Before an answer is given to the Op, an answer of sorts to the most recently posed question.
Lenwen wrote:Ok so then the question here is simple..
Where does it show that some FAQs are not canon and others are ?
Or are you just saying that ?
Where is the proof ?
Edit;
There is an entire thread area where it's dedicated to FAQs .. And the link I provided is not for those.. And appear to be answered either by KS himself or some one acting on his behalf is why I asked KC..
And the reason I stated the FAQs and cutting room floor are not the same.
At the top of the entire section of the Palladium Forums titled "The Cutting Room Floor..."
in the introduction to the Cutting Room Floor, the Authors wrote:On the "cutting room floor," you will find things that went out of print, were forgotten or left out for other reasons, along with general errata and excluded material from various books.
The answer that we can therefore extrapolate is:
Since we as people on the outside looking in don't know for what reason a particular piece of information was left on the so-called Cutting Room Floor, but the list of possible reasons why are all "bad," we can therefore conclude that the material left there, isn't canon.
It's not
officially stated outright in the same way as most Rifter articles that it's unofficial, but it isn't official, either, and circumstantially one can argue that
because it's on the Cutting Room Floor.....much if not most if not all of the information there represents ideas that the authors originally toyed with but then abandoned.
Now, on to the OP.
Lenwen wrote:Just wanted to update everyone that I have found an official ruling on the use of Teleportation as a weapon by teleporting things into people is in fact now supported by canon..
Cutting room floor wrote:4. Regarding teleport object a PC wanted to teleport an object into ones Head! Now, I know that one can teleport into something solid and die. So going by that, one can teleport an object into an enemy's head. I have been allowing it but only in a life or death situation. Like an adrenaline rush.
Answer: Deliberately T-porting something into a solid object as an attack should be extremely difficult. The target will get a Saving Throw vs Magic. A strike roll without any bonuses should also apply.
Hope this helps people and thanks for the debate.
And for verification here is the link.
http://palladiumbooks.com/index.php/res ... -questions
People teleport into and out of places all the time in the games.
Distant places, near places, crowded places, and desolate places.....
...and yet, unless the caster gets the worst possible roll of the dice, they don't teleport into, say, the furniture in the bedroom they're 'porting to.
Or the chairs and table that the maid rearranged in the kitchen since the last time that the mage was physically present.
Or the pets, children, relatives, friends, or other living things moving around all the time and in completely unpredictable ways.
Moreover, the spell allows people who have NEVER been to Destination X in their lives, but who have access to nothing more than photos of the place, to teleport with an extremely high chance of success.
CONCLUSION: Just as the Teleport Spells (in-game) magically take into account all sorts of things like rotational velocities between the departure point and destination, yet still safely transports the traveler from point A to point B, it also makes sure that the teleporter arrives in a "safe" part of the area (again, unless one rolls badly).
Logically, we can proceed from that observation and deduce that the "failsafe" built into Teleport Spells works both ways, automatically, and you as a mage can't teleport things offensively in the way described even if he wanted to.
The Kevinomicon, Book of Siembieda 3:16.
16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;
17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.
18 Thy Military be run by Fools and Dotards.
19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!