Old Ones magic
Moderators: Immortals, Supreme Beings, Old Ones
Old Ones magic
So what powers and abilities would the Old Ones have? All of them? Or just the magic that's uses their power word names?
- The Dark Elf
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Re: Old Ones magic
All of it and I do mean ALL of it.
Except the power "negate magical slumber from the three heroes".
Except the power "negate magical slumber from the three heroes".
Re: Old Ones magic
They'll know all of it (that is each of them will know all magic, aside perhaps one or two extremely obscure things developed after their time. It's not that they couldn't figure it out given some info on it, or learn in within minutes, just they've been asleep. Example being Thoth's Rune Strike).
They likely only focus and are more amazing at their particular corner of magic.
They likely do have Negate Magical Slumber, just they need to be awake to cast it
They likely only focus and are more amazing at their particular corner of magic.
They likely do have Negate Magical Slumber, just they need to be awake to cast it
Getting a mage to tell you where the hydra is...10,000 gold
Hiring a summoner... 40,000 gold
Hiring one hundred 10th level mercenaries... 98,567 gold
Giving a hydra skull to your necromancer... priceless
Board? Read bad fan fiction!
viewtopic.php?f=5&t=120575&p=2349744#p2349744
Hiring a summoner... 40,000 gold
Hiring one hundred 10th level mercenaries... 98,567 gold
Giving a hydra skull to your necromancer... priceless
Board? Read bad fan fiction!
viewtopic.php?f=5&t=120575&p=2349744#p2349744
- t0m
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Re: Old Ones magic
in 1st ed book two it stats them out. most have things like 'psionics: all' 'warlock: all earth/fire' etc, but they dont all have everything...but if they have psionics, its all psionics etc. i dont have my books here but thats how i remember it going...also hit points into the tens of thousands and saves/spell strength that would make you cry