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Magically Adding Robotics and Bionics
Posted: Wed Oct 24, 2012 4:35 pm
by Stone Gargoyle
I have been playing around with gods who govern machines lately and coming up with god powers for controlling and creating machines. In doing so, I was working on a power called Greater Metamorphosis: Robotics and realized to make it work, I would have to make the god buy the parts going into the robot as part of the spell. That got me wondering if anyone has done a buy system for creating robots and/or bionic characters with a PPE cost for the parts as opposed to money. As I am not familiar with Techno-Wizardry, I don't know if it is covered in that or not.
Re: Magically Adding Robotics and Bionics
Posted: Wed Oct 24, 2012 7:24 pm
by drewkitty ~..~
There are TW bionics in R. Canada in the Mamano hunter section of the headhunter variants.
There are some other TW bionics elsewhere. Don't rightly remember where.
The subject of magical/TW bionics has been brought up within the last year, here on the boards.
Re: Magically Adding Robotics and Bionics
Posted: Fri Oct 26, 2012 7:17 pm
by Icefalcon
I think other TW bionics were in Federation of Magic.
Re: Magically Adding Robotics and Bionics
Posted: Sat Oct 27, 2012 1:28 pm
by Stone Gargoyle
It would be cool to make bionics and robotics augmentation available through magic for Heroes Unlimited and PFRPG, though, to make steampunk technology workable, and for the deities I am writing up.
Re: Magically Adding Robotics and Bionics
Posted: Sat Oct 27, 2012 11:40 pm
by drewkitty ~..~
Stone Gargoyle wrote:It would be cool to make bionics and robotics augmentation available through magic for Heroes Unlimited .....
This is all up to the GM of the game to make this available in his/her game.