
Guy rolls dodge to get out of entangle (2 attack)
My character punches/shoots/stabs guy (2 attack)
Guy can entangle/parry/dodge
let me know what you think
Thanks