Damage per body location
Posted: Mon Aug 09, 2010 3:33 pm
I've been searching the boards for a couple hours now and I haven't been able to find anything conclusive. In a targeted attack, what percentage of the total "main body" SDC/HP (or MDC) can a particular part of the body sustain before it's completely damaged or severed? Further more, if you make a called shot to some vital point (i.e. the eye) and succeed, is that a critical kill or does it simply mean they are blinded? Specifically, how about a called shot to some giant baddie like a dragon? I really don't want to see my big bad dragon dropped in a single lucky shot.
We've been using something like this:
Main Body: 100% (ex. 100)
Arms: 20% (ex. 20 per arm)
Legs: 30% (ex. 30 per leg)
Head: 10% (ex 10)
Eye (and other sensitive points): 0.5% (ex. rounded to 1)
This seems to work out fairly well, but I'm just wondering if there are any official rules that we can use.
Thanks in advance!
We've been using something like this:
Main Body: 100% (ex. 100)
Arms: 20% (ex. 20 per arm)
Legs: 30% (ex. 30 per leg)
Head: 10% (ex 10)
Eye (and other sensitive points): 0.5% (ex. rounded to 1)
This seems to work out fairly well, but I'm just wondering if there are any official rules that we can use.
Thanks in advance!