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drop damage?

Posted: Sun Jan 02, 2011 8:49 pm
by dante144
What kind of damage to you get when you say, drop 70 feet or so, or get hit by a truck?

Are there any official rules? What do you use?

D

Re: drop damage?

Posted: Sun Jan 02, 2011 10:03 pm
by dante144
Thanks!

Re: drop damage?

Posted: Sun Jan 02, 2011 11:00 pm
by Killer Cyborg
Depends on what you are and what you're wearing.

Falling damage for normal SDC creatures is 1d6 SDC for every 10', so a 70' fall would inflict 7d6 SDC damage. Half, if you roll with impact.
For MDC beings, it's about 1 MD for every 30', so a 70' fall would inflict 2 MD. Roll with impact for half damage.
For beings inside MDC armor, it's 1 SDC per 20', so a 70' fall would inflict 3 SDC. Roll with impact for half damage.
For MDC beings inside MDC armor, it'd be something like 1 MD/2000', so a 70' fall would inflict 0 MD.

Crash damage for normal SDC beings is 2d4 SDC/10 mph.
There are no crash rules I am aware of for MDC beings.
For beings inside MDC armor, it's 1d4 SDC for every 20 mph over 50 mph.

Re: drop damage?

Posted: Fri Jan 07, 2011 3:21 am
by dante144
Killer Cyborg wrote:Depends on what you are and what you're wearing.

Falling damage for normal SDC creatures is 1d6 SDC for every 10', so a 70' fall would inflict 7d6 SDC damage. Half, if you roll with impact.
For MDC beings, it's about 1 MD for every 30', so a 70' fall would inflict 2 MD. Roll with impact for half damage.
For beings inside MDC armor, it's 1 SDC per 20', so a 70' fall would inflict 3 SDC. Roll with impact for half damage.
For MDC beings inside MDC armor, it'd be something like 1 MD/2000', so a 70' fall would inflict 0 MD.

Crash damage for normal SDC beings is 2d4 SDC/10 mph.
There are no crash rules I am aware of for MDC beings.
For beings inside MDC armor, it's 1d4 SDC for every 20 mph over 50 mph.


Thanks again.

I am struggling a bit with the MDC wearing armor damage stats. I can see where wearing body armor would prevent scrapes and cuts to a certain extent , but wouldn't you still get most of the drop damage? Help me wrap my brain around this one.

What do you guys think.. I may house rule this one..

Re: drop damage?

Posted: Fri Jan 07, 2011 3:26 am
by Dlanaan
Presumably, there would be some form of padding or other barrier inside the armor between the outer shell and the personthat might help absorb a majority of the fall damage. This might help disperse some of the damage around the armor.

Re: drop damage?

Posted: Fri Jan 07, 2011 4:57 pm
by Mercdog
Killer Cyborg wrote:Depends on what you are and what you're wearing.

Falling damage for normal SDC creatures is 1d6 SDC for every 10', so a 70' fall would inflict 7d6 SDC damage. Half, if you roll with impact.
For MDC beings, it's about 1 MD for every 30', so a 70' fall would inflict 2 MD. Roll with impact for half damage.
For beings inside MDC armor, it's 1 SDC per 20', so a 70' fall would inflict 3 SDC. Roll with impact for half damage.
For MDC beings inside MDC armor, it'd be something like 1 MD/2000', so a 70' fall would inflict 0 MD.

Crash damage for normal SDC beings is 2d4 SDC/10 mph.
There are no crash rules I am aware of for MDC beings.
For beings inside MDC armor, it's 1d4 SDC for every 20 mph over 50 mph.


That's pretty much what I use, except that I've been toying with a house rule that MDC armor will only absorb 20 points of kinetic impact (MDC or SDC) before transferring into the wearer. Right now, I've got Impact damage above 20 points as being transferred into the wearer as SDC at a 1:1 basis. Example: A Deadboy slammed by a demon for 36 MDC. The armor takes the 36 MDC, but the Deadboy inside it still takes 16 SDC as the impact was greater than the padding could compensate against.
Still kind of feeling this one out, and I'm not sure I'll implement it. Maybe I'll change the damage absorbtion of the padding.

Re: drop damage?

Posted: Fri Jan 07, 2011 7:56 pm
by dante144
I am leaning to what you are doing mercdog. I think There will minor damage to mdc armor(1pt per 10 feet) but direct damage to sdc. 1d4 or 1d6 per 10 feet.

Re: drop damage?

Posted: Fri Jan 07, 2011 9:46 pm
by Killer Cyborg
dante144 wrote:
Killer Cyborg wrote:Depends on what you are and what you're wearing.

Falling damage for normal SDC creatures is 1d6 SDC for every 10', so a 70' fall would inflict 7d6 SDC damage. Half, if you roll with impact.
For MDC beings, it's about 1 MD for every 30', so a 70' fall would inflict 2 MD. Roll with impact for half damage.
For beings inside MDC armor, it's 1 SDC per 20', so a 70' fall would inflict 3 SDC. Roll with impact for half damage.
For MDC beings inside MDC armor, it'd be something like 1 MD/2000', so a 70' fall would inflict 0 MD.

Crash damage for normal SDC beings is 2d4 SDC/10 mph.
There are no crash rules I am aware of for MDC beings.
For beings inside MDC armor, it's 1d4 SDC for every 20 mph over 50 mph.


Thanks again.

I am struggling a bit with the MDC wearing armor damage stats. I can see where wearing body armor would prevent scrapes and cuts to a certain extent , but wouldn't you still get most of the drop damage? Help me wrap my brain around this one.

What do you guys think.. I may house rule this one..


If the armor didn't have some kind of mechanism for dispersing and/or absorbing kinetic impact, then any time anybody in EBA was shot by a rail gun, they'd get maimed or killed regardless of whether or not the armor took any significant damage.
So it's obviously pretty well padded, and I tend to go with the notion that the joints are designed so they can't be bent backwards in such a way as to break limbs.