Page 1 of 1

Diabalism and aura

Posted: Thu Aug 30, 2012 1:40 pm
by Zamion138
So this has probaly been covered but
if monster man is evil and has alter aura up and walks by an area effect premence ward for even color or light that sets off with evil near it......
Wich power wins ? do you sleeze past the runes or do they figure out your evil and turn blue or what not?

Re: Diabalism and aura

Posted: Wed Oct 03, 2012 3:54 pm
by Tor
Not sure what a monster man is, but I'm pretty sure alter aura only misleads those using the 'see aura' ability. There are ways besides looking at an aura to detect evil, so I don't think it would work against wards unless there's something specifying that.

Re: Diabalism and aura

Posted: Fri Oct 19, 2012 7:55 pm
by Nekira Sudacne
alter aura only masks supernatural evil by means of aura. it dosn't mask it to any other means of detection. so the runes would activate.

Re: Diabalism and aura

Posted: Sun Oct 21, 2012 9:43 pm
by Zamion138
hmmm sounds like city guards in palladium need to hire diabalists more often.

Re: Diabalism and aura

Posted: Sun Oct 21, 2012 10:35 pm
by flatline
Wait, what other means to detect Evil exist outside of the aura?

If the aura is the only way, then alter aura would totally deceive the wards.

--flatline

Re: Diabalism and aura

Posted: Tue Oct 23, 2012 2:08 am
by Zamion138
thats my question other than detect aura and mask aura demons could slip in to say ITOM with no problems but a ward can detect them no matter what ?

Re: Diabalism and aura

Posted: Thu Oct 25, 2012 11:59 am
by Nekira Sudacne
well, there's "detect evil" for starters...

Re: Diabalism and aura

Posted: Mon Oct 29, 2012 9:55 am
by Ice Dragon
Nekira Sudacne wrote:well, there's "detect evil" for starters...


... or sense evil.

"Alter Aura" masks only the aura against spells/psi powers like "See Aura".

Re: Diabalism and aura

Posted: Mon Oct 29, 2012 11:35 pm
by Zamion138
detect evil though can fire off from mortal evil too, just any old evil.
So the barber that cheats his clients and hurts people when he gets board would set it off as easily as a bal-rog?

I was just mostly asking is there a way to hide from the effects of a rune patern for detect supernatrual evil or death or any other thing you can set it up for.

Re: Diabalism and aura

Posted: Tue Oct 30, 2012 1:39 am
by The Beast
IIRC detect evil only detects mortals if they're really insane (Hannibal Lector insane) and about to commit an evil act right then.

Re: Diabalism and aura

Posted: Tue Oct 30, 2012 11:50 am
by Nekira Sudacne
Zamion138 wrote:detect evil though can fire off from mortal evil too, just any old evil.
So the barber that cheats his clients and hurts people when he gets board would set it off as easily as a bal-rog?

I was just mostly asking is there a way to hide from the effects of a rune patern for detect supernatrual evil or death or any other thing you can set it up for.


Nope. Rune allignment detection is completely infallible unless countered with another rune item. There is a runic mask discribed in one of the Rifts books that has the power to utterly mask the users alignment, other than that, no.

And yes, evil barbers set it off as readily as bal-rogs.

Re: Diabalism and aura

Posted: Tue Oct 30, 2012 11:19 pm
by Zamion138
Nekira Sudacne wrote:
Zamion138 wrote:detect evil though can fire off from mortal evil too, just any old evil.
So the barber that cheats his clients and hurts people when he gets board would set it off as easily as a bal-rog?

I was just mostly asking is there a way to hide from the effects of a rune patern for detect supernatrual evil or death or any other thing you can set it up for.


Nope. Rune allignment detection is completely infallible unless countered with another rune item. There is a runic mask discribed in one of the Rifts books that has the power to utterly mask the users alignment, other than that, no.

And yes, evil barbers set it off as readily as bal-rogs.


Side note im now adding evil barber to my next game.

Re: Diabalism and aura

Posted: Wed Oct 31, 2012 5:57 pm
by Tyberius
...and he should have a shoppe on Fleet Street.

Re: Diabalism and aura

Posted: Wed Oct 31, 2012 8:25 pm
by Zamion138
Tyberius wrote:...and he should have a shoppe on Fleet Street.


enlighten me to the refrence cuase im not getting it?
sorry.

Re: Diabalism and aura

Posted: Wed Oct 31, 2012 8:44 pm
by Prysus
Zamion138 wrote:
Tyberius wrote:...and he should have a shoppe on Fleet Street.


enlighten me to the refrence cuase im not getting it?
sorry.

Greetings and Salutations. I believe that's a reference to Sweeney Todd (The Demon Barber of Fleet Street). Hope that helps and that's all for now. Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.

Re: Diabalism and aura

Posted: Wed Oct 31, 2012 8:47 pm
by Zamion138
it does alot and makes sense now....I havent seen that film though so thanks now i know.....and
Well you know ahhh well ahhh



KNOWING IS HALF THE BATTLE!!

Re: Diabalism and aura

Posted: Thu Nov 01, 2012 12:05 am
by Tor
Nekira Sudacne wrote:Nope. Rune allignment detection is completely infallible unless countered with another rune item. There is a runic mask discribed in one of the Rifts books that has the power to utterly mask the users alignment, other than that, no.

And yes, evil barbers set it off as readily as bal-rogs.

I know rune WEAPONS can detect the alignment of people holding them and trying to use them, but beyond that?

Also I think OP might have potentially misused the term 'rune'. He seems to be talking about a detect evil WARD. Diabolists can create runes as well as wards, but as far as I know that's only for making messages or making paper indestructible...

Even if wards are written in runes (maybe I forgot that) I don't think we should assume that wards have the same capability of rune weapons. They lack the sentient intelligence bonded within it, for one.

Re: Diabalism and aura

Posted: Thu Nov 01, 2012 12:20 am
by Zamion138
Tor wrote:
Nekira Sudacne wrote:Nope. Rune allignment detection is completely infallible unless countered with another rune item. There is a runic mask discribed in one of the Rifts books that has the power to utterly mask the users alignment, other than that, no.

And yes, evil barbers set it off as readily as bal-rogs.

I know rune WEAPONS can detect the alignment of people holding them and trying to use them, but beyond that?

Also I think OP might have potentially misused the term 'rune'. He seems to be talking about a detect evil WARD. Diabolists can create runes as well as wards, but as far as I know that's only for making messages or making paper indestructible...

Even if wards are written in runes (maybe I forgot that) I don't think we should assume that wards have the same capability of rune weapons. They lack the sentient intelligence bonded within it, for one.


Your right i did mean wards, and ward with comands like " shock dwarf and elven blood" would be written in runes into a ward.
I was just think dialbalisom isnt so rare that I as the gate keeper wouldnt hessitate to pay for a rune on the ground or wall of my gate house........ just a basic color effect on a brick.....it shows up red green blue or yellow and what not depending on what walks through , blue=magic, green=evil, yellow=undead, ect. it at cannon prices would set you back as a town like 5k in gold to have a 4 or 5 effect pattern with a permency ward.... and if the diabalist was a local you might get it for cost or less .

Re: Diabalism and aura

Posted: Fri Nov 09, 2012 3:46 pm
by Tor
Zamion138 wrote:ward with comands like " shock dwarf and elven blood" would be written in runes into a ward.
Hm... I don't recall seeing runes for specific races (maybe 'dragon' or something) so I guess to affect those guys you'd need to spell out D-W-A-R-F or E-L-F or something like that using the rune alphabet?

It makes me wonder just how far these can be customized. Probably as far as making a ward only affect a single person if their true name is known.

But it makes me wonder, could I make a word say something like "only activate pain on Mrs. Smith if she is carrying a tray of fine china" ?

Re: Diabalism and aura

Posted: Thu Feb 07, 2013 5:46 pm
by Goliath Strongarm
Tor wrote:
Zamion138 wrote:ward with comands like " shock dwarf and elven blood" would be written in runes into a ward.
Hm... I don't recall seeing runes for specific races (maybe 'dragon' or something) so I guess to affect those guys you'd need to spell out D-W-A-R-F or E-L-F or something like that using the rune alphabet?

It makes me wonder just how far these can be customized. Probably as far as making a ward only affect a single person if their true name is known.

But it makes me wonder, could I make a word say something like "only activate pain on Mrs. Smith if she is carrying a tray of fine china" ?



The principles of magic being what they are, wards, even combined with runes, cannot be made to include or exclude a particular race, only alignment (which is considered a "force"), and a specific individual, but only if that person(s) true name is known and incorporated into the "ward phrase". PF, pg 123, top right paragraph.

Same paragraph also says:
"only evil characters using the rune character for darkness" and "men of magic with the magic/forces rune symbol".

Based on that, you could also combine those, and target evil magic users...

But no, no targeting the china tea set.

Re: Diabalism and aura

Posted: Fri Feb 08, 2013 8:32 am
by Grug
A mind block will mask ones alignment, its mentioned under the sense evil psionic power (its the last sentence). PFRPG page 171.

Re: Diabalism and aura

Posted: Sun Mar 17, 2013 5:33 pm
by Tor
Goliath Strongarm wrote:wards, even combined with runes, cannot be made to include or exclude a particular race, only alignment (which is considered a "force"), and a specific individual, but only if that person(s) true name is known and incorporated into the "ward phrase". PF, pg 123, top right paragraph.

Same paragraph also says: "only evil characters using the rune character for darkness" and "men of magic with the magic/forces rune symbol". Based on that, you could also combine those, and target evil magic users...

But no, no targeting the china tea set.
So the only use for the rune alphabet is in true names? Are individual people the only things with true names? Why can't I name a species or a tea pot?

Re: Diabalism and aura

Posted: Mon Mar 18, 2013 12:09 am
by Goliath Strongarm
Tor wrote:
Goliath Strongarm wrote:wards, even combined with runes, cannot be made to include or exclude a particular race, only alignment (which is considered a "force"), and a specific individual, but only if that person(s) true name is known and incorporated into the "ward phrase". PF, pg 123, top right paragraph.

Same paragraph also says: "only evil characters using the rune character for darkness" and "men of magic with the magic/forces rune symbol". Based on that, you could also combine those, and target evil magic users...

But no, no targeting the china tea set.
So the only use for the rune alphabet is in true names? Are individual people the only things with true names? Why can't I name a species or a tea pot?


The letters are used for true names, yes. The numbers are often used for setting up the sequence and delays on multiple condition ward chains...

There are other uses, though.. indestructible messages that can only be read by another diabolist... indestructible journals, spell tomes, books in general...